Player Matchup

Fenrir
Fenrir
ShadowBeast8_8
Fenrir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 79L
1,733 Elo+
Party 2
Heimdallr
Heimdallr
Spirit_of_Asatru
Heimdallr
Level 12
God Stats
2W - 3L
1,682 SR
Queue Stats
157W - 189L
1,733 Elo+
Party 2
Neith
Neith
Th3nD__is__NeAr
Neith
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 20
1,561 SR
1,655 Elo+

VS

Team Averages
Level 16
1,500 SR
1,381 Elo+
Hel
Hel
Croqmeaq
Hel
Level 15
God Stats
8W - 2L
1,484 SR
Queue Stats
25W - 19L
1,534 Elo+
Party 1
Ymir
Ymir
MalikMC1997
Ymir
Level 5
God Stats
1W - 4L
1,310 SR
Queue Stats
1W - 6L
1,188 Elo+
Party 1
Skadi
Skadi
SteinFungus257
Skadi
Level 28
God Stats
10W - 4L
1,707 SR
Queue Stats
39W - 43L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
10,539
620
5,545
14,170
4,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
14
0 / 4 / 4
10,060
592
10,767
11,005
4,539
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 4 / 2
10,606
624
12,035
12,426
5,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 5
10,990
646
6,903
7,343
2,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 6
10,082
593
1,855
22,317
15,232
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
7 / 2 / 5
11,940
702
15,441
15,837
6,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
12
13
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
W
1
1
6
4
L
2
5
0
0.4
L
Heimdallr
0
4
4
0.5
W
7
2
5
4.75
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,347
Damage
24,199
37,601
Taken
45,497
14,561
Mitigated
23,704
11,875
Healing
23,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,903
182
14,222
4,520
7,343
2,330
109
110
6,653
28,975
0
W
1,855
231
0
3,516
22,317
15,232
591
0
22,317
24,286
0
L
5,545
964
477
6,019
14,170
4,930
386
2,130
12,040
0
51,675
L
Heimdallr
10,767
3,004
0
1,949
11,005
4,539
302
3,266
7,739
0
60,800
W
15,441
4,551
0
1,568
15,837
6,142
1,890
0
15,837
0
70,257
L
12,035
6,754
0
3,430
12,426
5,092
487
3,836
8,590
0
32,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,205
Gold Earned
33,012
159
Minions Killed
167
0
Camps Cleared
0
764,376
Distance Traveled
969,612
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,990
646
45
3
0
334,698
1
W
Ymir
10,082
593
29
2
0
309,375
1
L
Fenrir
10,539
620
43
3
0
259,667
2
L
Heimdallr
10,060
592
72
4
0
251,578
0
W
Skadi
11,940
702
93
5
0
325,539
7
L
Neith
10,606
624
44
3
0
253,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role