Player Matchup

Janus
Janus
 
Janus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
AlliedLeaf59
Anubis
Level 18
God Stats
13W - 4L
1,965 SR
Queue Stats
32W - 25L
1,730 Elo+
Party 1
Neith
Neith
Gollum904
Neith
Level 16
God Stats
1W - 2L
1,605 SR
Queue Stats
115W - 109L
1,184 Elo+
Party 1
Hun Batz
Hun Batz
ManuelCristobal
Hun Batz
Level 16
God Stats
10W - 3L
1,484 SR
Queue Stats
86W - 63L
1,530 Elo+
Party 3
Horus
Horus
karotee
Horus
Level 29
God Stats
3W - 3L
1,384 SR
Queue Stats
164W - 141L
1,539 Elo+
Solo
Team Averages
Level 24
1,588 SR
1,496 Elo+

VS

Team Averages
Level 21
1,459 SR
1,509 Elo+
Anubis
Anubis
ALVARO1316M
Anubis
Level 20
God Stats
1W - 4L
1,500 SR
Queue Stats
81W - 82L
1,467 Elo+
Solo
King Arthur
King Arthur
DMDVe
King Arthur
Level 22
God Stats
0W - 2L
1,231 SR
Queue Stats
13W - 11L
1,540 Elo+
Solo
Ullr
Ullr
Fatninjaxx
Ullr
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 13L
1,507 Elo+
Party 2
Nemesis
Nemesis
SpadeTheGOAT
Nemesis
Level 28
God Stats
22W - 20L
1,564 SR
Queue Stats
94W - 97L
1,428 Elo+
Solo
Ares
Ares
mTgoony
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
5
1 / 0 / 0
3,623
604
868
1,203
208
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
7
3 / 0 / 0
4,547
758
2,925
1,459
494
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Gollum904
Neith
5
0 / 0 / 0
3,324
554
1,812
1,368
363
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
5
0 / 1 / 2
3,641
607
1,081
2,804
634
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Horus
karotee
Horus
5
1 / 0 / 0
3,476
579
1,016
3,327
1,212
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
1
0 / 0 / 0
2,604
434
0
0
0
King Arthur
DMDVe
King Arthur
5
0 / 3 / 0
3,117
520
909
4,546
1,900
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

4
0 / 1 / 0
3,066
511
1,205
2,124
424
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Boots

Boots

+6%
Movement Speed

Nemesis
SpadeTheGOAT
Nemesis
5
1 / 1 / 0
3,676
613
1,780
3,158
779
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
mTgoony
Ares
4
0 / 0 / 0
3,049
508
1,236
2,494
791
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
5
Kills
1
1
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
0
1
L
Anubis
0
0
0
0
W
Anubis
3
0
0
3
L
King Arthur
DMDVe
King Arthur
0
3
0
0
L
0
1
0
0
W
Neith
Gollum904
Neith
0
0
0
0
W
Hun Batz
0
1
2
1
L
Nemesis
SpadeTheGOAT
Nemesis
1
1
0
1
W
Horus
karotee
Horus
1
0
0
1
L
Ares
mTgoony
Ares
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,702
Damage
5,130
10,161
Taken
12,322
2,911
Mitigated
3,894
4,598
Healing
4,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
868
218
0
380
1,203
208
455
0
1,203
11,244
0
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
2,925
700
0
813
1,459
494
198
0
1,459
16,897
0
L
King Arthur
DMDVe
King Arthur
909
182
0
1,440
4,546
1,900
0
2,925
1,621
0
9,073
L
1,205
826
0
750
2,124
424
0
0
2,124
0
8,457
W
Neith
Gollum904
Neith
1,812
925
0
448
1,368
363
100
503
865
0
13,204
W
Hun Batz
1,081
454
0
969
2,804
634
0
32
2,772
0
12,018
L
Nemesis
SpadeTheGOAT
Nemesis
1,780
824
0
1,229
3,158
779
0
836
2,322
0
12,775
W
Horus
karotee
Horus
1,016
654
217
1,771
3,327
1,212
0
701
2,626
0
6,454
L
Ares
mTgoony
Ares
1,236
80
0
1,000
2,494
791
0
32
2,462
3,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,611
Gold Earned
15,512
119
Minions Killed
64
0
Camps Cleared
0
543,733
Distance Traveled
425,969
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,623
604
23
4
0
118,179
1
L
Anubis
2,604
434
0
0
0
0
0
W
Anubis
4,547
758
37
6
0
82,523
0
L
King Arthur
3,117
520
15
3
0
110,111
1
L
Ullr
3,066
511
17
3
0
93,523
0
W
Neith
3,324
554
27
5
0
106,191
2
W
Hun Batz
3,641
607
26
4
0
118,871
0
L
Nemesis
3,676
613
27
5
0
110,206
0
W
Horus
3,476
579
6
1
0
117,969
3
L
Ares
3,049
508
5
1
0
112,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role