Player Matchup

Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ExtrinsicPenguin
Rama
Level 129
God Stats
3W - 3L
1,275 SR
Queue Stats
286W - 285L
1,420 Elo+
Party 3
Hel
Hel
FC Fever
Hel
Level 117
God Stats
3W - 1L
1,727 SR
Queue Stats
125W - 134L
1,401 Elo+
Party 4
Zhong Kui
Zhong Kui
FourTeaFive
Zhong Kui
Level 108
God Stats
4W - 1L
1,836 SR
Queue Stats
204W - 209L
1,414 Elo+
Party 4
Bellona
Bellona
Gemischtrassig
Bellona
Level 107
God Stats
7W - 6L
1,504 SR
Queue Stats
197W - 190L
1,402 Elo+
Party 3
Team Averages
Level 114
1,569 SR
1,427 Elo+

VS

Team Averages
Level 116
1,491 SR
1,417 Elo+
Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
CanadianMayhem
Hou Yi
Level 152
God Stats
12W - 12L
1,535 SR
Queue Stats
350W - 360L
1,414 Elo+
Party 2
Olorun
Olorun
Luxxim
Olorun
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,440 Elo+
Solo
Kukulkan
Kukulkan
xCrazyAboutCyle
Kukulkan
Level 116
God Stats
1W - 2L
1,376 SR
Queue Stats
107W - 106L
1,360 Elo+
Party 1
Artio
Artio
xMadAboutMads
Artio
Level 79
God Stats
4W - 5L
1,547 SR
Queue Stats
94W - 98L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
2 / 4 / 9
9,610
739
13,991
14,620
6,551
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 1 / 8
10,008
770
8,258
8,534
3,685
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 2 / 9
9,480
729
2,770
10,338
5,527
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
FourTeaFive
Zhong Kui
18
4 / 2 / 9
10,699
823
16,970
21,034
21,975
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 5 / 4
10,397
800
14,543
15,699
13,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
5 / 5 / 5
9,691
745
14,100
14,539
8,559
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
3 / 5 / 8
9,879
760
15,866
15,084
7,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
Luxxim
Olorun
7
1 / 1 / 0
7,297
561
596
2,086
691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Kukulkan
19
3 / 2 / 10
10,305
793
16,841
11,660
5,596
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 4 / 10
10,082
776
10,112
20,987
15,239
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
47
17
Kills
14
14
Deaths
17
39
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
4
9
1.63
L
Bellona
 
Bellona
5
5
5
1.5
L
3
5
8
1.4
W
3
1
8
7
W
1
2
9
2.75
W
Zhong Kui
FourTeaFive
Zhong Kui
4
2
9
4.25
W
7
5
4
1.8
L
Olorun
Luxxim
Olorun
1
1
0
1
L
Kukulkan
3
2
10
4
L
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,532
Damage
57,515
70,225
Taken
64,356
50,906
Mitigated
37,513
43,870
Healing
31,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,991
8,701
1,131
1,673
14,620
6,551
2,175
5,945
8,675
120
33,385
L
Bellona
 
Bellona
14,100
3,642
1,777
3,283
14,539
8,559
768
4,646
9,893
0
19,781
L
15,866
9,554
1,067
4,030
15,084
7,428
1,833
4,129
10,955
0
33,300
W
8,258
6,553
1,175
2,405
8,534
3,685
1,847
2,575
5,959
0
21,003
W
2,770
512
22,643
6,965
10,338
5,527
284
5,058
5,280
4,438
0
W
Zhong Kui
FourTeaFive
Zhong Kui
16,970
1,596
1,459
4,314
21,034
21,975
535
8,121
12,913
34,582
0
W
14,543
5,101
229
1,876
15,699
13,168
364
5,850
9,849
1,158
27,070
L
Olorun
Luxxim
Olorun
596
338
0
324
2,086
691
0
1,130
956
3,327
0
L
Kukulkan
16,841
3,259
2,963
4,750
11,660
5,596
756
4,001
7,659
40,920
0
L
10,112
1,578
5,212
7,933
20,987
15,239
208
6,484
14,503
15,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,194
Gold Earned
47,254
132
Minions Killed
116
0
Camps Cleared
0
1,029,172
Distance Traveled
927,859
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,610
739
29
2
0
180,456
0
L
Bellona
9,691
745
10
1
0
233,785
1
L
Hou Yi
9,879
760
39
3
0
178,952
0
W
Rama
10,008
770
26
2
0
188,174
0
W
Hel
9,480
729
7
1
0
231,946
1
W
Zhong Kui
10,699
823
49
4
0
225,728
0
W
Bellona
10,397
800
21
2
0
202,868
0
L
Olorun
7,297
561
2
0
0
62,072
0
L
Kukulkan
10,305
793
59
5
0
204,920
1
L
Artio
10,082
776
6
0
0
248,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role