Player Matchup

Merlin
Merlin
 
Merlin
Level 26
God Stats
13W - 27L
1,440 SR
Queue Stats
300W - 332L
1,366 Elo+
Solo
Neith
Neith
 
Neith
Level 6
God Stats
2W - 0L
1,441 SR
Queue Stats
2W - 1L
1,465 Elo+
Party 3
Izanami
Izanami
 
Izanami
Level 28
God Stats
44W - 29L
1,587 SR
Queue Stats
60W - 43L
1,492 Elo+
Party 3
Nemesis
Nemesis
FiveInchPredator
Nemesis
Level 28
God Stats
16W - 13L
1,612 SR
Queue Stats
323W - 286L
1,426 Elo+
Solo
Ullr
Ullr
yerga_cnj47
Ullr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,424 Elo+
Solo
Team Averages
Level 20
1,516 SR
1,434 Elo+

VS

Team Averages
Level 13
1,541 SR
1,412 Elo+
Scylla
Scylla
 
Scylla
Level 11
God Stats
20W - 19L
1,259 SR
Queue Stats
49W - 44L
1,358 Elo+
Party 1
Geb
Geb
 
Geb
Level 11
God Stats
5W - 2L
1,727 SR
Queue Stats
42W - 34L
1,379 Elo+
Party 1
Thor
Thor
BEARD n FEARED
Thor
Level 7
God Stats
1W - 1L
1,717 SR
Queue Stats
1W - 3L
1,235 Elo+
Solo
Bellona
Bellona
Kody1123
Bellona
Level 15
God Stats
8W - 4L
1,500 SR
Queue Stats
274W - 272L
1,545 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
diarheafeast
Ah Muzen Cab
Level 23
God Stats
9W - 3L
1,500 SR
Queue Stats
242W - 247L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
13 / 3 / 13
18,498
597
39,011
22,729
10,024
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
 
Neith
17
1 / 4 / 9
13,350
431
12,395
12,464
4,842
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
 
Izanami
20
21 / 1 / 12
19,345
624
40,734
29,075
19,373
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
8 / 3 / 4
16,835
543
18,329
20,861
14,144
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
0 / 15 / 7
12,453
402
1,901
20,727
7,938

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
2 / 10 / 2
12,664
409
12,530
19,496
9,311
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Geb
 
Geb
17
0 / 9 / 7
12,967
418
9,276
37,198
42,177
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
1 / 9 / 5
11,869
383
5,653
17,932
6,703
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Bellona
Kody1123
Bellona
20
11 / 6 / 2
14,282
461
20,168
30,152
43,271
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
diarheafeast
Ah Muzen Cab
20
8 / 9 / 1
15,208
491
20,005
30,297
14,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
39
43
Kills
22
26
Deaths
43
45
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
13
3
13
6.5
W
Neith
 
Neith
1
4
9
1.38
W
Izanami
 
Izanami
21
1
12
27
L
Scylla
 
Scylla
2
10
2
0.3
L
Geb
 
Geb
0
9
7
0.39
L
1
9
5
0.39
W
8
3
4
3.33
L
Bellona
Kody1123
Bellona
11
6
2
2
L
Ah Muzen Cab
diarheafeast
Ah Muzen Cab
8
9
1
0.94
W
0
15
7
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,370
Damage
67,632
105,856
Taken
135,075
56,321
Mitigated
115,718
36,888
Healing
18,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
39,011
2,789
0
11,449
22,729
10,024
4,206
4,748
17,981
155,487
0
W
Neith
 
Neith
12,395
5,838
0
3,186
12,464
4,842
2,959
4,462
8,002
0
58,371
W
Izanami
 
Izanami
40,734
33,122
0
16,207
29,075
19,373
3,631
4,580
24,495
0
186,153
L
Scylla
 
Scylla
12,530
345
0
0
19,496
9,311
600
4,026
15,470
76,671
0
L
Geb
 
Geb
9,276
1,381
768
3,616
37,198
42,177
0
11,682
25,516
34,777
0
L
5,653
1,473
0
2,738
17,932
6,703
412
4,014
13,918
0
62,464
W
18,329
8,099
0
5,984
20,861
14,144
802
3,225
17,636
0
125,556
L
Bellona
Kody1123
Bellona
20,168
7,955
0
5,431
30,152
43,271
2,265
7,443
22,709
0
70,520
L
Ah Muzen Cab
diarheafeast
Ah Muzen Cab
20,005
11,249
975
5,374
30,297
14,256
3,965
11,846
18,451
0
97,820
W
1,901
1,291
0
62
20,727
7,938
735
5,156
15,571
0
18,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,481
Gold Earned
66,990
718
Minions Killed
527
0
Camps Cleared
0
2,526,178
Distance Traveled
2,586,627
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
18,498
597
231
7
0
501,971
2
W
Neith
13,350
431
71
2
0
398,499
1
W
Izanami
19,345
624
209
7
0
544,573
3
L
Scylla
12,664
409
131
4
0
493,403
3
L
Geb
12,967
418
47
2
0
535,875
9
L
Thor
11,869
383
85
3
0
481,679
0
W
Nemesis
16,835
543
184
6
0
644,910
0
L
Bellona
14,282
461
98
3
0
560,547
2
L
Ah Muzen Cab
15,208
491
166
5
0
515,123
2
W
Ullr
12,453
402
23
1
0
436,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role