Player Matchup

Ra
Ra
saprwin
Ra
Level 146
God Stats
5W - 0L
1,500 SR
Queue Stats
179W - 131L
1,699 Elo+
Party 2
Nike
Nike
soyboibummer
Nike
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
214W - 155L
1,718 Elo+
Party 2
Fenrir
Fenrir
vikingarcana
Fenrir
Level 148
God Stats
5W - 3L
1,475 SR
Queue Stats
241W - 178L
1,715 Elo+
Party 2
Team Averages
Level 107
1,492 SR
1,710 Elo+

VS

Team Averages
Level 60
1,670 SR
1,572 Elo+
Bakasura
Bakasura
 
Bakasura
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
II Mr Luka II
Merlin
Level 28
God Stats
3W - 4L
1,928 SR
Queue Stats
6W - 17L
1,443 Elo+
Party 1
Nemesis
Nemesis
Zer A Monster00
Nemesis
Level 7
God Stats
2W - 2L
1,583 SR
Queue Stats
2W - 3L
1,773 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 0 / 3
11,853
847
12,422
9,856
3,964
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 14
9,489
678
6,059
8,833
5,104
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
13
3 / 1 / 13
10,167
726
8,488
10,735
4,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
1 / 7 / 0
8,545
610
7,691
12,958
4,353
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 4 / 1
8,659
619
7,783
7,874
2,414
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 8 / 2
8,504
607
5,625
13,390
5,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
19
Kills
3
3
Deaths
19
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
7
0
0.14
L
1
4
1
0.38
L
1
8
2
0.25
W
15
0
3
16.5
W
1
2
14
4
W
Fenrir
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,969
Damage
21,099
29,424
Taken
34,222
13,339
Mitigated
12,604
12,003
Healing
5,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
7,691
5,075
0
2,522
12,958
4,353
0
4,944
8,014
0
36,575
L
7,783
564
0
2,259
7,874
2,414
0
2,963
4,911
49,585
0
L
5,625
1,628
0
409
13,390
5,837
0
4,626
8,764
0
14,266
W
12,422
550
3,197
5,741
9,856
3,964
620
2,898
6,204
84,486
0
W
6,059
926
0
562
8,833
5,104
748
2,119
6,104
0
18,097
W
Fenrir
8,488
2,522
0
2,503
10,735
4,271
1,183
2,864
7,391
0
31,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,509
Gold Earned
25,708
191
Minions Killed
153
0
Camps Cleared
0
875,885
Distance Traveled
688,991
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,545
610
60
4
0
249,717
0
L
Merlin
8,659
619
78
6
0
211,904
3
L
Nemesis
8,504
607
15
1
0
227,370
2
W
Ra
11,853
847
115
8
0
325,766
1
W
Nike
9,489
678
34
2
0
266,213
2
W
Fenrir
10,167
726
42
3
0
283,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role