Player Matchup

Chaac
Chaac
Havoc Sparten
Chaac
Level 122
God Stats
1W - 1L
1,823 SR
Queue Stats
39W - 38L
1,482 Elo+
Party 1
Merlin
Merlin
VIVID Satan
Merlin
Level 159
God Stats
6W - 7L
1,583 SR
Queue Stats
210W - 162L
1,641 Elo+
Party 1
Nemesis
Nemesis
billgreeb
Nemesis
Level 86
God Stats
0W - 2L
1,451 SR
Queue Stats
16W - 21L
1,495 Elo+
Party 1
Team Averages
Level 122
1,619 SR
1,539 Elo+

VS

Team Averages
Level 119
1,509 SR
1,626 Elo+
Ah Puch
Ah Puch
Jc x 999
Ah Puch
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 92L
1,577 Elo+
Solo
Osiris
Osiris
Mafia4466
Osiris
Level 107
God Stats
4W - 3L
1,540 SR
Queue Stats
74W - 62L
1,646 Elo+
Party 2
Skadi
Skadi
MoDz xHuStL3r
Skadi
Level 105
God Stats
1W - 1L
1,486 SR
Queue Stats
111W - 79L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 9 / 8
19,467
590
23,481
41,887
40,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
20
11 / 6 / 9
22,495
682
39,766
28,712
13,663
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
billgreeb
Nemesis
20
5 / 7 / 13
19,823
601
13,788
33,635
47,204
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Jc x 999
Ah Puch
20
3 / 8 / 14
19,618
594
36,666
26,151
9,679
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
Mafia4466
Osiris
20
6 / 8 / 14
20,565
623
26,231
40,816
53,941
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
13 / 8 / 3
22,495
682
25,866
24,402
10,158
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
53
24
Kills
22
22
Deaths
24
30
Assists
31
Player
Kills
Deaths
Assists
KDA
L
8
9
8
1.33
W
Ah Puch
Jc x 999
Ah Puch
3
8
14
1.25
W
Osiris
Mafia4466
Osiris
6
8
14
1.63
W
13
8
3
1.81
L
Merlin
11
6
9
2.58
L
Nemesis
billgreeb
Nemesis
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,035
Damage
88,763
104,234
Taken
91,369
101,596
Mitigated
73,778
23,789
Healing
16,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,481
4,591
685
14,463
41,887
40,729
0
18,066
23,821
0
108,860
W
Ah Puch
Jc x 999
Ah Puch
36,666
1,389
0
3,345
26,151
9,679
544
13,534
12,617
138,911
0
W
Osiris
Mafia4466
Osiris
26,231
5,660
0
8,688
40,816
53,941
322
13,484
27,332
0
101,307
W
25,866
15,269
0
4,954
24,402
10,158
3,796
13,042
11,360
0
131,031
L
Merlin
39,766
577
0
2,686
28,712
13,663
380
6,314
22,398
254,386
0
L
Nemesis
billgreeb
Nemesis
13,788
3,412
0
5,955
33,635
47,204
310
12,854
20,781
0
60,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,785
Gold Earned
62,678
382
Minions Killed
341
0
Camps Cleared
0
1,586,784
Distance Traveled
1,667,524
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
19,467
590
83
3
0
494,591
4
W
Ah Puch
19,618
594
124
4
0
551,493
1
W
Osiris
20,565
623
85
3
0
574,428
6
W
Skadi
22,495
682
132
4
0
541,603
3
L
Merlin
22,495
682
229
7
0
557,524
1
L
Nemesis
19,823
601
70
2
0
534,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role