Player Matchup

Zhong Kui
Zhong Kui
IBlackR0l
Zhong Kui
Level 46
God Stats
6W - 5L
1,668 SR
Queue Stats
134W - 115L
1,568 Elo+
Party 1
Raijin
Raijin
Klepto243
Raijin
Level 18
God Stats
2W - 3L
1,322 SR
Queue Stats
211W - 209L
1,592 Elo+
Party 3
Thanatos
Thanatos
Stenns15
Thanatos
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 87L
1,552 Elo+
Party 3
Sylvanus
Sylvanus
Strax_Qc
Sylvanus
Level 82
God Stats
1W - 2L
1,484 SR
Queue Stats
156W - 145L
1,497 Elo+
Party 3
Cernunnos
Cernunnos
al-xtc
Cernunnos
Level 36
God Stats
53W - 52L
1,583 SR
Queue Stats
274W - 262L
1,549 Elo+
Party 1
Team Averages
Level 42
1,512 SR
1,552 Elo+

VS

Team Averages
Level 92
1,535 SR
1,566 Elo+
Ganesha
Ganesha
CuttingDimes
Ganesha
Level 137
God Stats
35W - 23L
1,674 SR
Queue Stats
282W - 290L
1,557 Elo+
Party 2
Anubis
Anubis
LivelyAxis84999
Anubis
Level 33
God Stats
141W - 143L
1,475 SR
Queue Stats
199W - 240L
1,357 Elo+
Solo
Serqet
Serqet
YemojaMain
Serqet
Level 25
God Stats
4W - 3L
1,496 SR
Queue Stats
66W - 27L
1,756 Elo+
Party 2
Fenrir
Fenrir
ZeroDesNuts
Fenrir
Level 103
God Stats
6W - 5L
1,530 SR
Queue Stats
369W - 298L
1,563 Elo+
Party 2
Anhur
Anhur
flameshockx
Anhur
Level 160
God Stats
6W - 4L
1,499 SR
Queue Stats
228W - 225L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
IBlackR0l
Zhong Kui
20
6 / 9 / 7
15,062
502
27,612
25,684
12,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Klepto243
Raijin
20
4 / 7 / 4
14,548
485
18,712
20,989
18,811
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
Stenns15
Thanatos
20
8 / 11 / 6
15,126
504
11,575
25,986
6,797
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Strax_Qc
Sylvanus
20
2 / 6 / 9
14,730
491
12,364
26,355
22,427
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
al-xtc
Cernunnos
20
3 / 6 / 6
13,519
451
13,134
20,243
5,043
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CuttingDimes
Ganesha
20
0 / 3 / 23
15,449
515
16,558
26,717
32,511
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
7 / 5 / 8
17,580
586
23,891
20,358
10,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
YemojaMain
Serqet
20
10 / 7 / 15
17,156
572
20,011
23,785
10,179
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
20
10 / 4 / 7
17,511
584
15,905
28,332
32,894
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
12 / 6 / 6
18,534
618
22,157
26,043
11,391
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
98
23
Kills
39
39
Deaths
25
32
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ganesha
CuttingDimes
Ganesha
0
3
23
3.83
L
Zhong Kui
IBlackR0l
Zhong Kui
6
9
7
1.06
L
Raijin
Klepto243
Raijin
4
7
4
0.86
W
7
5
8
2.2
L
Thanatos
Stenns15
Thanatos
8
11
6
1
L
Sylvanus
Strax_Qc
Sylvanus
2
6
9
1.08
W
Serqet
YemojaMain
Serqet
10
7
15
2.5
W
Fenrir
10
4
7
3.38
L
Cernunnos
al-xtc
Cernunnos
3
6
6
1
W
12
6
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,397
Damage
98,522
119,257
Taken
125,235
65,223
Mitigated
97,260
44,495
Healing
32,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
CuttingDimes
Ganesha
16,558
947
0
960
26,717
32,511
0
12,832
13,885
49,177
0
L
Zhong Kui
IBlackR0l
Zhong Kui
27,612
1,832
0
7,660
25,684
12,145
1,531
9,189
15,535
97,847
0
L
Raijin
Klepto243
Raijin
18,712
3,156
0
4,651
20,989
18,811
305
3,036
17,168
91,585
0
W
23,891
185
0
10,823
20,358
10,285
4,186
12,776
7,582
156,702
0
L
Thanatos
Stenns15
Thanatos
11,575
5,357
0
13,566
25,986
6,797
784
11,099
14,196
0
85,567
L
Sylvanus
Strax_Qc
Sylvanus
12,364
2,840
5,825
7,684
26,355
22,427
95
10,939
13,936
34,957
0
W
Serqet
YemojaMain
Serqet
20,011
2,849
0
4,328
23,785
10,179
2,890
10,715
13,070
0
99,659
W
Fenrir
15,905
3,529
0
9,862
28,332
32,894
2,184
14,584
13,475
550
104,619
L
Cernunnos
al-xtc
Cernunnos
13,134
6,080
0
5,109
20,243
5,043
2,183
6,186
13,683
0
94,558
W
22,157
12,546
0
6,805
26,043
11,391
5,652
7,781
17,433
0
148,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,985
Gold Earned
86,230
669
Minions Killed
778
0
Camps Cleared
0
2,465,331
Distance Traveled
2,780,403
33
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
15,449
515
6
0
0
568,069
7
L
Zhong Kui
15,062
502
169
6
0
494,395
9
L
Raijin
14,548
485
183
6
0
466,505
5
W
Anubis
17,580
586
262
9
0
506,999
3
L
Thanatos
15,126
504
131
4
0
519,016
5
L
Sylvanus
14,730
491
25
1
0
512,069
6
W
Serqet
17,156
572
153
5
0
621,623
2
W
Fenrir
17,511
584
147
5
0
572,243
3
L
Cernunnos
13,519
451
161
5
0
473,346
8
W
Anhur
18,534
618
210
7
0
511,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role