Player Matchup

Neith
Neith
 
Neith
Level 7
God Stats
3W - 0L
1,608 SR
Queue Stats
3W - 0L
1,614 Elo+
Party 2
Hercules
Hercules
Jakasdasd
Hercules
Level 22
God Stats
2W - 0L
1,711 SR
Queue Stats
3W - 0L
1,614 Elo+
Party 2
Hun Batz
Hun Batz
StrawHatZombie
Hun Batz
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,811 Elo+
Party 2
Hel
Hel
YungGuzz
Hel
Level 25
God Stats
2W - 0L
1,759 SR
Queue Stats
3W - 5L
1,614 Elo+
Party 2
Sobek
Sobek
spooooky boogie
Sobek
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 11L
1,614 Elo+
Party 2
Team Averages
Level 67
1,616 SR
1,653 Elo+

VS

Team Averages
Level 40
1,558 SR
1,547 Elo+
Mulan
Mulan
ByGabi
Mulan
Level 24
God Stats
9W - 8L
1,570 SR
Queue Stats
20W - 15L
1,620 Elo+
Party 1
Neith
Neith
ByGermanele
Neith
Level 25
God Stats
12W - 4L
1,710 SR
Queue Stats
20W - 15L
1,620 Elo+
Party 1
Da Ji
Da Ji
ByPeepo
Da Ji
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,551 Elo+
Party 1
Scylla
Scylla
ByPlati
Scylla
Level 13
God Stats
2W - 2L
1,509 SR
Queue Stats
20W - 14L
1,620 Elo+
Party 1
Thor
Thor
EGiMM
Thor
Level 9
God Stats
3W - 3L
1,500 SR
Queue Stats
65W - 69L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
4 / 6 / 11
12,987
464
10,552
15,272
8,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Jakasdasd
Hercules
20
11 / 3 / 22
15,528
555
21,143
35,895
75,196
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
20
24 / 2 / 14
18,665
667
28,384
25,307
12,987
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
10 / 4 / 19
15,232
544
20,558
18,431
9,962
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
5 / 4 / 19
15,507
554
12,784
31,473
49,071
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ByGabi
Mulan
20
7 / 11 / 6
14,225
508
26,854
31,519
40,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 5 / 6
14,392
514
26,284
18,546
8,399
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Da Ji
ByPeepo
Da Ji
19
3 / 15 / 7
13,433
480
16,094
27,970
12,022
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
ByPlati
Scylla
16
0 / 11 / 9
11,004
393
9,225
18,928
6,794
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
EGiMM
Thor
16
0 / 12 / 7
10,712
383
5,371
23,773
8,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
54
54
Kills
19
19
Deaths
54
85
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
6
11
1.58
L
Mulan
ByGabi
Mulan
7
11
6
0.91
L
9
5
6
2.4
L
Da Ji
ByPeepo
Da Ji
3
15
7
0.43
L
Scylla
ByPlati
Scylla
0
11
9
0.41
L
Thor
EGiMM
Thor
0
12
7
0.29
W
Hercules
Jakasdasd
Hercules
11
3
22
7.33
W
Hun Batz
24
2
14
15.5
W
10
4
19
4.88
W
5
4
19
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,421
Damage
83,828
126,378
Taken
120,736
155,303
Mitigated
76,102
50,526
Healing
22,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,552
2,270
0
1,905
15,272
8,087
1,419
1,153
14,119
0
44,233
L
Mulan
ByGabi
Mulan
26,854
5,070
0
9,647
31,519
40,164
377
7,778
23,741
0
92,742
L
26,284
15,049
0
5,632
18,546
8,399
2,354
6,779
11,767
0
107,786
L
Da Ji
ByPeepo
Da Ji
16,094
5,017
0
2,840
27,970
12,022
0
6,868
21,102
0
77,344
L
Scylla
ByPlati
Scylla
9,225
907
0
0
18,928
6,794
148
6,570
12,358
54,033
0
L
Thor
EGiMM
Thor
5,371
1,454
0
3,898
23,773
8,723
1,226
5,347
18,426
0
62,456
W
Hercules
Jakasdasd
Hercules
21,143
9,495
0
8,124
35,895
75,196
660
2,751
33,144
0
64,446
W
Hun Batz
28,384
10,146
0
5,636
25,307
12,987
6,912
2,013
23,294
0
150,598
W
20,558
840
17,541
9,495
18,431
9,962
3,569
1,853
16,578
83,527
0
W
12,784
782
1,345
6,480
31,473
49,071
271
1,455
30,018
58,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,919
Gold Earned
63,766
539
Minions Killed
591
0
Camps Cleared
0
2,550,140
Distance Traveled
2,185,116
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,987
464
63
2
0
442,387
0
L
Mulan
14,225
508
126
5
0
474,500
1
L
Neith
14,392
514
179
6
0
438,411
3
L
Da Ji
13,433
480
115
4
0
437,885
0
L
Scylla
11,004
393
94
3
0
402,068
5
L
Thor
10,712
383
77
3
0
432,252
0
W
Hercules
15,528
555
86
3
0
504,386
0
W
Hun Batz
18,665
667
169
6
0
550,133
4
W
Hel
15,232
544
126
5
0
497,312
3
W
Sobek
15,507
554
95
3
0
555,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role