Player Matchup

Ares
Ares
 
Ares
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
SilverDawn1850
Cerberus
Level 28
God Stats
31W - 21L
1,883 SR
Queue Stats
85W - 70L
1,760 Elo+
Solo
Jormungandr
Jormungandr
WizardWags2708
Jormungandr
Level 15
God Stats
3W - 3L
1,376 SR
Queue Stats
11W - 12L
1,641 Elo+
Solo
Hera
Hera
littlemanuell
Hera
Level 26
God Stats
1W - 4L
1,169 SR
Queue Stats
156W - 123L
1,671 Elo+
Solo
Neith
Neith
milf_hunter720
Neith
Level 6
God Stats
2W - 3L
1,790 SR
Queue Stats
3W - 3L
1,800 Elo+
Solo
Team Averages
Level 18
1,543 SR
1,674 Elo+

VS

Team Averages
Level 20
1,599 SR
1,647 Elo+
King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
5W - 1L
1,846 SR
Queue Stats
161W - 156L
1,562 Elo+
Solo
Sol
Sol
Beyond HERO55
Sol
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,683 Elo+
Solo
Apollo
Apollo
ChaseBlaze123
Apollo
Level 24
God Stats
6W - 8L
1,463 SR
Queue Stats
111W - 132L
1,639 Elo+
Solo
Ra
Ra
Folluk17
Ra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 22L
1,628 Elo+
Solo
Vulcan
Vulcan
LegendaryNo369
Vulcan
Level 29
God Stats
9W - 9L
1,686 SR
Queue Stats
215W - 137L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 6 / 2
5,136
428
1,324
7,903
2,332
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
8
2 / 6 / 3
6,034
503
3,530
9,855
3,244
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
WizardWags2708
Jormungandr
9
1 / 2 / 0
5,469
456
4,432
7,380
4,946
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 3 / 1
6,505
542
4,223
5,434
1,706
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 6 / 0
5,287
441
2,505
6,294
1,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
6 / 1 / 6
7,151
596
6,532
9,111
10,533
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
4 / 4 / 7
6,237
520
3,269
6,183
1,867
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
8 / 0 / 1
8,526
711
4,866
5,365
1,750
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

2
0 / 0 / 0
2,647
221
0
0
0
12
3 / 1 / 9
7,397
616
9,041
4,189
1,379
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
6
Kills
21
23
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
6
2
0.17
W
King Arthur
 
King Arthur
6
1
6
9
W
4
4
7
1.88
W
8
0
1
8.5
W
0
0
0
0
W
3
1
9
7.5
L
Cerberus
2
6
3
0.58
L
Jormungandr
WizardWags2708
Jormungandr
1
2
0
0.5
L
3
3
1
1.17
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,014
Damage
23,708
36,866
Taken
24,848
13,985
Mitigated
15,529
7,795
Healing
7,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,324
20
0
475
7,903
2,332
111
2,572
5,331
11,750
0
W
King Arthur
 
King Arthur
6,532
890
0
2,772
9,111
10,533
0
4,329
4,782
0
26,125
W
3,269
1,135
0
1,455
6,183
1,867
30
4,780
1,403
11,148
0
W
4,866
2,671
0
2,062
5,365
1,750
3,339
1,539
3,826
0
53,080
W
0
0
0
0
0
0
0
0
0
0
0
W
9,041
3,869
0
883
4,189
1,379
471
2,861
1,328
48,531
0
L
Cerberus
3,530
222
0
2,960
9,855
3,244
0
3,485
6,370
22,918
0
L
Jormungandr
WizardWags2708
Jormungandr
4,432
1,525
0
2,206
7,380
4,946
224
1,545
5,835
24,649
0
L
4,223
888
0
1,400
5,434
1,706
574
3,026
2,408
35,603
0
L
2,505
1,326
0
754
6,294
1,757
396
1,682
4,612
0
23,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,431
Gold Earned
31,958
224
Minions Killed
248
0
Camps Cleared
0
1,035,473
Distance Traveled
921,988
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,136
428
19
2
0
193,948
0
W
King Arthur
7,151
596
38
3
0
230,048
0
W
Sol
6,237
520
17
1
0
232,171
1
W
Apollo
8,526
711
103
9
0
215,661
0
W
Ra
2,647
221
0
0
0
0
0
W
Vulcan
7,397
616
90
8
0
244,108
0
L
Cerberus
6,034
503
59
5
0
200,071
0
L
Jormungandr
5,469
456
47
4
0
224,661
2
L
Hera
6,505
542
64
5
0
230,462
4
L
Neith
5,287
441
35
3
0
186,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role