Player Matchup

Chaac
Chaac
Pablieren
Chaac
Level 64
God Stats
2W - 1L
1,355 SR
Queue Stats
45W - 43L
1,371 Elo+
Party 2
Ra
Ra
SmallSoldierx96
Ra
Level 22
God Stats
2W - 2L
1,333 SR
Queue Stats
23W - 18L
1,410 Elo+
Party 2
Thor
Thor
minecraftplayr7
Thor
Level 69
God Stats
3W - 9L
1,218 SR
Queue Stats
124W - 115L
1,487 Elo+
Solo
Team Averages
Level 52
1,302 SR
1,423 Elo+

VS

Team Averages
Level 37
1,502 SR
1,485 Elo+
Hou Yi
Hou Yi
Burgess_Senpai
Hou Yi
Level 46
God Stats
7W - 19L
1,182 SR
Queue Stats
128W - 142L
1,408 Elo+
Party 1
Amaterasu
Amaterasu
Sargalbeast224
Amaterasu
Level 41
God Stats
4W - 2L
1,560 SR
Queue Stats
108W - 121L
1,398 Elo+
Party 1
Chang'e
Chang'e
sheldonnk
Chang'e
Level 24
God Stats
1W - 0L
1,764 SR
Queue Stats
43W - 24L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Pablieren
Chaac
16
1 / 6 / 7
13,213
574
22,940
21,107
22,551
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 7 / 4
13,754
598
14,340
17,014
6,224
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 7 / 3
13,582
591
5,839
19,064
6,411
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 11
14,667
638
13,630
16,809
4,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Sargalbeast224
Amaterasu
17
0 / 2 / 19
13,446
585
9,320
22,416
21,466
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
sheldonnk
Chang'e
20
14 / 2 / 6
16,316
709
26,648
20,084
7,645
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
8
Kills
20
20
Deaths
8
14
Assists
36
Player
Kills
Deaths
Assists
KDA
W
6
4
11
2.88
L
Chaac
Pablieren
Chaac
1
6
7
0.75
W
Amaterasu
Sargalbeast224
Amaterasu
0
2
19
4.75
L
4
7
4
0.86
L
3
7
3
0.64
W
Chang'e
sheldonnk
Chang'e
14
2
6
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,119
Damage
49,598
57,185
Taken
59,309
35,186
Mitigated
33,900
15,520
Healing
29,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,630
5,187
0
2,425
16,809
4,789
699
5,597
11,212
0
73,135
L
Chaac
Pablieren
Chaac
22,940
3,722
0
4,800
21,107
22,551
531
9,282
11,825
751
89,433
W
Amaterasu
Sargalbeast224
Amaterasu
9,320
2,081
0
3,021
22,416
21,466
350
6,558
15,858
0
27,425
L
14,340
1,228
4,041
3,835
17,014
6,224
910
8,367
8,647
70,191
0
L
5,839
1,317
1,375
1,469
19,064
6,411
678
9,263
9,801
0
51,174
W
Chang'e
sheldonnk
Chang'e
26,648
1,429
10,031
14,155
20,084
7,645
2,052
2,964
17,120
125,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,549
Gold Earned
44,429
228
Minions Killed
248
0
Camps Cleared
0
1,155,453
Distance Traveled
1,202,378
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,667
638
86
4
0
363,231
2
L
Chaac
13,213
574
75
3
0
434,320
4
W
Amaterasu
13,446
585
45
2
0
426,987
3
L
Ra
13,754
598
101
4
0
360,510
1
L
Thor
13,582
591
52
2
0
360,623
1
W
Chang'e
16,316
709
117
5
0
412,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role