Player Matchup

Osiris
Osiris
Kaaleppi7
Osiris
Level 64
God Stats
9W - 1L
1,975 SR
Queue Stats
324W - 175L
1,757 Elo+
Party 1
Skadi
Skadi
Loiromeskari
Skadi
Level 56
God Stats
16W - 6L
1,749 SR
Queue Stats
224W - 120L
1,705 Elo+
Party 1
Kukulkan
Kukulkan
Tmyh
Kukulkan
Level 14
God Stats
24W - 5L
2,054 SR
Queue Stats
53W - 28L
1,680 Elo+
Party 1
Chronos
Chronos
Tukk1s
Chronos
Level 26
God Stats
88W - 20L
1,884 SR
Queue Stats
216W - 103L
1,736 Elo+
Party 1
Jormungandr
Jormungandr
kirkonherra
Jormungandr
Level 28
God Stats
100W - 37L
1,787 SR
Queue Stats
294W - 159L
1,723 Elo+
Party 1
Team Averages
Level 38
1,890 SR
1,720 Elo+

VS

Team Averages
Level 96
1,570 SR
1,513 Elo+
Chang'e
Chang'e
EnoruShile
Chang'e
Level 56
God Stats
15W - 15L
1,479 SR
Queue Stats
98W - 118L
1,442 Elo+
Solo
Fenrir
Fenrir
JSanros03
Fenrir
Level 16
God Stats
2W - 1L
1,719 SR
Queue Stats
18W - 21L
1,471 Elo+
Party 2
Kuzenbo
Kuzenbo
ToniMangas
Kuzenbo
Level 125
God Stats
1W - 4L
1,550 SR
Queue Stats
26W - 31L
1,513 Elo+
Party 2
Janus
Janus
diogocosta11
Janus
Level 129
God Stats
1W - 1L
1,883 SR
Queue Stats
50W - 60L
1,553 Elo+
Party 2
Hun Batz
Hun Batz
diogonovais
Hun Batz
Level 156
God Stats
4W - 6L
1,217 SR
Queue Stats
47W - 42L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Kaaleppi7
Osiris
20
16 / 7 / 14
16,962
1,131
24,921
24,073
27,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
9 / 10 / 18
15,197
1,013
27,699
23,163
9,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Tmyh
Kukulkan
20
1 / 7 / 21
14,090
939
19,807
17,187
6,541
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Tukk1s
Chronos
20
7 / 5 / 15
15,408
1,027
15,303
17,631
6,917
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
kirkonherra
Jormungandr
20
6 / 1 / 27
15,842
1,056
27,786
17,759
18,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

77

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EnoruShile
Chang'e
19
1 / 10 / 12
13,051
870
12,654
26,375
10,578
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
JSanros03
Fenrir
20
7 / 12 / 13
14,670
978
12,077
25,065
13,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kuzenbo
ToniMangas
Kuzenbo
20
5 / 8 / 20
15,570
1,038
22,400
31,865
56,608
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 2 / 16
14,563
971
21,485
13,174
5,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
diogonovais
Hun Batz
20
13 / 7 / 14
16,932
1,129
26,998
24,960
11,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
105
39
Kills
30
30
Deaths
39
95
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Chang'e
EnoruShile
Chang'e
1
10
12
0.7
L
Fenrir
JSanros03
Fenrir
7
12
13
1.13
W
Osiris
Kaaleppi7
Osiris
16
7
14
3.29
W
9
10
18
1.8
W
Kukulkan
Tmyh
Kukulkan
1
7
21
1.64
L
Kuzenbo
ToniMangas
Kuzenbo
5
8
20
1.88
W
Chronos
Tukk1s
Chronos
7
5
15
2.9
L
4
2
16
6
L
Hun Batz
diogonovais
Hun Batz
13
7
14
2.86
W
Jormungandr
kirkonherra
Jormungandr
6
1
27
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,516
Damage
95,614
99,813
Taken
121,439
68,426
Mitigated
96,895
7,591
Healing
17,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
EnoruShile
Chang'e
12,654
743
6,585
8,878
26,375
10,578
0
14,503
11,872
29,600
0
L
Fenrir
JSanros03
Fenrir
12,077
1,824
0
146
25,065
13,282
0
9,371
15,694
0
24,866
W
Osiris
Kaaleppi7
Osiris
24,921
7,462
0
2,690
24,073
27,593
0
13,682
10,391
0
41,471
W
27,699
14,815
0
1,779
23,163
9,255
0
12,218
10,945
0
48,288
W
Kukulkan
Tmyh
Kukulkan
19,807
1,372
0
0
17,187
6,541
0
7,239
9,948
62,253
0
L
Kuzenbo
ToniMangas
Kuzenbo
22,400
4,373
0
0
31,865
56,608
0
19,794
12,071
35,576
1,740
W
Chronos
Tukk1s
Chronos
15,303
4,390
0
3,122
17,631
6,917
0
9,915
7,716
46,634
0
L
21,485
416
0
2,364
13,174
5,167
0
6,998
6,176
70,949
0
L
Hun Batz
diogonovais
Hun Batz
26,998
4,671
0
0
24,960
11,260
0
12,230
12,319
0
47,647
W
Jormungandr
kirkonherra
Jormungandr
27,786
5,863
0
0
17,759
18,120
0
11,784
5,975
49,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,499
Gold Earned
74,786
297
Minions Killed
257
12
Camps Cleared
5
1,464,207
Distance Traveled
1,497,045
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,051
870
48
3
0
269,372
0
L
Fenrir
14,670
978
18
1
1
291,788
1
W
Osiris
16,962
1,131
26
2
5
323,208
0
W
Skadi
15,197
1,013
60
4
1
236,367
0
W
Kukulkan
14,090
939
106
7
0
265,515
2
L
Kuzenbo
15,570
1,038
22
1
2
303,746
0
W
Chronos
15,408
1,027
62
4
5
322,785
0
L
Janus
14,563
971
122
8
1
307,599
2
L
Hun Batz
16,932
1,129
47
3
1
324,540
1
W
Jormungandr
15,842
1,056
43
3
1
316,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role