Player Matchup

Olorun
Olorun
OliveiraoDoWpp
Olorun
Level 22
God Stats
18W - 23L
1,507 SR
Queue Stats
209W - 286L
1,374 Elo+
Solo
Izanami
Izanami
Tulla77
Izanami
Level 26
God Stats
130W - 115L
1,413 SR
Queue Stats
619W - 626L
1,392 Elo+
Solo
Neith
Neith
ZoloJean
Neith
Level 10
God Stats
8W - 7L
1,524 SR
Queue Stats
13W - 14L
1,336 Elo+
Solo
Athena
Athena
k1nh001
Athena
Level 17
God Stats
5W - 6L
1,500 SR
Queue Stats
15W - 16L
1,369 Elo+
Solo
Fafnir
Fafnir
lo6icbomb
Fafnir
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 51L
1,294 Elo+
Solo
Team Averages
Level 18
1,489 SR
1,353 Elo+

VS

Team Averages
Level 22
1,350 SR
1,284 Elo+
Ao Kuang
Ao Kuang
Darxan077
Ao Kuang
Level 28
God Stats
4W - 4L
1,377 SR
Queue Stats
55W - 71L
1,260 Elo+
Party 1
Hel
Hel
Enryel04
Hel
Level 23
God Stats
2W - 2L
1,303 SR
Queue Stats
48W - 70L
1,265 Elo+
Party 1
Bellona
Bellona
GHOST-BR-06
Bellona
Level 17
God Stats
0W - 3L
1,303 SR
Queue Stats
49W - 78L
1,271 Elo+
Party 1
Thor
Thor
XxVini_MarolaxX
Thor
Level 17
God Stats
10W - 11L
1,463 SR
Queue Stats
21W - 25L
1,346 Elo+
Solo
Baron Samedi
Baron Samedi
ultraguga
Baron Samedi
Level 23
God Stats
6W - 8L
1,303 SR
Queue Stats
48W - 85L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 17
13,019
930
15,468
12,138
7,344
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Tulla77
Izanami
20
16 / 1 / 12
17,081
1,220
38,152
12,291
4,567
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
ZoloJean
Neith
20
7 / 3 / 15
14,526
1,038
23,135
10,835
4,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
k1nh001
Athena
19
5 / 3 / 15
13,163
940
13,253
16,860
10,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fafnir
lo6icbomb
Fafnir
19
0 / 5 / 14
13,054
932
7,048
17,990
18,490
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

250

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Darxan077
Ao Kuang
18
4 / 4 / 7
13,039
931
9,628
22,547
9,598
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
1 / 5 / 11
12,391
885
9,011
20,831
16,965
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
GHOST-BR-06
Bellona
19
2 / 5 / 11
12,814
915
14,680
19,845
12,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
2 / 9 / 6
12,108
865
7,726
18,050
9,381
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
ultraguga
Baron Samedi
18
6 / 8 / 4
13,605
972
19,856
26,140
11,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
54
31
Kills
15
15
Deaths
31
73
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Darxan077
Ao Kuang
4
4
7
1.88
L
1
5
11
1.3
L
Bellona
GHOST-BR-06
Bellona
2
5
11
1.5
W
3
3
17
3.83
W
Izanami
Tulla77
Izanami
16
1
12
22
L
2
9
6
0.56
W
Neith
ZoloJean
Neith
7
3
15
4.83
W
Athena
k1nh001
Athena
5
3
15
4.17
W
Fafnir
lo6icbomb
Fafnir
0
5
14
1.4
L
Baron Samedi
ultraguga
Baron Samedi
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,056
Damage
60,901
70,114
Taken
107,413
45,788
Mitigated
60,718
14,408
Healing
21,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Darxan077
Ao Kuang
9,628
1,554
0
1,656
22,547
9,598
0
5,914
16,633
27,847
0
L
9,011
1,194
7,605
4,119
20,831
16,965
0
5,881
14,950
18,480
0
L
Bellona
GHOST-BR-06
Bellona
14,680
2,819
0
579
19,845
12,857
0
5,747
14,098
0
37,809
W
15,468
6,543
1,874
2,289
12,138
7,344
0
6,674
5,464
26,063
0
W
Izanami
Tulla77
Izanami
38,152
31,107
0
5,739
12,291
4,567
0
8,274
4,017
0
99,315
L
7,726
1,151
0
0
18,050
9,381
0
6,825
11,225
0
14,768
W
Neith
ZoloJean
Neith
23,135
10,784
0
2,591
10,835
4,734
0
3,426
7,409
0
46,360
W
Athena
k1nh001
Athena
13,253
5,137
0
18
16,860
10,653
0
9,647
7,213
19,224
0
W
Fafnir
lo6icbomb
Fafnir
7,048
4,232
334
1,563
17,990
18,490
0
10,474
5,113
12,758
254
L
Baron Samedi
ultraguga
Baron Samedi
19,856
2,548
2,183
4,868
26,140
11,917
0
11,171
14,969
44,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,843
Gold Earned
63,957
260
Minions Killed
176
5
Camps Cleared
1
1,114,232
Distance Traveled
1,063,718
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,039
931
46
3
0
232,012
0
L
Hel
12,391
885
20
1
0
231,792
1
L
Bellona
12,814
915
41
3
1
234,016
0
W
Olorun
13,019
930
18
1
0
221,562
2
W
Izanami
17,081
1,220
150
11
1
225,550
0
L
Thor
12,108
865
13
1
0
159,985
2
W
Neith
14,526
1,038
69
5
4
223,744
1
W
Athena
13,163
940
16
1
0
253,925
0
W
Fafnir
13,054
932
7
1
0
189,451
0
L
Baron Samedi
13,605
972
56
4
0
205,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role