Player Matchup

Merlin
Merlin
 
Merlin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
AllahMyGoats
Tyr
Level 36
God Stats
28W - 29L
1,400 SR
Queue Stats
69W - 65L
1,384 Elo+
Party 2
Aphrodite
Aphrodite
KyameronLeitch
Aphrodite
Level 97
God Stats
18W - 10L
1,623 SR
Queue Stats
286W - 268L
1,471 Elo+
Solo
Hera
Hera
R0CK3TT3
Hera
Level 97
God Stats
2W - 5L
1,431 SR
Queue Stats
69W - 72L
1,390 Elo+
Party 2
Izanami
Izanami
YoungSavvy18
Izanami
Level 87
God Stats
60W - 35L
1,702 SR
Queue Stats
525W - 483L
1,467 Elo+
Solo
Team Averages
Level 88
1,531 SR
1,442 Elo+

VS

Team Averages
Level 71
1,534 SR
1,389 Elo+
Thanatos
Thanatos
CushionyStorm62
Thanatos
Level 114
God Stats
12W - 12L
1,524 SR
Queue Stats
123W - 131L
1,403 Elo+
Party 3
Kukulkan
Kukulkan
EatenBube
Kukulkan
Level 88
God Stats
10W - 12L
1,609 SR
Queue Stats
103W - 100L
1,348 Elo+
Party 3
Chaac
Chaac
Rafear
Chaac
Level 75
God Stats
2W - 1L
1,815 SR
Queue Stats
39W - 22L
1,418 Elo+
Party 1
Fenrir
Fenrir
l Dabber l
Fenrir
Level 48
God Stats
3W - 3L
1,357 SR
Queue Stats
5W - 4L
1,407 Elo+
Party 1
Artemis
Artemis
ll Kyre ll
Artemis
Level 31
God Stats
4W - 7L
1,364 SR
Queue Stats
44W - 50L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 3 / 0
5,676
405
2,092
5,085
1,227
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
0 / 4 / 0
4,669
334
502
4,034
1,808
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
KyameronLeitch
Aphrodite
11
1 / 1 / 3
7,271
519
4,898
7,534
4,505
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
9
0 / 5 / 1
5,913
422
3,332
6,191
2,036
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
YoungSavvy18
Izanami
11
3 / 5 / 0
6,957
497
7,677
8,267
1,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
4 / 0 / 1
8,379
599
4,345
10,205
3,488
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
EatenBube
Kukulkan
15
5 / 0 / 2
9,247
661
5,651
5,604
2,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Rafear
Chaac
13
6 / 1 / 4
8,521
609
5,671
6,304
3,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
l Dabber l
Fenrir
11
0 / 1 / 7
7,135
510
2,828
6,033
3,198
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
ll Kyre ll
Artemis
11
3 / 3 / 4
6,713
480
3,967
6,917
2,075
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
18
18
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
0
0
L
0
4
0
0
W
Thanatos
4
0
1
4.5
W
Kukulkan
EatenBube
Kukulkan
5
0
2
6
L
Aphrodite
KyameronLeitch
Aphrodite
1
1
3
2.5
L
Hera
0
5
1
0.1
W
Chaac
Rafear
Chaac
6
1
4
8
L
Izanami
YoungSavvy18
Izanami
3
5
0
0.6
W
Fenrir
l Dabber l
Fenrir
0
1
7
3.5
W
Artemis
ll Kyre ll
Artemis
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,501
Damage
22,462
31,111
Taken
35,063
11,574
Mitigated
14,466
9,909
Healing
18,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,092
41
0
1,541
5,085
1,227
0
1,187
3,898
21,938
0
L
502
137
0
621
4,034
1,808
0
0
4,034
0
7,978
W
Thanatos
4,345
740
0
10,453
10,205
3,488
628
2,433
7,772
0
55,311
W
Kukulkan
EatenBube
Kukulkan
5,651
1,101
0
820
5,604
2,223
220
1,908
3,696
70,168
0
L
Aphrodite
KyameronLeitch
Aphrodite
4,898
814
898
4,447
7,534
4,505
292
370
7,164
31,671
0
L
Hera
3,332
1,255
0
181
6,191
2,036
0
2,520
3,671
21,925
0
W
Chaac
Rafear
Chaac
5,671
1,839
0
2,478
6,304
3,482
2,021
1,230
5,074
0
40,890
L
Izanami
YoungSavvy18
Izanami
7,677
6,109
250
1,971
8,267
1,998
975
1,574
6,693
0
39,914
W
Fenrir
l Dabber l
Fenrir
2,828
308
576
2,013
6,033
3,198
485
1,777
4,256
0
19,791
W
Artemis
ll Kyre ll
Artemis
3,967
1,444
0
2,268
6,917
2,075
706
2,974
3,943
0
23,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,486
Gold Earned
39,995
233
Minions Killed
384
0
Camps Cleared
0
998,550
Distance Traveled
1,267,418
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,676
405
43
3
0
222,298
2
L
Tyr
4,669
334
10
1
0
112,964
0
W
Thanatos
8,379
599
101
7
0
272,070
1
W
Kukulkan
9,247
661
143
10
0
263,765
1
L
Aphrodite
7,271
519
50
4
0
236,351
1
L
Hera
5,913
422
49
4
0
220,758
4
W
Chaac
8,521
609
81
6
0
267,726
4
L
Izanami
6,957
497
81
6
0
206,179
4
W
Fenrir
7,135
510
29
2
0
260,276
2
W
Artemis
6,713
480
30
2
0
203,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role