Player Matchup

Sol
Sol
 
Sol
Level 13
God Stats
4W - 0L
1,780 SR
Queue Stats
160W - 231L
1,035 Elo+
Solo
Izanami
Izanami
GodSlayerYukine
Izanami
Level 28
God Stats
11W - 10L
1,507 SR
Queue Stats
89W - 91L
1,246 Elo+
Solo
Baba Yaga
Baba Yaga
UnbentCrib98020
Baba Yaga
Level 27
God Stats
2W - 7L
1,500 SR
Queue Stats
119W - 140L
1,156 Elo+
Solo
Achilles
Achilles
buzzer_beatin0va
Achilles
Level 27
God Stats
9W - 11L
1,072 SR
Queue Stats
55W - 55L
1,211 Elo+
Solo
Pele
Pele
xZALFREDOxx
Pele
Level 13
God Stats
6W - 5L
1,505 SR
Queue Stats
9W - 10L
1,101 Elo+
Solo
Team Averages
Level 22
1,473 SR
1,150 Elo+

VS

Team Averages
Level 16
1,235 SR
1,100 Elo+
Da Ji
Da Ji
CyraxTG
Da Ji
Level 17
God Stats
8W - 7L
1,133 SR
Queue Stats
361W - 362L
1,055 Elo+
Party 1
Nemesis
Nemesis
KILLEMCAL
Nemesis
Level 16
God Stats
2W - 4L
1,233 SR
Queue Stats
21W - 35L
1,206 Elo+
Solo
Izanami
Izanami
ULTIMAT3S3NPAI
Izanami
Level 15
God Stats
62W - 48L
1,133 SR
Queue Stats
142W - 137L
956 Elo+
Party 1
Olorun
Olorun
dannny____007
Olorun
Level 24
God Stats
4W - 15L
1,175 SR
Queue Stats
109W - 137L
1,049 Elo+
Solo
Ymir
Ymir
xTrickzZy
Ymir
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 17L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 5 / 4
7,673
480
5,587
9,488
2,392
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
8 / 4 / 3
9,780
611
6,228
8,692
2,760
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
UnbentCrib98020
Baba Yaga
12
3 / 2 / 5
8,067
504
8,235
7,968
2,902
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 3 / 1
8,721
545
9,343
9,843
3,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
7 / 1 / 2
9,577
599
7,666
10,522
3,121
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CyraxTG
Da Ji
10
2 / 7 / 1
6,975
436
5,196
10,694
3,610
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
KILLEMCAL
Nemesis
12
5 / 7 / 1
8,124
508
7,598
13,101
5,206
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
3 / 3 / 4
7,845
490
7,168
7,129
1,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 3 / 1
6,740
421
1,075
6,766
2,218
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
12
5 / 4 / 4
8,315
520
6,127
12,033
6,034
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
24
Kills
15
15
Deaths
24
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
5
4
0.4
L
Da Ji
CyraxTG
Da Ji
2
7
1
0.36
W
8
4
3
2.38
L
Nemesis
KILLEMCAL
Nemesis
5
7
1
0.79
L
3
3
4
1.67
W
Baba Yaga
UnbentCrib98020
Baba Yaga
3
2
5
2.75
W
6
3
1
2.17
L
0
3
1
0.17
L
Ymir
5
4
4
1.75
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,059
Damage
27,164
46,513
Taken
49,723
14,799
Mitigated
19,063
13,294
Healing
6,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,587
983
0
3,297
9,488
2,392
1,068
2,509
6,979
36,309
0
L
Da Ji
CyraxTG
Da Ji
5,196
1,251
0
1,236
10,694
3,610
0
2,060
8,634
0
31,792
W
6,228
4,456
0
2,490
8,692
2,760
5,916
404
8,288
0
43,308
L
Nemesis
KILLEMCAL
Nemesis
7,598
4,381
0
1,457
13,101
5,206
347
1,628
11,473
0
37,103
L
7,168
5,916
0
810
7,129
1,995
497
2,389
4,740
0
36,645
W
Baba Yaga
UnbentCrib98020
Baba Yaga
8,235
697
0
2,289
7,968
2,902
1,469
1,797
6,171
30,046
0
W
9,343
2,715
486
2,540
9,843
3,624
573
2,069
7,774
0
36,497
L
1,075
555
0
1,114
6,766
2,218
0
1,370
5,396
29,829
0
L
Ymir
6,127
2,253
0
1,500
12,033
6,034
81
6,375
5,658
16,834
0
W
7,666
3,135
0
2,192
10,522
3,121
805
423
10,099
0
43,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,818
Gold Earned
37,999
298
Minions Killed
246
0
Camps Cleared
0
1,459,976
Distance Traveled
1,360,018
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,673
480
55
3
0
264,997
0
L
Da Ji
6,975
436
50
3
0
266,420
0
W
Izanami
9,780
611
83
5
0
285,954
5
L
Nemesis
8,124
508
57
4
0
288,248
0
L
Izanami
7,845
490
63
4
0
269,158
2
W
Baba Yaga
8,067
504
35
2
0
296,208
0
W
Achilles
8,721
545
57
4
0
324,105
2
L
Olorun
6,740
421
47
3
0
252,802
0
L
Ymir
8,315
520
29
2
0
283,390
1
W
Pele
9,577
599
68
4
0
288,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role