Player Matchup

Medusa
Medusa
 
Medusa
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
InSaNiTysAnGeL91
Ah Puch
Level 29
God Stats
2W - 5L
1,235 SR
Queue Stats
96W - 141L
1,265 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Jean Gloehr
Cu Chulainn
Level 129
God Stats
8W - 4L
1,692 SR
Queue Stats
581W - 611L
1,338 Elo+
Solo
Sol
Sol
TheGreat_Lambino
Sol
Level 137
God Stats
5W - 2L
1,500 SR
Queue Stats
171W - 189L
1,397 Elo+
Solo
Bacchus
Bacchus
hellwolvez5555
Bacchus
Level 116
God Stats
5W - 6L
1,491 SR
Queue Stats
323W - 314L
1,440 Elo+
Party 1
Team Averages
Level 99
1,483 SR
1,388 Elo+

VS

Team Averages
Level 108
1,531 SR
1,419 Elo+
Bakasura
Bakasura
GrimZReapor
Bakasura
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 177L
1,622 Elo+
Solo
Hera
Hera
IceTimelord
Hera
Level 88
God Stats
5W - 5L
1,500 SR
Queue Stats
361W - 395L
1,337 Elo+
Solo
Merlin
Merlin
SpyseeCman
Merlin
Level 81
God Stats
10W - 9L
1,653 SR
Queue Stats
449W - 455L
1,508 Elo+
Solo
Mulan
Mulan
freko76
Mulan
Level 139
God Stats
2W - 4L
1,500 SR
Queue Stats
303W - 315L
1,257 Elo+
Solo
Khepri
Khepri
nano_just_pwnd_u
Khepri
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 61L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
11 / 3 / 15
12,377
825
13,977
12,684
5,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 5
8,794
586
1,716
3,799
1,138
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Jean Gloehr
Cu Chulainn
19
8 / 5 / 17
12,245
816
12,427
20,238
23,839
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
5 / 2 / 18
12,601
840
21,046
16,566
6,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
11 / 3 / 18
12,756
850
18,562
19,093
13,973
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GrimZReapor
Bakasura
17
3 / 10 / 3
10,058
671
8,056
20,452
9,340
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 5 / 10
10,222
681
13,473
9,220
3,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
SpyseeCman
Merlin
16
2 / 6 / 8
9,624
642
19,437
11,139
4,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
freko76
Mulan
17
5 / 7 / 4
11,181
745
5,968
17,973
13,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 7 / 8
8,749
583
6,140
17,901
24,450
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
45
35
Kills
12
14
Deaths
35
73
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
11
3
15
6.17
L
Bakasura
GrimZReapor
Bakasura
3
10
3
0.45
L
2
5
10
1.4
W
0
1
5
2.5
W
Cu Chulainn
Jean Gloehr
Cu Chulainn
8
5
17
3.3
L
Merlin
SpyseeCman
Merlin
2
6
8
1
W
5
2
18
7
L
Mulan
freko76
Mulan
5
7
4
1
W
11
3
18
6.67
L
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,728
Damage
53,074
72,380
Taken
76,685
51,433
Mitigated
55,534
27,577
Healing
18,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,977
7,496
1,614
2,052
12,684
5,759
1,199
8,052
4,632
0
33,578
L
Bakasura
GrimZReapor
Bakasura
8,056
5,601
3,015
4,802
20,452
9,340
380
8,845
11,607
0
17,419
L
13,473
3,623
1,730
680
9,220
3,922
0
6,527
2,693
29,057
0
W
1,716
91
0
0
3,799
1,138
0
1,896
1,828
3,736
0
W
Cu Chulainn
Jean Gloehr
Cu Chulainn
12,427
2,331
2,847
2,052
20,238
23,839
809
8,845
11,117
0
28,091
L
Merlin
SpyseeCman
Merlin
19,437
62
683
816
11,139
4,354
0
7,371
3,768
35,728
0
W
21,046
4,099
1,471
7,553
16,566
6,724
2,710
9,960
6,586
56,824
0
L
Mulan
freko76
Mulan
5,968
1,114
27
2,566
17,973
13,468
0
8,480
9,493
41
12,153
W
18,562
1,310
3,640
6,348
19,093
13,973
473
9,955
9,129
36,630
0
L
6,140
523
2,402
1,538
17,901
24,450
92
10,101
7,800
17,521
475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,773
Gold Earned
49,834
167
Minions Killed
129
0
Camps Cleared
0
1,307,261
Distance Traveled
1,169,291
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,377
825
19
1
0
275,536
0
L
Bakasura
10,058
671
25
2
0
251,444
0
L
Hera
10,222
681
44
3
0
229,324
5
W
Ah Puch
8,794
586
7
0
0
162,360
0
W
Cu Chulainn
12,245
816
23
2
0
278,292
0
L
Merlin
9,624
642
40
3
0
239,067
1
W
Sol
12,601
840
79
5
0
269,554
0
L
Mulan
11,181
745
12
1
0
197,889
0
W
Bacchus
12,756
850
39
3
0
321,519
6
L
Khepri
8,749
583
8
1
0
251,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role