Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 17
God Stats
2W - 1L
1,338 SR
Queue Stats
56W - 50L
1,468 Elo+
Solo
Pele
Pele
 
Pele
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,219 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 18
God Stats
16W - 21L
1,431 SR
Queue Stats
146W - 166L
1,366 Elo+
Solo
Sol
Sol
eirawyn
Sol
Level 18
God Stats
4W - 3L
1,429 SR
Queue Stats
187W - 185L
1,419 Elo+
Solo
Hercules
Hercules
henrikmangseth
Hercules
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 28L
1,450 Elo+
Solo
Team Averages
Level 16
1,439 SR
1,384 Elo+

VS

Team Averages
Level 12
1,471 SR
1,361 Elo+
Zeus
Zeus
 
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,312 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 24
God Stats
3W - 6L
1,646 SR
Queue Stats
52W - 49L
1,497 Elo+
Solo
Nike
Nike
Goatatholon
Nike
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,250 Elo+
Solo
Thanatos
Thanatos
KapelutekXD10
Thanatos
Level 15
God Stats
0W - 3L
1,225 SR
Queue Stats
4W - 7L
1,287 Elo+
Solo
Neith
Neith
MrbBenErkoc
Neith
Level 11
God Stats
15W - 23L
1,483 SR
Queue Stats
68W - 76L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
4 / 9 / 19
14,852
1,061
22,228
26,961
11,125
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
 
Pele
20
18 / 9 / 12
17,487
1,249
26,383
26,228
20,236
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
 
Poseidon
20
6 / 9 / 11
14,381
1,027
24,288
20,280
6,468
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sol
20
2 / 8 / 23
15,022
1,073
20,411
19,194
6,465
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
20
10 / 8 / 16
15,982
1,142
13,720
26,759
33,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

83

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
0 / 5 / 3
10,969
784
2,619
4,620
1,267
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
 
Serqet
20
19 / 12 / 14
17,857
1,276
33,378
27,833
10,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 10 / 26
14,248
1,018
11,558
33,988
32,614
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thanatos
KapelutekXD10
Thanatos
20
14 / 6 / 23
17,853
1,275
28,632
23,240
15,614
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 7 / 23
16,582
1,184
34,224
25,857
9,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
132
40
Kills
43
43
Deaths
40
81
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
9
19
1.5
W
Pele
 
Pele
18
9
12
2.67
W
Poseidon
 
Poseidon
6
9
11
1.28
L
Zeus
 
Zeus
0
5
3
0.3
L
Serqet
 
Serqet
19
12
14
2.17
L
1
10
26
1.4
L
Thanatos
KapelutekXD10
Thanatos
14
6
23
4.25
L
9
7
23
2.93
W
Sol
2
8
23
1.69
W
Hercules
10
8
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,030
Damage
110,411
119,422
Taken
115,538
77,827
Mitigated
69,741
18,090
Healing
21,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
22,228
12,128
0
637
26,961
11,125
0
464
26,202
0
41,267
W
Pele
 
Pele
26,383
7,673
0
1,583
26,228
20,236
0
627
24,829
0
41,021
W
Poseidon
 
Poseidon
24,288
1,759
0
1,843
20,280
6,468
0
620
19,442
50,097
0
L
Zeus
 
Zeus
2,619
807
0
0
4,620
1,267
0
1,649
2,971
9,238
0
L
Serqet
 
Serqet
33,378
9,311
0
802
27,833
10,600
0
10,886
16,947
0
45,355
L
11,558
3,762
0
3,899
33,988
32,614
0
13,302
20,686
0
40,884
L
Thanatos
KapelutekXD10
Thanatos
28,632
9,824
330
12,084
23,240
15,614
0
7,618
15,622
0
49,794
L
34,224
20,508
855
3,992
25,857
9,646
0
11,244
14,613
0
53,106
W
Sol
20,411
6,962
1,352
4,624
19,194
6,465
0
403
18,489
64,450
0
W
Hercules
13,720
4,625
0
8,051
26,759
33,533
0
505
24,998
0
25,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,724
Gold Earned
77,509
238
Minions Killed
194
6
Camps Cleared
4
1,182,646
Distance Traveled
1,182,659
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,852
1,061
25
2
1
249,340
0
W
Pele
17,487
1,249
26
2
0
248,629
0
W
Poseidon
14,381
1,027
69
5
0
224,722
0
L
Zeus
10,969
784
9
1
2
64,782
0
L
Serqet
17,857
1,276
48
3
1
298,228
0
L
Nike
14,248
1,018
55
4
0
266,714
0
L
Thanatos
17,853
1,275
46
3
1
289,685
1
L
Neith
16,582
1,184
36
3
0
263,250
0
W
Sol
15,022
1,073
93
7
5
218,479
0
W
Hercules
15,982
1,142
25
2
0
241,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role