Player Matchup

Vamana
Vamana
Internal Son
Vamana
Level 19
God Stats
10W - 4L
1,290 SR
Queue Stats
11W - 5L
1,033 Elo+
Solo
Bacchus
Bacchus
Neku310
Bacchus
Level 13
God Stats
6W - 4L
1,504 SR
Queue Stats
16W - 17L
1,004 Elo+
Solo
Baba Yaga
Baba Yaga
SoulxTXx
Baba Yaga
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 53L
1,098 Elo+
Solo
Medusa
Medusa
ViictoriaAve
Medusa
Level 21
God Stats
40W - 48L
1,411 SR
Queue Stats
57W - 78L
1,300 Elo+
Solo
Odin
Odin
hernandezjurguen
Odin
Level 15
God Stats
3W - 4L
1,461 SR
Queue Stats
45W - 39L
1,084 Elo+
Solo
Team Averages
Level 17
1,433 SR
1,104 Elo+

VS

Team Averages
Level 16
1,477 SR
1,044 Elo+
Achilles
Achilles
Cortisone-10
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 26L
1,260 Elo+
Solo
Pele
Pele
DarthLordZelgius
Pele
Level 27
God Stats
18W - 14L
1,386 SR
Queue Stats
88W - 88L
1,135 Elo+
Solo
Vamana
Vamana
GSB MallyG12
Vamana
Level 15
God Stats
1W - 11L
1,500 SR
Queue Stats
67W - 76L
1,043 Elo+
Party 1
Set
Set
Nightboy769
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
891 Elo+
Party 1
Anhur
Anhur
Nightmonster710
Anhur
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 58L
891 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
10 / 2 / 16
16,233
1,015
32,237
23,223
15,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
Neku310
Bacchus
20
11 / 3 / 19
17,420
1,089
23,698
19,072
25,126
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
SoulxTXx
Baba Yaga
20
4 / 5 / 20
14,786
924
14,730
15,249
6,568
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
20
9 / 8 / 15
14,898
931
29,145
21,126
9,700
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
6 / 9 / 23
15,425
964
18,676
23,098
28,114
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

146

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cortisone-10
Achilles
20
5 / 4 / 11
15,163
948
17,970
28,061
39,334
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
20 / 11 / 2
20,024
1,252
52,583
36,323
13,021
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Vamana
20
2 / 2 / 11
13,951
872
9,315
20,373
21,367
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 11 / 9
13,111
819
5,548
22,984
9,238
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
0 / 12 / 17
14,186
887
9,369
25,010
9,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
77
40
Kills
27
27
Deaths
40
93
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Achilles
Cortisone-10
Achilles
5
4
11
2.63
L
20
11
2
1.91
L
Vamana
2
2
11
3.75
W
Vamana
10
2
16
9
W
Bacchus
Neku310
Bacchus
11
3
19
6.83
L
0
11
9
0.41
L
0
12
17
0.71
W
Baba Yaga
SoulxTXx
Baba Yaga
4
5
20
2.8
W
Medusa
9
8
15
2.06
W
6
9
23
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,486
Damage
94,785
101,768
Taken
132,751
85,450
Mitigated
92,369
15,155
Healing
22,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Cortisone-10
Achilles
17,970
7,108
0
5,220
28,061
39,334
0
8,732
19,329
0
32,333
L
52,583
35,193
0
12,923
36,323
13,021
0
10,853
25,470
0
89,750
L
Vamana
9,315
4,320
0
3,496
20,373
21,367
0
5,443
14,930
0
27,556
W
Vamana
32,237
18,121
0
5,676
23,223
15,942
0
0
23,223
0
77,312
W
Bacchus
Neku310
Bacchus
23,698
4,376
0
2,561
19,072
25,126
0
0
19,072
37,299
0
L
5,548
2,391
0
385
22,984
9,238
0
4,693
18,291
0
24,218
L
9,369
2,700
0
0
25,010
9,409
0
8,707
16,303
0
26,548
W
Baba Yaga
SoulxTXx
Baba Yaga
14,730
2,578
365
3,583
15,249
6,568
0
0
15,249
28,259
0
W
Medusa
29,145
15,732
0
1,154
21,126
9,700
0
0
21,126
0
44,953
W
18,676
6,679
0
1,816
23,098
28,114
0
0
23,098
0
30,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,762
Gold Earned
76,435
247
Minions Killed
213
0
Camps Cleared
13
1,231,385
Distance Traveled
1,327,424
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
15,163
948
30
2
1
299,414
0
L
Pele
20,024
1,252
69
4
12
227,260
1
L
Vamana
13,951
872
41
3
0
272,399
2
W
Vamana
16,233
1,015
103
6
0
281,659
5
W
Bacchus
17,420
1,089
37
2
0
294,431
4
L
Set
13,111
819
50
3
0
263,521
0
L
Anhur
14,186
887
23
1
0
264,830
0
W
Baba Yaga
14,786
924
31
2
0
207,223
0
W
Medusa
14,898
931
40
3
0
200,965
0
W
Odin
15,425
964
36
2
0
247,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role