Player Matchup

Athena
Athena
 
Athena
Level 16
God Stats
3W - 3L
1,262 SR
Queue Stats
45W - 45L
1,023 Elo+
Party 3
Janus
Janus
 
Janus
Level 6
God Stats
0W - 5L
993 SR
Queue Stats
1W - 13L
730 Elo+
Party 3
Bellona
Bellona
 
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
768 Elo+
Solo
Arachne
Arachne
ABstartselect
Arachne
Level 14
God Stats
0W - 6L
1,038 SR
Queue Stats
2W - 13L
995 Elo+
Party 2
Kali
Kali
Nawbroski
Kali
Level 10
God Stats
1W - 7L
1,230 SR
Queue Stats
1W - 10L
952 Elo+
Party 2
Team Averages
Level 10
1,204 SR
894 Elo+

VS

Team Averages
Level 18
1,458 SR
945 Elo+
Ra
Ra
Alex_zander19
Ra
Level 26
God Stats
29W - 17L
1,486 SR
Queue Stats
148W - 130L
1,237 Elo+
Solo
Cerberus
Cerberus
MaxandXavy
Cerberus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 58L
1,146 Elo+
Solo
Nu Wa
Nu Wa
brunolavado
Nu Wa
Level 19
God Stats
12W - 12L
1,367 SR
Queue Stats
597W - 649L
1,184 Elo+
Solo
Kuzenbo
Kuzenbo
mr1_HeatFox
Kuzenbo
Level 10
God Stats
1W - 1L
1,439 SR
Queue Stats
39W - 41L
602 Elo+
Party 1
Medusa
Medusa
mr1rainbow
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 66L
555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
7 / 7 / 10
13,087
503
12,996
29,831
29,625
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
 
Janus
15
3 / 9 / 8
9,931
382
11,086
19,682
8,671
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
 
Bellona
5
0 / 2 / 2
7,100
273
128
5,580
1,709
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
20
15 / 11 / 9
13,312
512
20,338
26,332
9,456
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
17
3 / 12 / 10
11,638
448
10,313
20,301
7,199
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 14
14,427
555
22,789
13,745
8,583
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
MaxandXavy
Cerberus
18
14 / 5 / 11
13,374
514
11,005
19,470
13,953
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

18
10 / 9 / 14
12,782
492
21,909
17,253
5,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Kuzenbo
mr1_HeatFox
Kuzenbo
17
2 / 8 / 13
11,557
445
10,722
20,833
30,227
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
mr1rainbow
Medusa
13
2 / 6 / 11
10,199
392
14,598
15,611
5,867
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
104
28
Kills
41
41
Deaths
30
39
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
7
7
10
1.71
L
Janus
 
Janus
3
9
8
0.78
L
Bellona
 
Bellona
0
2
2
0.5
L
Arachne
15
11
9
1.77
W
13
2
14
10
W
Cerberus
MaxandXavy
Cerberus
14
5
11
3.9
L
Kali
3
12
10
0.67
W
10
9
14
1.89
W
Kuzenbo
mr1_HeatFox
Kuzenbo
2
8
13
1.06
W
Medusa
mr1rainbow
Medusa
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,861
Damage
81,023
101,726
Taken
86,912
56,660
Mitigated
64,445
10,566
Healing
17,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
12,996
3,448
306
1,257
29,831
29,625
363
18,920
10,911
43,942
0
L
Janus
 
Janus
11,086
573
0
806
19,682
8,671
25
11,269
8,413
43,991
0
L
Bellona
 
Bellona
128
0
0
130
5,580
1,709
0
5,012
568
0
1,629
L
Arachne
20,338
12,454
0
4,636
26,332
9,456
58
17,869
8,463
0
78,426
W
22,789
3,593
4,517
7,465
13,745
8,583
2,461
3,096
10,649
98,371
0
W
Cerberus
MaxandXavy
Cerberus
11,005
789
0
1,810
19,470
13,953
442
4,362
14,908
22,200
0
L
Kali
10,313
2,826
0
3,431
20,301
7,199
0
13,142
7,159
0
47,881
W
21,909
9,455
0
0
17,253
5,815
4,586
2,190
15,063
74,009
0
W
Kuzenbo
mr1_HeatFox
Kuzenbo
10,722
5,231
0
2,060
20,833
30,227
1,545
7,626
13,207
39,804
296
W
Medusa
mr1rainbow
Medusa
14,598
8,370
0
1,990
15,611
5,867
2,488
6,808
8,117
0
42,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,068
Gold Earned
62,339
284
Minions Killed
407
0
Camps Cleared
0
1,762,239
Distance Traveled
2,226,242
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
13,087
503
40
2
0
512,696
10
L
Janus
9,931
382
66
3
0
361,878
1
L
Bellona
7,100
273
2
0
0
32,928
0
L
Arachne
13,312
512
109
4
0
438,838
0
W
Ra
14,427
555
164
6
0
481,836
1
W
Cerberus
13,374
514
31
1
0
434,421
5
L
Kali
11,638
448
67
3
0
415,899
3
W
Nu Wa
12,782
492
106
4
0
342,285
0
W
Kuzenbo
11,557
445
62
2
0
455,019
0
W
Medusa
10,199
392
44
2
0
512,681
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role