Player Matchup

Bacchus
Bacchus
AuTh3n7iK
Bacchus
Level 20
God Stats
7W - 3L
1,643 SR
Queue Stats
128W - 86L
1,503 Elo+
Party 1
Ah Puch
Ah Puch
EndlessGnat01
Ah Puch
Level 49
God Stats
19W - 11L
1,756 SR
Queue Stats
63W - 50L
1,627 Elo+
Solo
Horus
Horus
GODSFL4M3
Horus
Level 156
God Stats
8W - 11L
1,568 SR
Queue Stats
765W - 593L
1,640 Elo+
Party 1
Bastet
Bastet
TTBeezy
Bastet
Level 16
God Stats
6W - 2L
1,914 SR
Queue Stats
22W - 19L
1,498 Elo+
Party 1
Merlin
Merlin
cKz Triggamazin
Merlin
Level 160
God Stats
20W - 18L
1,633 SR
Queue Stats
806W - 396L
1,797 Elo+
Party 1
Team Averages
Level 80
1,703 SR
1,613 Elo+

VS

Team Averages
Level 104
1,522 SR
1,526 Elo+
Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Cireneg-Eman
Hades
Level 44
God Stats
6W - 8L
1,699 SR
Queue Stats
93W - 102L
1,589 Elo+
Solo
Horus
Horus
DrFranz
Horus
Level 143
God Stats
0W - 1L
1,346 SR
Queue Stats
36W - 40L
1,575 Elo+
Party 2
Geb
Geb
emmaa017
Geb
Level 129
God Stats
0W - 1L
1,566 SR
Queue Stats
25W - 27L
1,466 Elo+
Party 2
Anhur
Anhur
ragde130
Anhur
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 54L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AuTh3n7iK
Bacchus
19
0 / 1 / 14
11,868
848
6,678
8,612
7,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
20
3 / 2 / 14
12,743
910
20,401
5,389
2,025
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
GODSFL4M3
Horus
19
2 / 0 / 11
12,536
895
10,910
12,247
16,320
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
TTBeezy
Bastet
18
2 / 1 / 7
11,608
829
7,658
7,181
3,025
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
14 / 1 / 5
15,572
1,112
39,974
9,488
4,282
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

237

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
1 / 5 / 4
11,628
831
10,769
14,525
8,916
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
2 / 4 / 2
12,220
873
6,830
17,859
7,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
DrFranz
Horus
17
0 / 2 / 4
11,011
787
6,344
18,459
19,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 3 / 3
12,080
863
7,187
21,785
16,694
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
ragde130
Anhur
17
0 / 7 / 4
11,193
800
6,681
18,904
5,364
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
22
21
Kills
5
5
Deaths
21
51
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
5
4
0.6
W
Bacchus
AuTh3n7iK
Bacchus
0
1
14
7
L
2
4
2
0.75
L
Horus
DrFranz
Horus
0
2
4
1
W
Ah Puch
3
2
14
5
W
Horus
GODSFL4M3
Horus
2
0
11
7.5
W
Bastet
TTBeezy
Bastet
2
1
7
5.5
W
14
1
5
16.5
L
2
3
3
1.17
L
Anhur
ragde130
Anhur
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,621
Damage
37,811
42,917
Taken
91,532
33,041
Mitigated
58,355
8,772
Healing
8,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,769
2,213
0
950
14,525
8,916
0
7,616
6,909
0
20,252
W
Bacchus
AuTh3n7iK
Bacchus
6,678
481
0
0
8,612
7,389
0
2,748
5,864
14,973
0
L
6,830
337
1,360
2,152
17,859
7,775
0
15,430
2,429
43,601
0
L
Horus
DrFranz
Horus
6,344
2,722
1,219
2,334
18,459
19,606
0
12,696
5,763
119
17,210
W
Ah Puch
20,401
281
818
916
5,389
2,025
0
1,797
3,592
39,841
0
W
Horus
GODSFL4M3
Horus
10,910
5,168
1,876
5,162
12,247
16,320
0
4,160
8,087
0
26,566
W
Bastet
TTBeezy
Bastet
7,658
2,361
0
0
7,181
3,025
0
2,427
4,754
0
13,511
W
39,974
704
0
0
9,488
4,282
0
3,004
6,484
92,737
0
L
7,187
302
0
450
21,785
16,694
0
17,410
4,375
36,107
0
L
Anhur
ragde130
Anhur
6,681
2,742
0
0
18,904
5,364
0
13,901
5,003
0
22,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,327
Gold Earned
58,132
257
Minions Killed
252
6
Camps Cleared
7
1,336,396
Distance Traveled
1,231,335
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,628
831
21
2
2
252,762
0
W
Bacchus
11,868
848
21
2
0
285,592
0
L
Hades
12,220
873
101
7
3
233,126
0
L
Horus
11,011
787
21
2
0
247,997
0
W
Ah Puch
12,743
910
60
4
1
257,692
0
W
Horus
12,536
895
31
2
4
266,856
0
W
Bastet
11,608
829
9
1
0
266,259
0
W
Merlin
15,572
1,112
136
10
1
259,997
0
L
Geb
12,080
863
70
5
2
249,051
0
L
Anhur
11,193
800
39
3
0
248,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role