Player Matchup

Cerberus
Cerberus
Hargy
Cerberus
Level 122
God Stats
2W - 0L
1,596 SR
Queue Stats
33W - 31L
1,415 Elo+
Party 1
Anubis
Anubis
MASTERCH117F
Anubis
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 49L
1,367 Elo+
Party 1
Hachiman
Hachiman
Spida
Hachiman
Level 16
God Stats
6W - 15L
1,321 SR
Queue Stats
29W - 57L
1,397 Elo+
Party 1
Odin
Odin
TheCush
Odin
Level 60
God Stats
44W - 26L
1,601 SR
Queue Stats
422W - 371L
1,425 Elo+
Party 1
Fenrir
Fenrir
xBeastu
Fenrir
Level 80
God Stats
1W - 1L
1,829 SR
Queue Stats
52W - 44L
1,378 Elo+
Party 1
Team Averages
Level 72
1,570 SR
1,397 Elo+

VS

Team Averages
Level 106
1,577 SR
1,479 Elo+
Ares
Ares
ChodeMuncher
Ares
Level 87
God Stats
16W - 14L
1,625 SR
Queue Stats
122W - 117L
1,590 Elo+
Party 2
Sol
Sol
ColKobiashvili
Sol
Level 154
God Stats
10W - 10L
1,642 SR
Queue Stats
816W - 806L
1,560 Elo+
Party 3
Da Ji
Da Ji
Dripp Papii
Da Ji
Level 52
God Stats
3W - 1L
1,874 SR
Queue Stats
130W - 165L
1,242 Elo+
Party 2
Achilles
Achilles
Salchifla
Achilles
Level 101
God Stats
6W - 9L
1,385 SR
Queue Stats
49W - 50L
1,464 Elo+
Solo
Merlin
Merlin
aFrequentCamper
Merlin
Level 135
God Stats
39W - 42L
1,358 SR
Queue Stats
332W - 310L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hargy
Cerberus
16
4 / 0 / 11
10,291
490
7,371
11,062
10,375
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
16
3 / 2 / 8
10,698
509
6,895
6,508
2,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Spida
Hachiman
15
1 / 2 / 9
9,429
449
7,042
6,370
2,134
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
TheCush
Odin
16
8 / 1 / 6
10,821
515
9,338
12,144
11,584
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
xBeastu
Fenrir
17
5 / 2 / 5
11,482
547
8,266
15,204
6,219
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
7,821
372
2,038
6,631
5,335
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
1 / 3 / 2
10,384
494
8,271
10,280
3,058
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 6 / 4
9,126
435
3,755
11,763
4,348
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Salchifla
Achilles
12
1 / 8 / 2
8,855
422
7,344
17,964
15,421
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
5 / 2 / 1
11,212
534
9,321
6,908
2,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
21
Kills
7
7
Deaths
21
39
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
1
3
2
0.67
L
0
6
4
0.33
W
Cerberus
Hargy
Cerberus
4
0
11
9.5
W
Anubis
3
2
8
3.5
L
Achilles
Salchifla
Achilles
1
8
2
0.25
W
Hachiman
Spida
Hachiman
1
2
9
2.75
W
Odin
TheCush
Odin
8
1
6
11
L
5
2
1
2.75
W
Fenrir
xBeastu
Fenrir
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,912
Damage
30,729
51,288
Taken
53,546
32,967
Mitigated
30,864
20,460
Healing
12,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,038
0
0
452
6,631
5,335
11
1,877
4,754
12,490
0
L
8,271
1,865
0
4,799
10,280
3,058
1,492
3,205
7,075
84,137
0
L
3,755
244
0
3,110
11,763
4,348
0
2,722
9,041
0
54,840
W
Cerberus
Hargy
Cerberus
7,371
267
0
3,722
11,062
10,375
827
4,124
6,938
42,324
0
W
Anubis
6,895
573
0
2,549
6,508
2,655
2,248
3,283
3,225
64,676
0
L
Achilles
Salchifla
Achilles
7,344
2,000
0
2,373
17,964
15,421
0
4,842
13,122
0
38,683
W
Hachiman
Spida
Hachiman
7,042
4,070
0
1,150
6,370
2,134
2,437
4,220
2,150
0
49,527
W
Odin
TheCush
Odin
9,338
2,886
0
4,455
12,144
11,584
2,149
4,415
7,729
0
55,287
L
9,321
398
0
2,158
6,908
2,702
519
1,620
5,288
60,694
0
W
Fenrir
xBeastu
Fenrir
8,266
2,780
0
8,584
15,204
6,219
420
3,588
11,616
0
79,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,721
Gold Earned
47,398
488
Minions Killed
431
0
Camps Cleared
0
1,985,267
Distance Traveled
1,784,208
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,821
372
17
1
0
291,553
6
L
Sol
10,384
494
144
7
0
382,614
3
L
Da Ji
9,126
435
90
4
0
410,785
1
W
Cerberus
10,291
490
88
4
0
398,626
7
W
Anubis
10,698
509
104
5
0
352,464
2
L
Achilles
8,855
422
62
3
0
320,995
1
W
Hachiman
9,429
449
78
4
0
382,742
0
W
Odin
10,821
515
102
5
0
430,291
11
L
Merlin
11,212
534
118
6
0
378,261
5
W
Fenrir
11,482
547
116
6
0
421,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role