Player Matchup

Mercury
Mercury
Platinum II
 
Mercury
Platinum II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold I
 
Ah Puch
Gold I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum III
 
Sobek
Platinum III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum II
Scufrie
Merlin
Platinum II
Level 140
God Stats
8W - 15L
1,414 SR
Queue Stats
167W - 159L
1,786 MMR
Solo
Neith
Neith
Platinum II
gorkinthorskin
Neith
Platinum II
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
457W - 432L
1,797 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,483 SR
1,617 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 102
1,547 SR
1,567 MMR
Xbalanque
Xbalanque
Gold I
 
Xbalanque
Gold I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Bronze III
CöckerSpaniel
Hera
Bronze III
Level 30
God Stats
0W - 1L
1,752 SR
Queue Stats
1W - 2L
1,419 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
KristianKLG
Cu Chulainn
Platinum II
Level 122
God Stats
8W - 6L
1,685 SR
Queue Stats
94W - 74L
1,807 MMR
Party 1
Khepri
Khepri
Platinum V
PacoAntonio
Khepri
Platinum V
Level 151
God Stats
38W - 32L
1,300 SR
Queue Stats
358W - 321L
1,610 MMR
Party 1
Ne Zha
Ne Zha
Gold V
superbojum
Ne Zha
Gold V
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
12 / 2 / 13
16,624
693
19,304
18,571
8,915
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
 
Ah Puch
20
10 / 4 / 10
15,245
635
16,749
14,948
13,220
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
 
Sobek
17
3 / 3 / 24
13,878
578
10,133
26,120
37,693
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
Scufrie
Merlin
20
21 / 6 / 11
15,972
666
37,090
22,890
12,358
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
4 / 3 / 19
14,377
599
16,172
14,964
7,858
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bans
YemojaPersephoneKing ArthurHun Batz

VS

Bans
ThorRaijinAphroditeAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
5 / 8 / 8
12,721
530
16,598
22,892
10,172
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 15 / 2
9,380
391
4,467
16,339
5,714
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
KristianKLG
Cu Chulainn
20
10 / 6 / 4
14,541
606
26,995
24,176
31,553
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Khepri
16
1 / 9 / 7
10,961
457
6,292
23,716
21,872
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
superbojum
Ne Zha
15
0 / 12 / 3
9,510
396
8,553
27,643
10,703
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
42
50
Kills
18
18
Deaths
50
77
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
12
2
13
9.25
W
Ah Puch
 
Ah Puch
10
4
10
3.75
W
Sobek
 
Sobek
3
3
24
5
L
Xbalanque
 
Xbalanque
5
8
8
1.13
L
2
15
2
0.2
L
Cu Chulainn
KristianKLG
Cu Chulainn
10
6
4
2
L
Khepri
1
9
7
0.5
W
Merlin
Scufrie
Merlin
21
6
11
4.42
W
4
3
19
4.5
L
Ne Zha
superbojum
Ne Zha
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,448
Damage
62,905
97,493
Taken
114,766
80,044
Mitigated
80,014
34,635
Healing
16,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
19,304
12,097
0
8,846
18,571
8,915
5,138
1,838
16,733
0
162,346
W
Ah Puch
 
Ah Puch
16,749
1,538
0
4,860
14,948
13,220
1,273
2,379
12,569
74,401
0
W
Sobek
 
Sobek
10,133
1,068
0
6,109
26,120
37,693
1,459
3,597
22,305
33,536
0
L
Xbalanque
 
Xbalanque
16,598
10,746
0
2,518
22,892
10,172
0
12,297
10,595
0
83,532
L
4,467
997
0
760
16,339
5,714
0
13,350
2,989
21,899
0
L
Cu Chulainn
KristianKLG
Cu Chulainn
26,995
4,603
0
6,809
24,176
31,553
0
10,911
13,265
2,015
97,142
L
Khepri
6,292
277
0
892
23,716
21,872
0
11,591
12,125
41,228
0
W
Merlin
Scufrie
Merlin
37,090
2,994
720
7,418
22,890
12,358
849
3,073
19,817
117,907
0
W
16,172
8,697
0
6,682
14,964
7,858
5,721
2,277
12,687
0
94,823
L
Ne Zha
superbojum
Ne Zha
8,553
2,167
0
5,062
27,643
10,703
0
15,823
11,820
0
69,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,096
Gold Earned
57,113
647
Minions Killed
503
0
Camps Cleared
0
2,155,951
Distance Traveled
2,007,552
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
16,624
693
189
8
0
540,643
3
W
Ah Puch
15,245
635
111
5
0
393,154
3
W
Sobek
13,878
578
28
1
0
462,800
11
L
Xbalanque
12,721
530
146
6
0
411,798
5
L
Hera
9,380
391
38
2
0
328,949
1
L
Cu Chulainn
14,541
606
149
6
0
448,556
2
L
Khepri
10,961
457
69
3
0
411,399
6
W
Merlin
15,972
666
166
7
0
391,038
5
W
Neith
14,377
599
153
6
0
368,316
2
L
Ne Zha
9,510
396
101
4
0
406,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role