Player Matchup

Ravana
Ravana
Cierya
Ravana
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
266W - 224L
1,575 Elo+
Party 1
Bellona
Bellona
PurpleFatalis
Bellona
Level 137
God Stats
10W - 7L
1,807 SR
Queue Stats
119W - 104L
1,645 Elo+
Party 1
Skadi
Skadi
Rektyoubro
Skadi
Level 25
God Stats
6W - 8L
1,640 SR
Queue Stats
31W - 27L
1,522 Elo+
Party 1
Chang'e
Chang'e
Takeishaa
Chang'e
Level 67
God Stats
3W - 2L
1,494 SR
Queue Stats
84W - 64L
1,578 Elo+
Party 1
Xing Tian
Xing Tian
Zaogoa
Xing Tian
Level 132
God Stats
8W - 3L
1,708 SR
Queue Stats
141W - 132L
1,602 Elo+
Party 1
Team Averages
Level 103
1,630 SR
1,584 Elo+

VS

Team Averages
Level 83
1,503 SR
1,534 Elo+
Guan Yu
Guan Yu
Alan_2001c
Guan Yu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 54L
1,410 Elo+
Party 3
Baba Yaga
Baba Yaga
Alejandro_DJ1
Baba Yaga
Level 126
God Stats
3W - 5L
1,261 SR
Queue Stats
38W - 31L
1,399 Elo+
Party 3
Jormungandr
Jormungandr
GUNAARM
Jormungandr
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
90W - 67L
1,635 Elo+
Party 2
Baron Samedi
Baron Samedi
kikoide22
Baron Samedi
Level 21
God Stats
15W - 13L
1,756 SR
Queue Stats
34W - 25L
1,690 Elo+
Party 2
Mercury
Mercury
nefox01
Mercury
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
159W - 127L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Cierya
Ravana
20
8 / 6 / 20
19,333
716
24,412
23,379
23,625
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
20
24 / 7 / 13
24,851
920
46,818
43,903
55,801
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Skadi
20
6 / 11 / 26
19,177
710
31,133
25,408
11,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Takeishaa
Chang'e
20
9 / 9 / 20
20,628
764
33,016
33,250
32,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Xing Tian
Zaogoa
Xing Tian
20
5 / 5 / 36
20,600
763
28,892
35,799
66,566
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alan_2001c
Guan Yu
20
2 / 10 / 6
16,580
614
4,672
35,908
50,195
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baba Yaga
Alejandro_DJ1
Baba Yaga
20
4 / 10 / 11
18,202
674
35,037
30,744
15,632
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
GUNAARM
Jormungandr
20
7 / 8 / 23
21,082
781
34,431
52,648
91,385
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
kikoide22
Baron Samedi
20
2 / 14 / 13
16,840
624
15,409
30,001
20,474
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
nefox01
Mercury
20
23 / 10 / 13
26,163
969
43,605
36,472
19,901
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
104
52
Kills
38
38
Deaths
52
115
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Alan_2001c
Guan Yu
2
10
6
0.5
L
Baba Yaga
Alejandro_DJ1
Baba Yaga
4
10
11
0.95
W
Ravana
Cierya
Ravana
8
6
20
3
L
Jormungandr
GUNAARM
Jormungandr
7
8
23
2.31
W
Bellona
24
7
13
4.36
W
Skadi
6
11
26
1.73
W
Chang'e
Takeishaa
Chang'e
9
9
20
2.11
W
Xing Tian
Zaogoa
Xing Tian
5
5
36
4.6
L
Baron Samedi
kikoide22
Baron Samedi
2
14
13
0.61
L
Mercury
nefox01
Mercury
23
10
13
2.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

164,271
Damage
133,154
161,739
Taken
185,773
189,450
Mitigated
197,587
35,993
Healing
31,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Alan_2001c
Guan Yu
4,672
897
2,388
6,092
35,908
50,195
774
13,107
22,801
772
40,939
L
Baba Yaga
Alejandro_DJ1
Baba Yaga
35,037
915
0
7,631
30,744
15,632
363
11,531
19,213
94,771
0
W
Ravana
Cierya
Ravana
24,412
6,221
0
1,551
23,379
23,625
1,946
11,916
11,337
0
79,658
L
Jormungandr
GUNAARM
Jormungandr
34,431
7,670
0
5,484
52,648
91,385
381
15,902
36,746
76,803
0
W
Bellona
46,818
17,606
0
7,653
43,903
55,801
1,465
21,509
22,109
0
93,101
W
Skadi
31,133
15,208
0
0
25,408
11,185
2,988
15,365
9,923
0
79,469
W
Chang'e
Takeishaa
Chang'e
33,016
3,149
11,565
14,474
33,250
32,273
700
17,190
15,846
87,412
0
W
Xing Tian
Zaogoa
Xing Tian
28,892
1,918
0
750
35,799
66,566
243
18,902
16,674
52,738
1,466
L
Baron Samedi
kikoide22
Baron Samedi
15,409
740
2,993
5,572
30,001
20,474
1,211
10,574
19,427
59,899
0
L
Mercury
nefox01
Mercury
43,605
30,195
0
1,349
36,472
19,901
4,306
10,310
26,162
0
96,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

104,589
Gold Earned
98,867
479
Minions Killed
512
8
Camps Cleared
7
2,347,436
Distance Traveled
2,318,663
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
16,580
614
68
3
1
470,520
1
L
Baba Yaga
18,202
674
138
5
3
464,487
5
W
Ravana
19,333
716
108
4
4
455,641
3
L
Jormungandr
21,082
781
76
3
0
438,427
3
W
Bellona
24,851
920
93
3
2
480,693
2
W
Skadi
19,177
710
124
5
0
419,891
0
W
Chang'e
20,628
764
102
4
1
476,256
0
W
Xing Tian
20,600
763
52
2
1
514,955
4
L
Baron Samedi
16,840
624
107
4
2
402,010
0
L
Mercury
26,163
969
123
5
1
543,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role