Player Matchup

Scylla
Scylla
 
Scylla
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Robodidihaloguy
Ah Puch
Level 17
God Stats
5W - 3L
1,607 SR
Queue Stats
16W - 24L
1,421 Elo+
Solo
Ymir
Ymir
TheJokerPlay12
Ymir
Level 16
God Stats
1W - 1L
1,790 SR
Queue Stats
7W - 5L
1,675 Elo+
Party 1
Team Averages
Level 47
1,632 SR
1,532 Elo+

VS

Team Averages
Level 36
1,422 SR
1,445 Elo+
Hercules
Hercules
Flynmonkeykkg89
Hercules
Level 26
God Stats
2W - 0L
1,267 SR
Queue Stats
49W - 51L
1,420 Elo+
Party 2
Zeus
Zeus
MrPiiink
Zeus
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 17L
1,489 Elo+
Solo
Cernunnos
Cernunnos
NarnianTemp
Cernunnos
Level 66
God Stats
2W - 1L
1,498 SR
Queue Stats
38W - 42L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
0 / 2 / 7
10,487
617
9,071
11,761
3,777
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
8 / 9 / 0
12,078
710
14,042
19,671
6,895
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 3 / 4
10,934
643
6,380
13,786
12,431
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
3 / 2 / 10
12,161
715
9,301
17,552
14,399
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
16
5 / 6 / 7
12,388
729
15,886
11,928
4,510
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
NarnianTemp
Cernunnos
15
6 / 3 / 4
12,068
710
10,814
11,813
4,379
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
11
Kills
14
14
Deaths
11
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
7
1.75
W
Hercules
3
2
10
4
W
Zeus
5
6
7
1.42
W
Cernunnos
NarnianTemp
Cernunnos
6
3
4
2.67
L
8
9
0
0.89
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,493
Damage
36,001
45,218
Taken
41,293
23,103
Mitigated
23,288
8,338
Healing
14,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,071
851
0
1,399
11,761
3,777
0
3,459
8,302
67,032
0
W
Hercules
9,301
2,675
0
7,042
17,552
14,399
172
12,898
4,654
0
29,857
W
Zeus
15,886
1,877
217
1,545
11,928
4,510
164
9,468
2,460
55,516
0
W
Cernunnos
NarnianTemp
Cernunnos
10,814
5,142
0
5,643
11,813
4,379
2,631
7,353
4,460
0
72,300
L
14,042
1,169
0
5,582
19,671
6,895
351
8,497
11,174
64,892
0
L
6,380
268
366
991
13,786
12,431
132
4,008
9,778
15,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,499
Gold Earned
36,617
179
Minions Killed
205
0
Camps Cleared
0
775,179
Distance Traveled
837,167
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,487
617
69
4
0
276,406
4
W
Hercules
12,161
715
25
1
0
341,143
4
W
Zeus
12,388
729
70
4
0
240,256
0
W
Cernunnos
12,068
710
110
6
0
255,768
0
L
Ah Puch
12,078
710
94
6
0
255,726
0
L
Ymir
10,934
643
16
1
0
243,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role