Player Matchup

Fenrir
Fenrir
Final_Berga
Fenrir
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Odin
Odin
aleredo2003
Odin
Level 6
God Stats
0W - 3L
1,190 SR
Queue Stats
3W - 13L
1,029 Elo+
Party 1
Ymir
Ymir
brunotorre23
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
886 Elo+
Party 1
Baba Yaga
Baba Yaga
dutiful_bolt
Baba Yaga
Level 29
God Stats
0W - 5L
1,371 SR
Queue Stats
162W - 217L
988 Elo+
Solo
Hachiman
Hachiman
the-Bad-Dog04
Hachiman
Level 12
God Stats
3W - 14L
1,087 SR
Queue Stats
12W - 22L
959 Elo+
Party 1
Team Averages
Level 12
1,330 SR
1,072 Elo+

VS

Team Averages
Level 24
1,534 SR
1,227 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 46L
1,217 Elo+
Party 2
Bakasura
Bakasura
 
Bakasura
Level 27
God Stats
8W - 7L
1,624 SR
Queue Stats
131W - 190L
1,191 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 29
God Stats
5W - 2L
1,600 SR
Queue Stats
21W - 17L
1,279 Elo+
Solo
Sol
Sol
Foxiss_
Sol
Level 15
God Stats
20W - 21L
1,400 SR
Queue Stats
44W - 50L
1,183 Elo+
Solo
Izanami
Izanami
Zacx12
Izanami
Level 22
God Stats
41W - 18L
1,548 SR
Queue Stats
79W - 63L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 10 / 3
7,417
436
3,226
12,666
3,605
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 8 / 3
6,950
409
2,381
12,377
3,465
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

11
2 / 8 / 5
7,847
462
2,215
14,777
9,741
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baba Yaga
dutiful_bolt
Baba Yaga
14
3 / 4 / 5
8,867
522
5,742
9,401
2,935
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
the-Bad-Dog04
Hachiman
14
6 / 7 / 4
8,946
526
12,081
16,207
4,408
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
2 / 4 / 7
8,178
481
1,867
8,393
2,230
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
 
Bakasura
15
13 / 3 / 7
10,936
643
14,349
12,138
4,488
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
 
Heimdallr
13
7 / 4 / 6
9,495
559
10,175
8,036
2,911
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
14
4 / 1 / 4
10,022
590
9,916
9,255
3,191
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Zacx12
Izanami
15
11 / 2 / 5
10,807
636
13,839
8,871
3,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
66
14
Kills
37
37
Deaths
14
20
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
4
7
1.38
W
Bakasura
 
Bakasura
13
3
7
5.5
W
Heimdallr
 
Heimdallr
7
4
6
2.5
L
Fenrir
2
10
3
0.35
W
Sol
4
1
4
6
W
Izanami
Zacx12
Izanami
11
2
5
6.75
L
1
8
3
0.31
L
2
8
5
0.56
L
Baba Yaga
dutiful_bolt
Baba Yaga
3
4
5
1.38
L
Hachiman
the-Bad-Dog04
Hachiman
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,645
Damage
50,146
65,428
Taken
46,693
24,154
Mitigated
15,864
7,023
Healing
9,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
1,867
1,083
0
0
8,393
2,230
909
971
7,422
0
10,582
W
Bakasura
 
Bakasura
14,349
8,892
0
2,513
12,138
4,488
624
1,696
10,442
0
50,078
W
Heimdallr
 
Heimdallr
10,175
5,448
756
879
8,036
2,911
6,477
1,819
6,217
0
34,840
L
Fenrir
3,226
1,214
0
2,071
12,666
3,605
76
453
12,143
0
18,512
W
Sol
9,916
1,967
0
5,588
9,255
3,191
4,457
2,753
6,502
48,724
0
W
Izanami
Zacx12
Izanami
13,839
9,603
0
0
8,871
3,044
3,183
718
8,153
0
57,965
L
2,381
563
0
447
12,377
3,465
45
944
11,431
0
14,931
L
2,215
814
0
1,795
14,777
9,741
84
3,002
11,646
20,666
0
L
Baba Yaga
dutiful_bolt
Baba Yaga
5,742
263
0
1,435
9,401
2,935
688
4,338
5,063
45,381
0
L
Hachiman
the-Bad-Dog04
Hachiman
12,081
8,460
0
1,275
16,207
4,408
651
1,179
14,946
0
46,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,027
Gold Earned
49,438
251
Minions Killed
361
0
Camps Cleared
0
1,453,703
Distance Traveled
1,519,989
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,178
481
19
1
0
259,957
0
W
Bakasura
10,936
643
84
5
0
356,482
1
W
Heimdallr
9,495
559
61
4
0
285,518
0
L
Fenrir
7,417
436
32
2
0
340,817
1
W
Sol
10,022
590
96
6
0
312,160
0
W
Izanami
10,807
636
101
6
0
305,872
0
L
Odin
6,950
409
27
2
0
324,982
0
L
Ymir
7,847
462
33
2
0
254,224
2
L
Baba Yaga
8,867
522
90
5
0
300,332
0
L
Hachiman
8,946
526
69
4
0
233,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role