Player Matchup

Cerberus
Cerberus
Critsmatter_meow
Cerberus
Level 25
God Stats
3W - 7L
1,260 SR
Queue Stats
16W - 26L
1,173 Elo+
Solo
Heimdallr
Heimdallr
Dan11lopez
Heimdallr
Level 19
God Stats
6W - 8L
1,271 SR
Queue Stats
11W - 16L
1,180 Elo+
Solo
Baron Samedi
Baron Samedi
Krouchy-Kun
Baron Samedi
Level 15
God Stats
2W - 8L
1,056 SR
Queue Stats
9W - 22L
1,139 Elo+
Solo
Da Ji
Da Ji
Rheigns
Da Ji
Level 16
God Stats
24W - 20L
1,563 SR
Queue Stats
75W - 87L
1,300 Elo+
Solo
Nemesis
Nemesis
x9Ashura9x
Nemesis
Level 16
God Stats
6W - 12L
1,355 SR
Queue Stats
109W - 81L
1,349 Elo+
Solo
Team Averages
Level 18
1,301 SR
1,228 Elo+

VS

Team Averages
Level 21
1,555 SR
1,285 Elo+
Medusa
Medusa
KillerMaster712
Medusa
Level 28
God Stats
49W - 27L
1,564 SR
Queue Stats
124W - 118L
1,351 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OneLastCaress13
Ah Muzen Cab
Level 18
God Stats
35W - 26L
1,480 SR
Queue Stats
69W - 54L
1,356 Elo+
Party 1
Olorun
Olorun
ball0utA_14
Olorun
Level 28
God Stats
7W - 3L
1,743 SR
Queue Stats
17W - 8L
1,374 Elo+
Solo
Ymir
Ymir
solidexsposure
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,040 Elo+
Solo
Merlin
Merlin
tymiller3028
Merlin
Level 15
God Stats
33W - 17L
1,489 SR
Queue Stats
34W - 17L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 13
15,648
978
18,252
47,727
63,607
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Heimdallr
Dan11lopez
Heimdallr
20
6 / 7 / 24
18,811
1,176
35,504
30,656
16,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Krouchy-Kun
Baron Samedi
15
0 / 0 / 0
10,190
637
0
0
0
Da Ji
Rheigns
Da Ji
20
7 / 8 / 15
16,866
1,054
18,918
25,417
12,700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
x9Ashura9x
Nemesis
20
21 / 6 / 8
19,706
1,232
42,402
26,977
12,795
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

19

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 18
15,649
978
22,239
14,104
6,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
OneLastCaress13
Ah Muzen Cab
20
5 / 6 / 22
16,456
1,029
22,084
23,706
15,221
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Olorun
20
10 / 6 / 16
17,742
1,109
32,786
25,128
20,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
2 / 14 / 18
15,912
995
10,129
36,237
46,224
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Merlin
20
8 / 7 / 19
16,880
1,055
33,458
21,941
9,376
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
123
39
Kills
30
30
Deaths
39
60
Assists
93
Player
Kills
Deaths
Assists
KDA
L
5
9
13
1.28
L
Heimdallr
Dan11lopez
Heimdallr
6
7
24
2.57
W
5
6
18
2.33
L
Baron Samedi
Krouchy-Kun
Baron Samedi
0
0
0
0
W
Ah Muzen Cab
OneLastCaress13
Ah Muzen Cab
5
6
22
2.67
L
Da Ji
Rheigns
Da Ji
7
8
15
1.81
W
Olorun
10
6
16
3
W
2
14
18
0.79
W
Merlin
8
7
19
2.5
L
Nemesis
x9Ashura9x
Nemesis
21
6
8
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,076
Damage
120,696
130,777
Taken
121,116
106,090
Mitigated
98,561
15,399
Healing
24,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,252
226
0
2,352
47,727
63,607
0
28,437
19,290
45,363
0
L
Heimdallr
Dan11lopez
Heimdallr
35,504
20,325
1,107
4,594
30,656
16,988
0
20,505
10,151
0
92,454
W
22,239
16,253
1,469
474
14,104
6,997
0
2,736
11,368
0
37,418
L
Baron Samedi
Krouchy-Kun
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
OneLastCaress13
Ah Muzen Cab
22,084
13,154
315
7,080
23,706
15,221
0
3,853
19,853
0
46,503
L
Da Ji
Rheigns
Da Ji
18,918
6,484
0
72
25,417
12,700
0
13,937
11,480
0
43,303
W
Olorun
32,786
18,734
3,308
5,035
25,128
20,743
0
3,342
21,786
68,682
0
W
10,129
1,976
139
1,231
36,237
46,224
0
6,334
29,903
33,682
0
W
Merlin
33,458
3,459
1,564
4,211
21,941
9,376
0
1,987
19,954
74,647
0
L
Nemesis
x9Ashura9x
Nemesis
42,402
32,419
0
7,274
26,977
12,795
0
13,494
13,483
0
62,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,221
Gold Earned
82,639
330
Minions Killed
320
12
Camps Cleared
3
1,171,514
Distance Traveled
1,312,884
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
15,648
978
50
3
0
273,284
0
L
Heimdallr
18,811
1,176
176
11
4
237,081
0
W
Medusa
15,649
978
43
3
2
205,475
0
L
Baron Samedi
10,190
637
0
0
0
0
0
W
Ah Muzen Cab
16,456
1,029
51
3
0
315,307
0
L
Da Ji
16,866
1,054
61
4
2
317,215
2
W
Olorun
17,742
1,109
93
6
1
308,543
0
W
Ymir
15,912
995
51
3
0
191,643
0
W
Merlin
16,880
1,055
82
5
0
291,916
1
L
Nemesis
19,706
1,232
43
3
6
343,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role