Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
EternalOptimus
Mulan
Level 141
God Stats
14W - 5L
1,651 SR
Queue Stats
158W - 122L
1,532 Elo+
Party 1
Ne Zha
Ne Zha
TyingAgate
Ne Zha
Level 99
God Stats
9W - 2L
1,828 SR
Queue Stats
52W - 30L
1,482 Elo+
Party 1
Team Averages
Level 116
1,660 SR
1,505 Elo+

VS

Team Averages
Level 59
1,464 SR
1,461 Elo+
Hel
Hel
 
Hel
Level 34
God Stats
4W - 5L
1,391 SR
Queue Stats
97W - 94L
1,441 Elo+
Solo
Rama
Rama
FallRodrigo27
Rama
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,472 Elo+
Party 2
Chaac
Chaac
IdeologicTato
Chaac
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 27L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 0 / 8
7,535
754
8,613
4,579
2,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
5 / 0 / 5
8,085
809
5,095
7,112
7,001
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
TyingAgate
Ne Zha
10
3 / 0 / 3
7,025
703
3,099
4,709
1,413
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
0 / 5 / 0
5,960
596
2,207
6,120
1,825
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 2 / 0
5,934
593
3,879
5,795
1,655
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 0
6,124
612
5,302
8,739
3,290
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
10
Kills
0
0
Deaths
10
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
8
6
L
Hel
 
Hel
0
5
0
0
W
5
0
5
7.5
L
0
2
0
0
L
0
3
0
0
W
Ne Zha
TyingAgate
Ne Zha
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,807
Damage
11,388
16,400
Taken
20,654
10,611
Mitigated
6,770
9,650
Healing
6,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,613
574
2,280
2,791
4,579
2,197
365
206
4,373
31,995
0
L
Hel
 
Hel
2,207
186
2,639
1,447
6,120
1,825
0
2,753
3,367
17,161
0
W
5,095
260
0
3,729
7,112
7,001
503
1,549
5,563
0
29,670
L
3,879
3,208
0
0
5,795
1,655
0
2,118
3,677
0
13,917
L
5,302
283
0
2,569
8,739
3,290
0
3,862
4,877
0
21,203
W
Ne Zha
TyingAgate
Ne Zha
3,099
342
0
850
4,709
1,413
690
478
4,231
0
16,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,645
Gold Earned
18,018
123
Minions Killed
99
0
Camps Cleared
0
609,751
Distance Traveled
537,005
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,535
754
56
6
0
188,242
2
L
Hel
5,960
596
29
3
0
161,490
2
W
Mulan
8,085
809
52
5
0
211,494
5
L
Rama
5,934
593
36
4
0
196,140
3
L
Chaac
6,124
612
34
3
0
179,375
2
W
Ne Zha
7,025
703
15
2
0
210,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role