Player Matchup

Hel
Hel
Kakendasot
Hel
Level 15
God Stats
0W - 4L
1,337 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 2
Ullr
Ullr
Squirtis2196
Ullr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 2
Ares
Ares
thedoctor1323
Ares
Level 12
God Stats
1W - 1L
1,276 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 17
1,371 SR
1,500 Elo+

VS

Team Averages
Level 33
1,590 SR
1,445 Elo+
Cerberus
Cerberus
Biokuryu
Cerberus
Level 67
God Stats
13W - 9L
1,735 SR
Queue Stats
159W - 179L
1,361 Elo+
Party 1
Merlin
Merlin
KyD_FrostXL
Merlin
Level 25
God Stats
44W - 39L
1,535 SR
Queue Stats
44W - 39L
1,453 Elo+
Party 1
Set
Set
Pastrami_15
Set
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
8,167
583
2,426
9,979
2,543
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 7 / 1
8,621
616
7,454
12,848
5,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 6 / 3
8,662
619
1,849
17,108
11,896
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Biokuryu
Cerberus
13
4 / 0 / 11
10,139
724
8,204
10,084
4,338
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
14
8 / 0 / 8
10,595
757
12,331
1,773
565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
6 / 4 / 9
10,293
735
7,556
8,991
3,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
3
Kills
18
18
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Biokuryu
Cerberus
4
0
11
9.5
L
1
5
2
0.4
W
Merlin
8
0
8
12
W
6
4
9
2.63
L
2
7
1
0.36
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,729
Damage
28,091
39,935
Taken
20,848
19,859
Mitigated
8,571
6,612
Healing
7,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Biokuryu
Cerberus
8,204
556
716
5,552
10,084
4,338
1,269
1,528
8,556
39,245
0
L
2,426
830
3,920
1,857
9,979
2,543
0
6,169
3,810
30,143
0
W
Merlin
12,331
255
0
0
1,773
565
1,172
641
1,132
51,041
0
W
7,556
3,103
0
1,010
8,991
3,668
468
2,314
6,677
0
21,307
L
7,454
3,946
237
598
12,848
5,420
0
5,439
7,409
0
27,699
L
1,849
550
0
0
17,108
11,896
0
8,952
8,156
11,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,450
Gold Earned
31,027
101
Minions Killed
169
0
Camps Cleared
0
637,618
Distance Traveled
723,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,139
724
74
5
0
255,730
0
L
Hel
8,167
583
40
3
0
208,412
0
W
Merlin
10,595
757
63
5
0
233,025
0
W
Set
10,293
735
32
2
0
234,512
0
L
Ullr
8,621
616
40
3
0
198,188
0
L
Ares
8,662
619
21
2
0
231,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role