Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Lyuda_Shinryu_9
Baron Samedi
Level 106
God Stats
9W - 4L
1,455 SR
Queue Stats
100W - 118L
1,355 Elo+
Party 1
King Arthur
King Arthur
gamebeast291
King Arthur
Level 64
God Stats
4W - 7L
1,294 SR
Queue Stats
83W - 115L
1,283 Elo+
Party 1
Team Averages
Level 80
1,416 SR
1,379 Elo+

VS

Team Averages
Level 48
1,520 SR
1,444 Elo+
Merlin
Merlin
JSG ReUp
Merlin
Level 68
God Stats
31W - 23L
1,607 SR
Queue Stats
61W - 63L
1,492 Elo+
Solo
Izanami
Izanami
JWSulzer90
Izanami
Level 49
God Stats
23W - 31L
1,452 SR
Queue Stats
29W - 45L
1,340 Elo+
Solo
Achilles
Achilles
Luxkage
Achilles
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
5 / 3 / 7
10,592
757
13,810
11,697
3,759
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Lyuda_Shinryu_9
Baron Samedi
14
3 / 4 / 6
10,421
744
6,010
14,051
6,791
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
gamebeast291
King Arthur
13
4 / 5 / 2
10,668
762
3,311
11,464
6,260
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JSG ReUp
Merlin
14
6 / 6 / 3
9,946
710
18,367
11,771
3,987
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
JWSulzer90
Izanami
14
6 / 6 / 5
10,212
729
8,787
15,281
5,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Luxkage
Achilles
5
0 / 2 / 1
7,203
515
168
1,895
553
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
12
Kills
12
12
Deaths
14
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
3
7
2.83
L
Merlin
JSG ReUp
Merlin
6
6
3
1.25
L
Izanami
JWSulzer90
Izanami
6
6
5
1.42
L
Achilles
Luxkage
Achilles
0
2
1
0.25
W
Baron Samedi
Lyuda_Shinryu_9
Baron Samedi
3
4
6
1.5
W
King Arthur
gamebeast291
King Arthur
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,131
Damage
27,322
37,212
Taken
28,947
16,810
Mitigated
10,233
12,288
Healing
2,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
13,810
6,911
0
4,156
11,697
3,759
2,394
6,447
5,250
0
51,437
L
Merlin
JSG ReUp
Merlin
18,367
456
489
1,912
11,771
3,987
360
2,752
9,019
56,741
0
L
Izanami
JWSulzer90
Izanami
8,787
6,501
0
495
15,281
5,693
1,223
3,015
12,266
0
42,008
L
Achilles
Luxkage
Achilles
168
168
0
0
1,895
553
0
271
1,624
0
970
W
Baron Samedi
Lyuda_Shinryu_9
Baron Samedi
6,010
787
485
6,336
14,051
6,791
928
7,046
7,005
45,406
0
W
King Arthur
gamebeast291
King Arthur
3,311
872
0
1,311
11,464
6,260
89
5,026
6,438
0
20,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,681
Gold Earned
27,361
169
Minions Killed
143
0
Camps Cleared
0
682,477
Distance Traveled
469,412
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,592
757
60
4
0
238,160
1
L
Merlin
9,946
710
62
4
0
202,823
1
L
Izanami
10,212
729
79
6
0
214,919
0
L
Achilles
7,203
515
2
0
0
51,670
1
W
Baron Samedi
10,421
744
76
5
0
200,230
0
W
King Arthur
10,668
762
33
2
0
244,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role