Player Matchup

Arachne
Arachne
 
Arachne
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Daìtì
Ne Zha
Level 69
God Stats
2W - 1L
1,760 SR
Queue Stats
52W - 33L
1,699 Elo+
Party 2
Olorun
Olorun
DennyX
Olorun
Level 143
God Stats
9W - 6L
1,500 SR
Queue Stats
178W - 113L
1,565 Elo+
Party 2
Hou Yi
Hou Yi
OniFury
Hou Yi
Level 87
God Stats
1W - 2L
1,671 SR
Queue Stats
96W - 89L
1,579 Elo+
Party 2
Team Averages
Level 114
1,586 SR
1,569 Elo+

VS

Team Averages
Level 152
1,504 SR
1,506 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
MacMilo
Thanatos
Level 160
God Stats
15W - 15L
1,675 SR
Queue Stats
252W - 257L
1,675 Elo+
Party 3
Pele
Pele
Shadowmz96
Pele
Level 143
God Stats
2W - 2L
1,344 SR
Queue Stats
12W - 23L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
5
0 / 1 / 0
3,204
641
196
1,923
414
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
 
King Arthur
6
0 / 0 / 0
3,158
632
765
1,694
953
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ne Zha
Daìtì
Ne Zha
5
1 / 0 / 0
3,447
689
1,476
1,942
536
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
DennyX
Olorun
5
0 / 0 / 0
3,134
627
841
977
239
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hou Yi
OniFury
Hou Yi
6
1 / 1 / 0
3,291
658
1,433
2,257
629
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
2 / 2 / 0
3,829
766
1,301
2,263
382
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
 
Olorun
5
0 / 0 / 0
3,031
606
537
2,150
439
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
 
Horus
1
0 / 0 / 0
903
181
0
0
0
Thanatos
MacMilo
Thanatos
4
0 / 0 / 0
3,028
606
981
1,435
291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 1
3,636
727
805
2,258
516
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
2
Kills
2
2
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
1
0
0
W
King Arthur
 
King Arthur
0
0
0
0
L
Janus
 
Janus
2
2
0
1
L
Olorun
 
Olorun
0
0
0
0
L
Horus
 
Horus
0
0
0
0
W
Ne Zha
Daìtì
Ne Zha
1
0
0
1
W
Olorun
DennyX
Olorun
0
0
0
0
L
Thanatos
MacMilo
Thanatos
0
0
0
0
W
Hou Yi
OniFury
Hou Yi
1
1
0
1
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,711
Damage
3,624
8,793
Taken
8,106
2,771
Mitigated
1,628
4,064
Healing
4,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
196
196
0
832
1,923
414
0
186
1,737
0
10,796
W
King Arthur
 
King Arthur
765
192
0
910
1,694
953
0
0
1,694
0
9,203
L
Janus
 
Janus
1,301
259
0
300
2,263
382
0
0
2,263
12,917
0
L
Olorun
 
Olorun
537
297
0
1,245
2,150
439
0
841
1,309
9,710
0
L
Horus
 
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
Daìtì
Ne Zha
1,476
589
0
1,107
1,942
536
0
469
1,473
0
9,175
W
Olorun
DennyX
Olorun
841
541
0
465
977
239
0
113
864
11,651
0
L
Thanatos
MacMilo
Thanatos
981
292
0
1,266
1,435
291
0
0
1,435
0
7,857
W
Hou Yi
OniFury
Hou Yi
1,433
776
0
750
2,257
629
0
1,070
1,187
0
11,649
L
805
138
0
1,354
2,258
516
0
0
2,258
0
14,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,234
Gold Earned
14,427
105
Minions Killed
92
0
Camps Cleared
0
457,412
Distance Traveled
356,932
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,204
641
32
6
0
98,170
1
W
King Arthur
3,158
632
16
3
0
72,489
0
L
Janus
3,829
766
23
5
0
92,995
2
L
Olorun
3,031
606
15
3
0
75,142
1
L
Horus
903
181
0
0
0
0
0
W
Ne Zha
3,447
689
14
3
0
108,436
1
W
Olorun
3,134
627
27
5
0
97,640
2
L
Thanatos
3,028
606
16
3
0
78,452
1
W
Hou Yi
3,291
658
16
3
0
80,677
1
L
Pele
3,636
727
38
8
0
110,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role