Player Matchup

Sol
Sol
BlackOG
Sol
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 14L
1,483 Elo+
Solo
Rama
Rama
Daveyios
Rama
Level 7
God Stats
2W - 0L
1,790 SR
Queue Stats
4W - 0L
1,830 Elo+
Party 1
Fenrir
Fenrir
Emsoni
Fenrir
Level 142
God Stats
6W - 1L
1,834 SR
Queue Stats
12W - 12L
1,822 Elo+
Party 1
Hades
Hades
Inst4l0ckf4g
Hades
Level 28
God Stats
3W - 3L
1,717 SR
Queue Stats
30W - 28L
1,842 Elo+
Solo
Khepri
Khepri
MriF0X
Khepri
Level 22
God Stats
6W - 0L
1,894 SR
Queue Stats
39W - 16L
1,715 Elo+
Solo
Team Averages
Level 46
1,747 SR
1,738 Elo+

VS

Team Averages
Level 21
1,498 SR
1,499 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Qullia
Hel
Level 28
God Stats
0W - 2L
1,288 SR
Queue Stats
4W - 5L
1,542 Elo+
Solo
Tyr
Tyr
TyrSwipe
Tyr
Level 24
God Stats
21W - 10L
1,697 SR
Queue Stats
32W - 23L
1,608 Elo+
Solo
Nu Wa
Nu Wa
Ughhitsaidan
Nu Wa
Level 15
God Stats
2W - 2L
1,480 SR
Queue Stats
56W - 54L
1,304 Elo+
Solo
Thanatos
Thanatos
kingkniight
Thanatos
Level 22
God Stats
1W - 3L
1,525 SR
Queue Stats
9W - 10L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
4 / 0 / 17
10,263
1,026
13,931
3,616
1,504
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
17
6 / 1 / 14
10,708
1,071
16,122
8,276
3,731
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Emsoni
Fenrir
16
5 / 1 / 16
10,853
1,085
11,293
9,496
6,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
6 / 3 / 12
10,875
1,088
14,280
11,137
8,650
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
MriF0X
Khepri
17
2 / 1 / 19
10,152
1,015
8,646
8,134
8,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

303

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
0 / 6 / 4
8,570
857
4,513
18,240
17,475
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hel
Qullia
Hel
15
2 / 4 / 3
9,470
947
7,471
12,292
4,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 1
9,362
936
8,035
15,323
5,319
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 6 / 5
9,401
940
10,686
15,144
5,520
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
kingkniight
Thanatos
15
0 / 5 / 4
8,764
876
5,832
10,889
4,687
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
23
23
Kills
6
6
Deaths
24
78
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
6
4
0.33
W
Sol
4
0
17
12.5
W
Rama
6
1
14
13
W
Fenrir
Emsoni
Fenrir
5
1
16
13
W
6
3
12
4
W
Khepri
MriF0X
Khepri
2
1
19
11.5
L
Hel
Qullia
Hel
2
4
3
0.88
L
3
3
1
1.17
L
1
6
5
0.58
L
Thanatos
kingkniight
Thanatos
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,272
Damage
36,537
40,659
Taken
71,888
28,089
Mitigated
37,825
10,961
Healing
22,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,513
902
0
1,540
18,240
17,475
0
11,205
7,035
13
14,858
W
Sol
13,931
3,211
614
1,887
3,616
1,504
0
1,710
1,906
39,157
0
W
Rama
16,122
13,821
0
5,030
8,276
3,731
0
3,279
4,997
0
50,805
W
Fenrir
Emsoni
Fenrir
11,293
2,228
0
914
9,496
6,160
0
4,877
4,619
0
23,014
W
14,280
647
1,265
1,251
11,137
8,650
0
4,797
6,340
28,525
0
W
Khepri
MriF0X
Khepri
8,646
554
0
0
8,134
8,044
0
3,507
4,627
15,379
0
L
Hel
Qullia
Hel
7,471
1,018
10,823
5,326
12,292
4,824
0
5,200
7,092
40,707
0
L
8,035
1,059
0
948
15,323
5,319
0
7,212
8,111
0
17,474
L
10,686
2,066
171
1,233
15,144
5,520
0
6,254
8,890
31,093
0
L
Thanatos
kingkniight
Thanatos
5,832
1,407
0
2,418
10,889
4,687
0
6,986
3,903
0
17,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,851
Gold Earned
45,567
213
Minions Killed
170
11
Camps Cleared
5
947,084
Distance Traveled
962,350
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,570
857
23
2
2
192,702
0
W
Sol
10,263
1,026
54
5
0
174,619
2
W
Rama
10,708
1,071
82
8
4
164,185
0
W
Fenrir
10,853
1,085
26
3
6
219,442
0
W
Hades
10,875
1,088
34
3
0
194,201
2
W
Khepri
10,152
1,015
17
2
1
194,637
1
L
Hel
9,470
947
71
7
0
192,267
0
L
Tyr
9,362
936
21
2
1
238,310
0
L
Nu Wa
9,401
940
33
3
1
159,757
0
L
Thanatos
8,764
876
22
2
1
179,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role