Player Matchup

Terra
Terra
DamZiii
Terra
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 57L
1,461 Elo+
Solo
Rama
Rama
PurpleScrub
Rama
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 64L
1,515 Elo+
Party 2
Chiron
Chiron
Skoll56
Chiron
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 81L
1,481 Elo+
Party 2
Fenrir
Fenrir
Sponsoroyun
Fenrir
Level 152
God Stats
15W - 15L
1,751 SR
Queue Stats
834W - 730L
1,509 Elo+
Solo
Agni
Agni
XPOMOC0MA
Agni
Level 119
God Stats
5W - 2L
1,494 SR
Queue Stats
146W - 124L
1,540 Elo+
Solo
Team Averages
Level 115
1,549 SR
1,501 Elo+

VS

Team Averages
Level 123
1,521 SR
1,492 Elo+
Kumbhakarna
Kumbhakarna
FilthyFatboy69
Kumbhakarna
Level 105
God Stats
2W - 2L
1,158 SR
Queue Stats
154W - 169L
1,488 Elo+
Solo
Zhong Kui
Zhong Kui
GrafGair
Zhong Kui
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 106L
1,487 Elo+
Solo
Terra
Terra
Haroonvsc
Terra
Level 57
God Stats
2W - 0L
1,491 SR
Queue Stats
39W - 44L
1,515 Elo+
Party 1
Nu Wa
Nu Wa
Tale-of-the-wolf
Nu Wa
Level 160
God Stats
3W - 2L
1,682 SR
Queue Stats
341W - 338L
1,492 Elo+
Party 1
Hun Batz
Hun Batz
ninjarein
Hun Batz
Level 158
God Stats
2W - 2L
1,775 SR
Queue Stats
177W - 163L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DamZiii
Terra
20
3 / 5 / 24
12,423
592
10,942
25,961
29,842
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
6 / 5 / 24
13,964
665
27,454
23,461
7,354
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
Skoll56
Chiron
20
9 / 3 / 22
14,379
685
26,841
24,602
8,240
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
20
8 / 7 / 20
13,413
639
18,514
25,676
28,742
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Agni
20
9 / 5 / 20
14,349
683
35,237
20,644
6,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FilthyFatboy69
Kumbhakarna
19
0 / 11 / 12
12,977
618
8,939
44,670
36,209
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
GrafGair
Zhong Kui
20
9 / 7 / 5
14,430
687
25,051
30,710
18,724
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Haroonvsc
Terra
20
1 / 5 / 14
13,673
651
6,543
27,823
37,614
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
12 / 5 / 10
17,005
810
42,216
19,748
9,897
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
ninjarein
Hun Batz
20
3 / 8 / 8
12,395
590
24,522
20,132
10,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
74
35
Kills
25
25
Deaths
36
110
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Terra
DamZiii
Terra
3
5
24
3
W
Kumbhakarna
FilthyFatboy69
Kumbhakarna
0
11
12
0.55
W
Zhong Kui
GrafGair
Zhong Kui
9
7
5
1.64
W
Terra
Haroonvsc
Terra
1
5
14
1.6
L
6
5
24
3.6
L
Chiron
Skoll56
Chiron
9
3
22
6.67
L
Fenrir
8
7
20
2.57
W
12
5
10
3.4
L
Agni
9
5
20
3.8
W
Hun Batz
ninjarein
Hun Batz
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,988
Damage
107,271
120,344
Taken
143,083
80,574
Mitigated
112,640
67,406
Healing
45,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
DamZiii
Terra
10,942
1,427
18,934
9,817
25,961
29,842
242
19,073
6,888
16,703
0
W
Kumbhakarna
FilthyFatboy69
Kumbhakarna
8,939
375
2,579
7,749
44,670
36,209
364
12,193
32,477
21,177
0
W
Zhong Kui
GrafGair
Zhong Kui
25,051
591
3,249
10,362
30,710
18,724
483
9,891
20,819
60,918
0
W
Terra
Haroonvsc
Terra
6,543
602
10,029
7,470
27,823
37,614
458
11,315
16,508
16,547
0
L
27,454
24,409
992
5,534
23,461
7,354
1,648
16,142
7,319
0
56,204
L
Chiron
Skoll56
Chiron
26,841
14,194
7,651
9,045
24,602
8,240
849
17,953
6,649
0
68,602
L
Fenrir
18,514
1,315
3,808
2,201
25,676
28,742
0
17,097
8,579
0
29,205
W
42,216
8,500
735
2,866
19,748
9,897
3,054
5,578
14,170
77,907
0
L
Agni
35,237
3,031
3,757
5,667
20,644
6,396
1,074
12,484
8,160
68,717
0
W
Hun Batz
ninjarein
Hun Batz
24,522
3,160
454
383
20,132
10,196
551
7,202
12,930
0
44,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,528
Gold Earned
70,480
240
Minions Killed
235
0
Camps Cleared
0
1,720,757
Distance Traveled
1,628,366
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
12,423
592
9
0
0
382,373
0
W
Kumbhakarna
12,977
618
17
1
0
326,544
0
W
Zhong Kui
14,430
687
75
4
0
335,238
4
W
Terra
13,673
651
17
1
0
336,396
0
L
Rama
13,964
665
62
3
0
295,942
0
L
Chiron
14,379
685
88
4
0
355,343
0
L
Fenrir
13,413
639
14
1
0
341,256
0
W
Nu Wa
17,005
810
85
4
0
313,523
0
L
Agni
14,349
683
67
3
0
345,843
2
W
Hun Batz
12,395
590
41
2
0
316,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role