Player Matchup

Sun Wukong
Sun Wukong
HeardSubset3261
Sun Wukong
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 61L
1,431 Elo+
Solo
Hel
Hel
WC ATOMICBALZZZ
Hel
Level 136
God Stats
13W - 8L
1,511 SR
Queue Stats
508W - 509L
1,435 Elo+
Solo
Cupid
Cupid
freezeman
Cupid
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,305 Elo+
Solo
Odin
Odin
lIl Dark X lIl
Odin
Level 125
God Stats
7W - 11L
1,401 SR
Queue Stats
776W - 799L
1,411 Elo+
Solo
Tyr
Tyr
sweatbox90
Tyr
Level 124
God Stats
4W - 4L
1,307 SR
Queue Stats
126W - 131L
1,553 Elo+
Solo
Team Averages
Level 113
1,444 SR
1,427 Elo+

VS

Team Averages
Level 122
1,400 SR
1,464 Elo+
Awilix
Awilix
EndorsInquisitor
Awilix
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 147L
1,434 Elo+
Solo
Raijin
Raijin
ItsAColdCut
Raijin
Level 128
God Stats
1W - 2L
1,318 SR
Queue Stats
134W - 148L
1,485 Elo+
Solo
Nox
Nox
MuricanTaC0
Nox
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,453 Elo+
Solo
Agni
Agni
deadlyallie
Agni
Level 107
God Stats
0W - 2L
1,299 SR
Queue Stats
33W - 37L
1,466 Elo+
Solo
Ra
Ra
xGhost420Riderx
Ra
Level 158
God Stats
3W - 5L
1,384 SR
Queue Stats
456W - 447L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HeardSubset3261
Sun Wukong
19
3 / 2 / 13
11,976
630
11,424
18,535
18,693
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
6 / 2 / 16
12,759
672
16,787
22,193
11,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
freezeman
Cupid
20
5 / 4 / 18
12,919
680
18,725
19,097
8,360
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
5 / 2 / 18
12,692
668
13,943
20,980
22,584
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
11 / 4 / 12
13,041
686
18,945
24,754
27,303
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 7
10,541
555
12,682
19,326
9,713
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
20
5 / 7 / 4
12,638
665
20,265
19,781
10,191
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
5 / 4 / 5
12,398
653
12,314
16,607
7,315
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
2 / 7 / 8
11,837
623
21,493
13,797
5,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
0 / 4 / 8
10,579
557
12,748
15,883
14,769
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
45
30
Kills
13
14
Deaths
30
77
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
8
7
0.56
W
Sun Wukong
HeardSubset3261
Sun Wukong
3
2
13
4.75
L
Raijin
5
7
4
1
L
5
4
5
1.88
W
6
2
16
7
L
2
7
8
0.86
W
Cupid
freezeman
Cupid
5
4
18
3.5
W
5
2
18
7
W
11
4
12
4.25
L
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,824
Damage
79,502
105,559
Taken
85,394
88,111
Mitigated
47,310
67,002
Healing
33,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,682
5,666
1,137
2,158
19,326
9,713
0
2,780
16,546
0
22,646
W
Sun Wukong
HeardSubset3261
Sun Wukong
11,424
1,503
2,777
4,672
18,535
18,693
504
10,928
7,607
0
35,437
L
Raijin
20,265
2,319
1,806
5,169
19,781
10,191
0
1,891
17,890
43,925
0
L
12,314
1,180
3,229
3,045
16,607
7,315
0
4,547
12,060
25,634
0
W
16,787
315
22,619
12,850
22,193
11,171
1,144
14,261
7,932
32,283
0
L
21,493
814
1,924
2,466
13,797
5,322
0
3,156
10,641
42,703
0
W
Cupid
freezeman
Cupid
18,725
8,552
5,738
3,342
19,097
8,360
2,079
12,834
6,263
0
58,789
W
13,943
2,342
4,744
3,593
20,980
22,584
871
11,925
9,055
0
23,874
W
18,945
1,778
1,724
4,943
24,754
27,303
897
16,872
7,882
0
31,395
L
12,748
351
7,612
5,395
15,883
14,769
0
4,413
11,470
34,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,387
Gold Earned
57,993
197
Minions Killed
185
0
Camps Cleared
0
1,745,688
Distance Traveled
1,526,099
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,541
555
18
1
0
285,929
1
W
Sun Wukong
11,976
630
45
2
0
304,824
0
L
Raijin
12,638
665
46
2
0
263,872
0
L
Nox
12,398
653
41
2
0
318,873
1
W
Hel
12,759
672
27
1
0
406,400
0
L
Agni
11,837
623
35
2
0
323,461
2
W
Cupid
12,919
680
81
4
0
314,839
1
W
Odin
12,692
668
27
1
0
384,956
0
W
Tyr
13,041
686
17
1
0
334,669
1
L
Ra
10,579
557
45
2
0
333,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role