Player Matchup

Anhur
Anhur
Bronze II
EAU-DD
Anhur
Bronze II
Level 41
God Stats
1W - 3L
1,518 SR
Queue Stats
12W - 11L
846 MMR
Party 2
Ra
Ra
Silver I
EAU-Kalm
Ra
Silver I
Level 56
God Stats
10W - 12L
1,596 SR
Queue Stats
40W - 42L
1,234 MMR
Party 2
Bellona
Bellona
Bronze II
EAU-VNI
Bellona
Bronze II
Level 45
God Stats
12W - 13L
1,495 SR
Queue Stats
31W - 24L
1,040 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 47
1,536 SR
1,040 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,454 SR
1,250 MMR
Discordia
Discordia
Silver V
 
Discordia
Silver V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Silver IV
Gravity Hares
Odin
Silver IV
Level 57
God Stats
10W - 9L
1,455 SR
Queue Stats
96W - 124L
1,057 MMR
Party 1
Medusa
Medusa
Silver III
addr5
Medusa
Silver III
Level 67
God Stats
3W - 2L
1,405 SR
Queue Stats
42W - 45L
1,194 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
EAU-DD
Anhur
17
1 / 6 / 3
12,890
560
8,204
18,355
6,194
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
1 / 6 / 5
13,791
600
12,835
18,679
8,450
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
EAU-VNI
Bellona
16
6 / 4 / 1
13,857
602
13,959
23,987
22,366
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
HadesZeusAnubisTyrAphrodite

VS

Bans
VamanaKumbhakarnaAh Muzen CabSobekSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
6 / 5 / 9
15,362
668
26,311
16,208
5,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
6 / 0 / 9
15,293
665
10,475
17,191
17,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
addr5
Medusa
18
4 / 3 / 11
14,642
637
16,659
15,843
5,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
8
Kills
16
16
Deaths
8
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
5
9
2.1
L
Anhur
EAU-DD
Anhur
1
6
3
0.42
L
1
6
5
0.58
L
Bellona
EAU-VNI
Bellona
6
4
1
1.63
W
6
0
9
10.5
W
Medusa
addr5
Medusa
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,998
Damage
53,445
61,021
Taken
49,242
37,010
Mitigated
28,797
18,590
Healing
11,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
26,311
738
0
1,531
16,208
5,076
601
3,587
12,621
83,123
0
L
Anhur
EAU-DD
Anhur
8,204
2,974
0
1,466
18,355
6,194
156
9,089
9,266
0
47,844
L
12,835
907
7,361
8,171
18,679
8,450
325
8,219
10,460
133,996
0
L
Bellona
EAU-VNI
Bellona
13,959
1,720
0
1,592
23,987
22,366
0
9,271
14,716
0
35,700
W
10,475
1,843
1,023
5,380
17,191
17,853
469
6,296
10,895
0
71,703
W
Medusa
addr5
Medusa
16,659
5,363
0
3,830
15,843
5,868
2,232
3,371
12,472
0
104,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,538
Gold Earned
45,297
267
Minions Killed
293
0
Camps Cleared
0
1,277,738
Distance Traveled
1,312,250
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
15,362
668
93
4
0
377,815
1
L
Anhur
12,890
560
74
3
0
380,951
4
L
Ra
13,791
600
168
7
0
438,897
8
L
Bellona
13,857
602
25
1
0
457,890
4
W
Odin
15,293
665
104
5
0
505,432
1
W
Medusa
14,642
637
96
4
0
429,003
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role