Player Matchup

Osiris
Osiris
AzilaG
Osiris
Level 106
God Stats
0W - 1L
1,773 SR
Queue Stats
4W - 10L
1,165 Elo+
Solo
Skadi
Skadi
DarkKnight110
Skadi
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 90L
1,701 Elo+
Party 1
Chang'e
Chang'e
Sonibuni
Chang'e
Level 124
God Stats
8W - 9L
1,551 SR
Queue Stats
65W - 78L
1,701 Elo+
Party 1
Anubis
Anubis
xPriimez224
Anubis
Level 43
God Stats
1W - 2L
1,512 SR
Queue Stats
4W - 7L
1,257 Elo+
Solo
Team Averages
Level 95
1,584 SR
1,456 Elo+

VS

Team Averages
Level 90
1,581 SR
1,500 Elo+
Pele
Pele
 
Pele
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Cigamflora
Persephone
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Solo
Merlin
Merlin
Jackypete
Merlin
Level 117
God Stats
1W - 0L
1,670 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
MiguelCraft2002
Yemoja
Level 108
God Stats
1W - 0L
1,654 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AzilaG
Osiris
16
2 / 6 / 3
10,243
640
7,516
14,567
17,078
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
3 / 6 / 3
10,716
670
5,796
14,616
4,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Sonibuni
Chang'e
18
4 / 2 / 4
11,653
728
6,379
14,066
5,393
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
16
2 / 8 / 2
10,500
656
9,441
14,802
7,183
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
8 / 5 / 5
12,411
776
12,568
14,845
6,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Persephone
Cigamflora
Persephone
17
2 / 5 / 10
11,324
708
9,146
11,009
4,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
Jackypete
Merlin
20
10 / 0 / 9
13,514
845
18,100
6,742
2,578
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
2 / 1 / 16
11,808
738
8,321
10,584
11,911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
11
Kills
22
22
Deaths
11
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
5
5
2.1
L
Osiris
AzilaG
Osiris
2
6
3
0.58
W
Persephone
Cigamflora
Persephone
2
5
10
1.4
L
3
6
3
0.75
W
Merlin
Jackypete
Merlin
10
0
9
14.5
W
2
1
16
10
L
Chang'e
Sonibuni
Chang'e
4
2
4
3
L
Anubis
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,132
Damage
48,135
58,051
Taken
43,180
34,283
Mitigated
25,350
12,411
Healing
14,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
12,568
2,150
0
3,403
14,845
6,406
1,290
6,462
8,383
0
45,978
L
Osiris
AzilaG
Osiris
7,516
946
0
1,928
14,567
17,078
7
9,064
5,503
0
24,247
W
Persephone
Cigamflora
Persephone
9,146
876
297
1,871
11,009
4,455
1,640
3,627
7,382
26,055
0
L
5,796
2,119
0
879
14,616
4,629
558
8,529
6,087
0
42,897
W
Merlin
Jackypete
Merlin
18,100
2,217
0
906
6,742
2,578
4,031
1,934
4,808
83,716
0
W
8,321
963
5,379
2,870
10,584
11,911
1,716
4,470
6,114
22,724
0
L
Chang'e
Sonibuni
Chang'e
6,379
332
2,611
4,879
14,066
5,393
390
7,523
6,543
47,637
0
L
Anubis
9,441
167
0
2,114
14,802
7,183
307
10,735
4,067
39,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,112
Gold Earned
49,057
277
Minions Killed
256
8
Camps Cleared
14
964,963
Distance Traveled
1,175,618
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,411
776
55
3
4
294,252
2
L
Osiris
10,243
640
25
2
5
233,728
1
W
Persephone
11,324
708
38
2
3
258,048
1
L
Skadi
10,716
670
75
5
1
241,897
0
W
Merlin
13,514
845
143
9
4
300,345
2
W
Yemoja
11,808
738
20
1
3
322,973
0
L
Chang'e
11,653
728
93
6
1
299,122
0
L
Anubis
10,500
656
84
5
1
190,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role