Player Matchup

Cernunnos
Cernunnos
Aepoch333
Cernunnos
Level 14
God Stats
12W - 10L
1,286 SR
Queue Stats
84W - 83L
1,593 Elo+
Solo
Merlin
Merlin
Veluxcion
Merlin
Level 12
God Stats
2W - 0L
1,712 SR
Queue Stats
3W - 0L
1,745 Elo+
Solo
Medusa
Medusa
iNSAANITY-_-
Medusa
Level 20
God Stats
2W - 1L
1,334 SR
Queue Stats
68W - 72L
1,713 Elo+
Solo
Ymir
Ymir
xWENTZYLVANIA11
Ymir
Level 21
God Stats
7W - 3L
1,842 SR
Queue Stats
33W - 33L
1,554 Elo+
Party 1
Anubis
Anubis
xXDeathsGuiseXx
Anubis
Level 19
God Stats
24W - 13L
1,647 SR
Queue Stats
29W - 22L
1,576 Elo+
Party 1
Team Averages
Level 17
1,564 SR
1,636 Elo+

VS

Team Averages
Level 9
1,483 SR
1,555 Elo+
Merlin
Merlin
Enojado
Merlin
Level 7
God Stats
0W - 2L
1,227 SR
Queue Stats
5W - 8L
1,479 Elo+
Party 2
Jormungandr
Jormungandr
OnlyRonny16
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,426 Elo+
Party 2
Set
Set
Ziashi110
Set
Level 6
God Stats
1W - 1L
1,688 SR
Queue Stats
3W - 1L
1,785 Elo+
Solo
Cupid
Cupid
jellyResurrected
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,596 Elo+
Solo
Thanatos
Thanatos
mefhisto14
Thanatos
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aepoch333
Cernunnos
19
8 / 1 / 23
13,818
1,152
17,295
10,639
4,850
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
Veluxcion
Merlin
19
4 / 5 / 22
11,734
978
10,166
9,563
3,553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
20
14 / 0 / 17
13,516
1,126
26,291
10,816
4,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
6 / 1 / 21
12,285
1,024
10,274
9,676
4,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
8 / 1 / 17
12,885
1,074
24,456
12,864
6,302
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

323

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Enojado
Merlin
16
1 / 4 / 2
10,273
856
15,117
11,784
5,541
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
OnlyRonny16
Jormungandr
15
1 / 6 / 1
9,664
805
5,359
13,915
11,307
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 9 / 5
10,243
854
9,646
22,373
22,384
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 10 / 1
10,537
878
10,894
29,924
11,309
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Thanatos
mefhisto14
Thanatos
17
1 / 11 / 5
11,041
920
8,275
17,776
11,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
22
40
Kills
8
8
Deaths
40
100
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Aepoch333
Cernunnos
8
1
23
19.5
L
Merlin
Enojado
Merlin
1
4
2
0.5
L
Jormungandr
OnlyRonny16
Jormungandr
1
6
1
0.25
W
Merlin
Veluxcion
Merlin
4
5
22
3
L
1
9
5
0.39
W
Medusa
14
0
17
22.5
L
4
10
1
0.45
L
Thanatos
mefhisto14
Thanatos
1
11
5
0.32
W
6
1
21
16.5
W
8
1
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,482
Damage
49,291
53,558
Taken
95,772
23,298
Mitigated
62,417
14,426
Healing
6,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Aepoch333
Cernunnos
17,295
10,381
609
3,210
10,639
4,850
0
4,207
6,432
0
33,561
L
Merlin
Enojado
Merlin
15,117
1,704
0
0
11,784
5,541
0
6,843
4,941
27,525
0
L
Jormungandr
OnlyRonny16
Jormungandr
5,359
1,339
0
539
13,915
11,307
0
6,220
7,695
15,753
0
W
Merlin
Veluxcion
Merlin
10,166
2,642
0
0
9,563
3,553
0
3,698
5,865
17,473
0
L
9,646
3,274
0
274
22,373
22,384
0
9,566
12,807
0
16,697
W
Medusa
26,291
21,244
0
0
10,816
4,399
0
3,791
7,025
0
48,190
L
10,894
5,568
147
217
29,924
11,309
0
14,095
15,829
0
19,971
L
Thanatos
mefhisto14
Thanatos
8,275
2,807
0
5,178
17,776
11,876
0
8,172
9,604
0
28,330
W
10,274
1,806
0
730
9,676
4,194
0
3,433
6,243
18,448
0
W
24,456
1,537
717
9,160
12,864
6,302
0
5,347
7,517
48,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,238
Gold Earned
51,758
201
Minions Killed
141
4
Camps Cleared
5
903,780
Distance Traveled
865,280
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,818
1,152
47
4
0
190,682
0
L
Merlin
10,273
856
33
3
1
156,558
0
L
Jormungandr
9,664
805
10
1
0
148,983
1
W
Merlin
11,734
978
24
2
0
166,247
0
L
Set
10,243
854
14
1
0
197,850
0
W
Medusa
13,516
1,126
48
4
0
204,364
0
L
Cupid
10,537
878
17
1
1
171,410
0
L
Thanatos
11,041
920
67
6
3
190,479
0
W
Ymir
12,285
1,024
14
1
3
192,605
1
W
Anubis
12,885
1,074
68
6
1
149,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role