Player Matchup

Chaac
Chaac
Elimparable1968
Chaac
Level 67
God Stats
25W - 8L
1,545 SR
Queue Stats
219W - 161L
1,529 Elo+
Party 2
Ra
Ra
Exterminador9729
Ra
Level 25
God Stats
6W - 10L
1,441 SR
Queue Stats
113W - 70L
1,502 Elo+
Party 2
Fenrir
Fenrir
yepagusta
Fenrir
Level 26
God Stats
5W - 3L
1,712 SR
Queue Stats
91W - 55L
1,520 Elo+
Party 2
Team Averages
Level 39
1,566 SR
1,517 Elo+

VS

Team Averages
Level 95
1,562 SR
1,458 Elo+
Sobek
Sobek
 
Sobek
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
SqueezyJibbles
Susano
Level 48
God Stats
51W - 40L
1,626 SR
Queue Stats
366W - 397L
1,483 Elo+
Party 1
Zeus
Zeus
pitbzz88
Zeus
Level 112
God Stats
2W - 1L
1,561 SR
Queue Stats
81W - 99L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 5
10,710
669
13,647
16,843
17,105
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 4 / 3
9,922
620
4,915
9,361
2,813
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
yepagusta
Fenrir
11
2 / 6 / 7
9,472
592
4,697
12,993
4,459
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
4 / 5 / 10
11,847
740
6,940
20,156
26,353
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 2 / 8
10,827
677
12,767
9,489
4,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zeus
14
5 / 4 / 4
10,832
677
13,057
8,757
3,155
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
11
Kills
14
14
Deaths
11
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
5
10
1.8
L
5
4
5
1.88
L
4
4
3
1.38
W
5
2
8
4.5
W
Zeus
5
4
4
1.75
L
Fenrir
yepagusta
Fenrir
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,259
Damage
32,764
39,197
Taken
38,402
24,377
Mitigated
33,563
14,715
Healing
4,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,940
553
0
2,647
20,156
26,353
180
3,993
16,163
21,771
0
L
13,647
2,876
470
8,298
16,843
17,105
0
9,707
7,136
112
56,273
L
4,915
365
1,990
2,417
9,361
2,813
0
3,802
5,559
20,761
0
W
12,767
2,392
0
250
9,489
4,055
1,260
628
8,861
0
37,779
W
Zeus
13,057
1,403
0
1,232
8,757
3,155
531
558
8,199
72,268
0
L
Fenrir
yepagusta
Fenrir
4,697
834
0
1,540
12,993
4,459
0
6,544
6,449
0
15,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,104
Gold Earned
33,506
121
Minions Killed
158
0
Camps Cleared
0
889,656
Distance Traveled
815,594
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,847
740
25
2
0
280,282
1
L
Chaac
10,710
669
61
4
0
307,675
7
L
Ra
9,922
620
39
2
0
283,382
1
W
Susano
10,827
677
46
3
0
321,570
0
W
Zeus
10,832
677
87
5
0
213,742
0
L
Fenrir
9,472
592
21
1
0
298,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role