Player Matchup

Chang'e
Chang'e
Ellewoods
Chang'e
Level 155
God Stats
16W - 11L
1,778 SR
Queue Stats
309W - 304L
1,648 Elo+
Solo
Sobek
Sobek
ReverendJackson
Sobek
Level 158
God Stats
4W - 3L
1,291 SR
Queue Stats
299W - 298L
1,585 Elo+
Solo
Ullr
Ullr
Wrayy
Ullr
Level 109
God Stats
3W - 1L
1,852 SR
Queue Stats
54W - 41L
1,687 Elo+
Party 1
Merlin
Merlin
broskinator7
Merlin
Level 152
God Stats
12W - 14L
1,504 SR
Queue Stats
491W - 467L
1,712 Elo+
Party 1
Osiris
Osiris
mud0
Osiris
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,878 Elo+
Solo
Team Averages
Level 132
1,585 SR
1,702 Elo+

VS

Team Averages
Level 135
1,588 SR
1,663 Elo+
Vamana
Vamana
Dusptan18
Vamana
Level 107
God Stats
1W - 1L
1,767 SR
Queue Stats
91W - 78L
1,646 Elo+
Solo
Cerberus
Cerberus
Menfistofeles
Cerberus
Level 147
God Stats
0W - 2L
1,649 SR
Queue Stats
51W - 28L
1,723 Elo+
Solo
Skadi
Skadi
Metalboom
Skadi
Level 117
God Stats
6W - 5L
1,547 SR
Queue Stats
59W - 67L
1,684 Elo+
Party 2
Mercury
Mercury
WHITExDEATH175
Mercury
Level 147
God Stats
1W - 2L
1,378 SR
Queue Stats
52W - 46L
1,601 Elo+
Party 2
Discordia
Discordia
hofinfeffer
Discordia
Level 156
God Stats
2W - 1L
1,601 SR
Queue Stats
162W - 150L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ellewoods
Chang'e
20
6 / 6 / 12
16,566
534
15,625
22,111
14,728
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 4 / 18
17,130
553
18,974
40,872
56,165
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
Wrayy
Ullr
20
14 / 7 / 15
17,763
573
31,742
30,737
14,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
20
4 / 5 / 8
16,065
518
15,081
16,798
7,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
mud0
Osiris
20
3 / 5 / 6
16,100
519
18,011
32,613
41,103
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dusptan18
Vamana
20
8 / 3 / 7
16,177
522
30,148
31,595
43,437
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
Menfistofeles
Cerberus
18
1 / 11 / 9
13,171
425
19,510
31,600
34,196
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
Metalboom
Skadi
19
1 / 12 / 4
13,280
428
10,572
19,244
6,059
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
10 / 5 / 8
16,266
525
18,989
22,067
7,993
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
hofinfeffer
Discordia
20
6 / 5 / 9
14,410
465
22,364
16,902
5,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
63
36
Kills
26
27
Deaths
36
59
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Vamana
Dusptan18
Vamana
8
3
7
3.83
W
Chang'e
Ellewoods
Chang'e
6
6
12
2
L
Cerberus
Menfistofeles
Cerberus
1
11
9
0.5
L
Skadi
Metalboom
Skadi
1
12
4
0.25
W
9
4
18
4.5
L
10
5
8
2.8
W
Ullr
Wrayy
Ullr
14
7
15
3.07
W
Merlin
4
5
8
1.6
L
Discordia
hofinfeffer
Discordia
6
5
9
2.1
W
Osiris
mud0
Osiris
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,433
Damage
101,583
143,131
Taken
121,408
133,744
Mitigated
97,593
55,555
Healing
20,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Dusptan18
Vamana
30,148
12,797
0
11,418
31,595
43,437
427
9,221
22,374
14,440
117,034
W
Chang'e
Ellewoods
Chang'e
15,625
826
6,064
9,146
22,111
14,728
783
6,959
15,152
114,368
0
L
Cerberus
Menfistofeles
Cerberus
19,510
593
0
4,295
31,600
34,196
0
13,497
18,103
68,712
0
L
Skadi
Metalboom
Skadi
10,572
3,903
0
430
19,244
6,059
708
9,084
10,160
0
94,136
W
18,974
1,792
0
11,121
40,872
56,165
537
8,601
30,514
62,313
0
L
18,989
8,645
0
3,892
22,067
7,993
0
9,824
12,243
0
116,513
W
Ullr
Wrayy
Ullr
31,742
13,889
0
13,061
30,737
14,309
7,022
14,266
16,471
0
130,810
W
Merlin
15,081
235
0
2,607
16,798
7,439
779
5,688
11,110
125,522
0
L
Discordia
hofinfeffer
Discordia
22,364
996
0
490
16,902
5,908
0
9,050
7,852
109,258
0
W
Osiris
mud0
Osiris
18,011
6,119
0
13,556
32,613
41,103
534
11,054
21,559
0
117,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,624
Gold Earned
73,304
753
Minions Killed
799
0
Camps Cleared
0
2,827,232
Distance Traveled
2,945,150
36
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
16,177
522
198
6
0
603,141
6
W
Chang'e
16,566
534
161
5
0
578,911
6
L
Cerberus
13,171
425
107
3
0
577,688
20
L
Skadi
13,280
428
159
5
0
539,165
5
W
Sobek
17,130
553
48
2
0
631,481
4
L
Mercury
16,266
525
167
5
0
672,260
6
W
Ullr
17,763
573
177
6
0
553,605
6
W
Merlin
16,065
518
200
6
0
487,645
10
L
Discordia
14,410
465
168
5
0
552,896
5
W
Osiris
16,100
519
167
5
0
575,590
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role