Player Matchup

Loki
Loki
 
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 18
God Stats
1W - 1L
1,279 SR
Queue Stats
1W - 14L
1,033 Elo+
Solo
Nemesis
Nemesis
Deadlypop91
Nemesis
Level 26
God Stats
25W - 13L
1,697 SR
Queue Stats
228W - 204L
1,328 Elo+
Party 1
Merlin
Merlin
N1TgDom-Yt
Merlin
Level 29
God Stats
5W - 6L
1,611 SR
Queue Stats
295W - 241L
1,286 Elo+
Party 1
Chaac
Chaac
thomiharriague
Chaac
Level 25
God Stats
10W - 11L
1,164 SR
Queue Stats
70W - 82L
1,337 Elo+
Solo
Team Averages
Level 25
1,450 SR
1,297 Elo+

VS

Team Averages
Level 19
1,473 SR
1,258 Elo+
Anubis
Anubis
DuskyChicken27
Anubis
Level 18
God Stats
7W - 5L
1,490 SR
Queue Stats
14W - 14L
1,309 Elo+
Party 2
Bellona
Bellona
Lansae
Bellona
Level 28
God Stats
13W - 3L
1,659 SR
Queue Stats
50W - 46L
1,289 Elo+
Party 2
Thor
Thor
WHITE MONKEYYYY
Thor
Level 18
God Stats
1W - 2L
1,297 SR
Queue Stats
14W - 23L
1,092 Elo+
Party 2
Kukulkan
Kukulkan
ivanlucanto
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,124 Elo+
Solo
Arachne
Arachne
matod123
Arachne
Level 25
God Stats
38W - 30L
1,420 SR
Queue Stats
263W - 343L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
17 / 6 / 6
19,071
578
26,001
23,459
8,813
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
 
Anhur
19
3 / 15 / 4
13,582
412
3,658
21,685
9,367
Nemesis
Deadlypop91
Nemesis
20
14 / 13 / 12
18,682
566
29,036
29,283
12,874
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
N1TgDom-Yt
Merlin
20
6 / 10 / 10
17,693
536
26,570
23,803
11,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 10 / 12
17,155
520
14,080
35,075
24,662
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 13 / 5
16,340
495
21,922
29,314
14,729
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Lansae
Bellona
20
8 / 10 / 5
16,899
512
22,889
34,836
48,536
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 12 / 10
15,570
472
14,756
23,077
11,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
ivanlucanto
Kukulkan
20
2 / 14 / 7
15,340
465
5,650
21,034
12,467
Arachne
matod123
Arachne
20
23 / 2 / 5
21,226
643
33,099
27,338
13,869
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
84
50
Kills
52
54
Deaths
51
44
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
17
6
6
3.33
L
Anhur
 
Anhur
3
15
4
0.33
L
Nemesis
Deadlypop91
Nemesis
14
13
12
1.54
W
13
13
5
1.19
W
Bellona
Lansae
Bellona
8
10
5
1.05
L
Merlin
N1TgDom-Yt
Merlin
6
10
10
1.1
W
6
12
10
0.92
W
Kukulkan
ivanlucanto
Kukulkan
2
14
7
0.39
W
Arachne
matod123
Arachne
23
2
5
12.75
L
10
10
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,345
Damage
98,316
133,305
Taken
135,599
66,725
Mitigated
100,979
21,710
Healing
29,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
26,001
17,476
0
6,273
23,459
8,813
752
6,385
17,074
0
126,628
L
Anhur
 
Anhur
3,658
1,219
0
153
21,685
9,367
1,760
4,743
16,942
0
29,437
L
Nemesis
Deadlypop91
Nemesis
29,036
21,686
1,321
4,527
29,283
12,874
695
6,079
23,204
0
97,216
W
21,922
1,729
0
9,006
29,314
14,729
4,251
6,308
23,006
58,820
0
W
Bellona
Lansae
Bellona
22,889
10,072
0
8,230
34,836
48,536
4,669
11,275
23,561
0
100,145
L
Merlin
N1TgDom-Yt
Merlin
26,570
1,565
0
0
23,803
11,009
3,292
2,932
20,871
140,897
0
W
14,756
5,645
0
2,036
23,077
11,378
5,431
6,388
16,689
372
78,785
W
Kukulkan
ivanlucanto
Kukulkan
5,650
1,713
0
228
21,034
12,467
793
443
20,591
54,631
0
W
Arachne
matod123
Arachne
33,099
23,189
0
10,266
27,338
13,869
738
4,837
22,501
0
169,971
L
14,080
6,429
0
9,436
35,075
24,662
1,157
11,867
23,208
0
72,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,183
Gold Earned
85,375
640
Minions Killed
592
0
Camps Cleared
0
2,498,503
Distance Traveled
2,540,245
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
19,071
578
138
4
0
529,441
4
L
Anhur
13,582
412
34
1
0
461,540
0
L
Nemesis
18,682
566
141
4
0
500,244
8
W
Anubis
16,340
495
88
3
0
408,858
1
W
Bellona
16,899
512
148
4
0
501,867
5
L
Merlin
17,693
536
222
7
0
474,238
1
W
Thor
15,570
472
103
3
0
520,932
0
W
Kukulkan
15,340
465
70
2
0
411,240
1
W
Arachne
21,226
643
183
6
0
697,348
0
L
Chaac
17,155
520
105
3
0
533,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role