Player Matchup

Nemesis
Nemesis
ASourKush
Nemesis
Level 16
God Stats
2W - 0L
1,461 SR
Queue Stats
11W - 2L
1,723 Elo+
Party 1
Merlin
Merlin
Chilibr
Merlin
Level 22
God Stats
1W - 0L
1,469 SR
Queue Stats
11W - 3L
1,723 Elo+
Party 1
Artemis
Artemis
Guilimvx
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,696 Elo+
Party 1
Xing Tian
Xing Tian
Kaioop
Xing Tian
Level 87
God Stats
2W - 1L
1,813 SR
Queue Stats
14W - 5L
1,857 Elo+
Party 1
Da Ji
Da Ji
Xiborgue
Da Ji
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,692 Elo+
Party 1
Team Averages
Level 29
1,549 SR
1,738 Elo+

VS

Team Averages
Level 20
1,502 SR
1,259 Elo+
Fenrir
Fenrir
IgniteZD
Fenrir
Level 9
God Stats
2W - 5L
1,228 SR
Queue Stats
59W - 53L
1,161 Elo+
Solo
Agni
Agni
MachadxLHP
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,263 Elo+
Party 2
Hachiman
Hachiman
OL1V3IR4
Hachiman
Level 21
God Stats
3W - 5L
1,366 SR
Queue Stats
75W - 78L
1,349 Elo+
Party 2
Sun Wukong
Sun Wukong
Rey_Tucumano
Sun Wukong
Level 27
God Stats
16W - 7L
1,672 SR
Queue Stats
114W - 125L
1,182 Elo+
Solo
Loki
Loki
Woltzzz_
Loki
Level 23
God Stats
11W - 8L
1,745 SR
Queue Stats
70W - 65L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ASourKush
Nemesis
20
16 / 4 / 11
16,974
530
29,293
23,408
19,850
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Chilibr
Merlin
20
25 / 7 / 22
17,795
556
43,579
19,729
11,327
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Guilimvx
Artemis
20
13 / 8 / 19
15,531
485
27,563
18,228
8,544
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Xing Tian
Kaioop
Xing Tian
20
8 / 2 / 32
16,146
505
19,173
25,947
41,890
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
Xiborgue
Da Ji
20
6 / 10 / 10
14,263
446
9,130
22,026
11,930
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IgniteZD
Fenrir
20
6 / 15 / 5
14,139
442
10,577
29,528
12,722
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
9 / 18 / 9
14,225
445
21,086
29,931
10,190
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
OL1V3IR4
Hachiman
18
2 / 16 / 8
12,286
384
7,680
26,675
9,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Rey_Tucumano
Sun Wukong
20
8 / 9 / 4
15,665
490
16,773
38,650
37,501
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
20
4 / 11 / 10
15,011
469
11,601
27,635
10,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
65
68
Kills
29
31
Deaths
69
94
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ASourKush
Nemesis
16
4
11
5.38
W
Merlin
Chilibr
Merlin
25
7
22
5.14
W
Artemis
Guilimvx
Artemis
13
8
19
2.81
L
Fenrir
IgniteZD
Fenrir
6
15
5
0.57
W
Xing Tian
Kaioop
Xing Tian
8
2
32
12
L
9
18
9
0.75
L
Hachiman
OL1V3IR4
Hachiman
2
16
8
0.38
L
Sun Wukong
Rey_Tucumano
Sun Wukong
8
9
4
1.11
L
Loki
4
11
10
0.82
W
Da Ji
Xiborgue
Da Ji
6
10
10
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,738
Damage
67,717
109,338
Taken
152,419
93,541
Mitigated
80,253
13,954
Healing
15,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ASourKush
Nemesis
29,293
14,612
0
7,330
23,408
19,850
618
5,344
18,064
0
108,077
W
Merlin
Chilibr
Merlin
43,579
4,714
0
1,800
19,729
11,327
3,282
4,859
14,870
125,222
0
W
Artemis
Guilimvx
Artemis
27,563
21,489
0
1,300
18,228
8,544
2,182
5,159
13,069
0
71,680
L
Fenrir
IgniteZD
Fenrir
10,577
1,190
0
1,500
29,528
12,722
875
13,979
15,549
0
39,441
W
Xing Tian
Kaioop
Xing Tian
19,173
2,062
0
726
25,947
41,890
1,498
3,835
22,112
45,200
0
L
21,086
1,621
0
2,368
29,931
10,190
1,418
12,002
17,929
66,111
0
L
Hachiman
OL1V3IR4
Hachiman
7,680
2,916
0
42
26,675
9,833
1,159
15,878
10,708
0
47,247
L
Sun Wukong
Rey_Tucumano
Sun Wukong
16,773
2,964
0
7,161
38,650
37,501
747
11,060
27,590
0
93,472
L
Loki
11,601
4,830
0
3,973
27,635
10,007
672
9,833
17,802
0
79,534
W
Da Ji
Xiborgue
Da Ji
9,130
2,805
0
2,798
22,026
11,930
1,656
1,889
19,883
0
85,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,709
Gold Earned
71,326
519
Minions Killed
478
0
Camps Cleared
0
2,548,458
Distance Traveled
2,365,139
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,974
530
140
4
0
537,532
5
W
Merlin
17,795
556
157
5
0
570,097
0
W
Artemis
15,531
485
77
2
0
429,049
0
L
Fenrir
14,139
442
67
2
0
498,912
0
W
Xing Tian
16,146
505
34
1
0
579,552
12
L
Agni
14,225
445
102
3
0
446,461
2
L
Hachiman
12,286
384
68
2
0
419,236
6
L
Sun Wukong
15,665
490
120
4
0
552,226
4
L
Loki
15,011
469
121
4
0
448,304
1
W
Da Ji
14,263
446
111
3
0
432,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role