Player Matchup

Mercury
Mercury
MagroHaze
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
949 Elo+
Solo
Aphrodite
Aphrodite
Wookie111905
Aphrodite
Level 29
God Stats
8W - 9L
1,323 SR
Queue Stats
47W - 50L
1,143 Elo+
Solo
Ymir
Ymir
Xx Dion12 QC xX
Ymir
Level 18
God Stats
7W - 5L
1,391 SR
Queue Stats
121W - 118L
1,241 Elo+
Solo
Vamana
Vamana
claz-ellis
Vamana
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,152 Elo+
Solo
Pele
Pele
xZALFREDOxx
Pele
Level 13
God Stats
6W - 5L
1,542 SR
Queue Stats
9W - 10L
1,229 Elo+
Solo
Team Averages
Level 19
1,451 SR
1,143 Elo+

VS

Team Averages
Level 21
1,231 SR
1,076 Elo+
Bastet
Bastet
 
Bastet
Level 13
God Stats
1W - 5L
1,119 SR
Queue Stats
11W - 17L
1,174 Elo+
Solo
Athena
Athena
 
Athena
Level 16
God Stats
3W - 3L
1,163 SR
Queue Stats
45W - 45L
987 Elo+
Solo
King Arthur
King Arthur
Bloodphoenix788
King Arthur
Level 27
God Stats
3W - 6L
1,216 SR
Queue Stats
8W - 19L
1,027 Elo+
Party 1
Poseidon
Poseidon
MinorWave75
Poseidon
Level 27
God Stats
3W - 5L
1,455 SR
Queue Stats
20W - 25L
1,209 Elo+
Party 1
Merlin
Merlin
memo_2202098
Merlin
Level 22
God Stats
18W - 23L
1,203 SR
Queue Stats
44W - 71L
985 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MagroHaze
Mercury
15
3 / 10 / 2
9,884
380
4,871
16,606
5,798
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
Wookie111905
Aphrodite
17
3 / 14 / 3
10,623
409
9,103
23,668
9,409
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 2 / 3
11,537
444
11,751
23,102
20,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
claz-ellis
Vamana
7
0 / 4 / 0
7,488
288
296
4,838
1,333
20
11 / 3 / 1
13,462
518
16,952
25,454
9,942
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
9 / 2 / 7
12,954
498
11,252
13,446
8,660
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
 
Athena
16
7 / 2 / 2
12,169
468
7,644
14,466
12,480
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

King Arthur
Bloodphoenix788
King Arthur
16
4 / 7 / 6
11,430
440
9,548
15,153
6,776
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
MinorWave75
Poseidon
19
8 / 5 / 3
13,515
520
23,953
13,248
4,771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
19
3 / 6 / 6
12,701
489
17,484
12,798
5,184
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
20
Kills
31
33
Deaths
22
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
2
7
6.25
W
Athena
 
Athena
7
2
2
4
W
King Arthur
Bloodphoenix788
King Arthur
4
7
6
1
L
Mercury
MagroHaze
Mercury
3
10
2
0.4
W
Poseidon
MinorWave75
Poseidon
8
5
3
1.9
L
Aphrodite
Wookie111905
Aphrodite
3
14
3
0.32
L
3
2
3
2.25
L
Vamana
claz-ellis
Vamana
0
4
0
0
W
Merlin
3
6
6
1
L
11
3
1
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,973
Damage
69,881
93,668
Taken
69,111
47,162
Mitigated
37,871
24,069
Healing
6,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,252
4,892
0
2,409
13,446
8,660
767
3,374
10,072
0
58,068
W
Athena
 
Athena
7,644
2,085
340
684
14,466
12,480
655
5,601
8,865
32,780
0
W
King Arthur
Bloodphoenix788
King Arthur
9,548
2,568
0
89
15,153
6,776
736
4,508
10,645
0
45,976
L
Mercury
MagroHaze
Mercury
4,871
1,713
0
770
16,606
5,798
869
6,596
10,010
0
18,476
W
Poseidon
MinorWave75
Poseidon
23,953
4,326
0
1,799
13,248
4,771
4,014
5,274
7,974
85,507
0
L
Aphrodite
Wookie111905
Aphrodite
9,103
1,354
3,182
6,624
23,668
9,409
312
14,354
9,314
33,591
0
L
11,751
1,158
0
4,312
23,102
20,680
328
14,837
8,265
68,955
0
L
Vamana
claz-ellis
Vamana
296
106
0
13
4,838
1,333
0
1,372
3,466
0
8,688
W
Merlin
17,484
1,734
0
767
12,798
5,184
2,229
2,097
10,701
88,336
0
L
16,952
5,592
0
9,168
25,454
9,942
1,393
11,922
13,532
0
93,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,994
Gold Earned
62,769
321
Minions Killed
484
0
Camps Cleared
0
1,831,327
Distance Traveled
2,010,131
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,954
498
83
3
0
476,202
2
W
Athena
12,169
468
58
2
0
322,672
4
W
King Arthur
11,430
440
60
2
0
387,235
0
L
Mercury
9,884
380
27
1
0
433,716
0
W
Poseidon
13,515
520
127
5
0
486,688
0
L
Aphrodite
10,623
409
71
3
0
372,068
0
L
Ymir
11,537
444
80
3
0
389,608
1
L
Vamana
7,488
288
14
1
0
174,990
1
W
Merlin
12,701
489
156
6
0
337,334
1
L
Pele
13,462
518
129
5
0
460,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role