Player Matchup

Discordia
Discordia
 
Discordia
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
KiddWolfYoGirl
Cerberus
Level 18
God Stats
38W - 44L
1,396 SR
Queue Stats
149W - 186L
1,149 Elo+
Solo
Fenrir
Fenrir
Neo_Kitten_
Fenrir
Level 29
God Stats
10W - 6L
1,588 SR
Queue Stats
88W - 94L
1,305 Elo+
Party 1
Team Averages
Level 25
1,495 SR
1,318 Elo+

VS

Team Averages
Level 36
1,367 SR
1,308 Elo+
King Arthur
King Arthur
Girafemasai
King Arthur
Level 68
God Stats
3W - 10L
1,251 SR
Queue Stats
367W - 343L
1,314 Elo+
Party 2
Olorun
Olorun
diego-arg53
Olorun
Level 10
God Stats
1W - 2L
1,497 SR
Queue Stats
4W - 10L
1,267 Elo+
Solo
Susano
Susano
redflammeur
Susano
Level 29
God Stats
1W - 5L
1,354 SR
Queue Stats
45W - 49L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
5 / 5 / 9
10,293
735
14,482
8,299
2,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
12
0 / 1 / 10
8,796
628
5,490
8,092
5,966
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
12
9 / 5 / 4
10,674
762
10,215
12,740
4,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Girafemasai
King Arthur
14
7 / 4 / 4
10,332
738
8,716
17,132
16,266
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Olorun
11
1 / 4 / 5
8,969
641
1,460
10,093
3,375
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Susano
13
2 / 6 / 7
9,401
672
8,554
14,623
5,263
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
14
Kills
10
11
Deaths
14
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
5
9
1.9
L
King Arthur
Girafemasai
King Arthur
7
4
4
2.25
W
Cerberus
0
1
10
5
W
Fenrir
9
5
4
2.2
L
Olorun
1
4
5
0.88
L
Susano
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,187
Damage
18,730
29,131
Taken
41,848
13,428
Mitigated
24,904
3,993
Healing
5,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
14,482
942
0
405
8,299
2,679
1,054
484
7,815
51,874
0
L
King Arthur
Girafemasai
King Arthur
8,716
1,320
0
2,200
17,132
16,266
0
8,126
9,006
0
27,517
W
Cerberus
5,490
151
0
920
8,092
5,966
444
571
7,521
19,469
178
W
Fenrir
10,215
3,336
0
2,668
12,740
4,783
1,152
497
12,075
0
37,720
L
Olorun
1,460
378
891
844
10,093
3,375
0
4,259
5,834
16,344
0
L
Susano
8,554
2,263
0
1,981
14,623
5,263
0
7,493
7,130
0
27,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,763
Gold Earned
28,702
143
Minions Killed
71
0
Camps Cleared
0
778,861
Distance Traveled
679,511
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,293
735
77
6
0
246,149
5
L
King Arthur
10,332
738
15
1
0
253,054
0
W
Cerberus
8,796
628
24
2
0
281,302
0
W
Fenrir
10,674
762
42
3
0
251,410
0
L
Olorun
8,969
641
27
2
0
181,720
0
L
Susano
9,401
672
29
2
0
244,737
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role