Player Matchup

Anubis
Anubis
DuskyChicken27
Anubis
Level 17
God Stats
7W - 5L
1,540 SR
Queue Stats
14W - 14L
1,333 Elo+
Party 3
Bellona
Bellona
Lansae
Bellona
Level 27
God Stats
13W - 3L
1,754 SR
Queue Stats
50W - 46L
1,299 Elo+
Party 3
Cerberus
Cerberus
RegicidePrime
Cerberus
Level 15
God Stats
8W - 0L
1,500 SR
Queue Stats
98W - 101L
1,389 Elo+
Solo
Merlin
Merlin
legendAndy0212
Merlin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,298 Elo+
Party 2
Bacchus
Bacchus
xBrixioz-
Bacchus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 18
1,559 SR
1,364 Elo+

VS

Team Averages
Level 21
1,453 SR
1,458 Elo+
Nu Wa
Nu Wa
Sg tulinpe
Nu Wa
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
613W - 648L
1,527 Elo+
Party 1
Nemesis
Nemesis
TheMakDaddy89
Nemesis
Level 27
God Stats
2W - 2L
1,278 SR
Queue Stats
107W - 88L
1,467 Elo+
Solo
Vulcan
Vulcan
YO_MAMA_2019
Vulcan
Level 26
God Stats
10W - 11L
1,486 SR
Queue Stats
113W - 128L
1,499 Elo+
Solo
Neith
Neith
crimsonX2278
Neith
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Ra
Ra
dodasurf
Ra
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 103L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
7,766
485
5,014
10,683
3,629
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bellona
Lansae
Bellona
14
2 / 4 / 1
8,775
548
4,578
10,639
7,452
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cerberus
RegicidePrime
Cerberus
12
3 / 2 / 0
8,729
546
3,127
8,457
2,596
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 5 / 0
7,231
452
3,562
7,830
2,259
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
xBrixioz-
Bacchus
12
1 / 3 / 3
7,755
485
2,873
7,301
5,619
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
1
0 / 0 / 0
4,479
280
0
240
75
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Nemesis
15
16 / 4 / 2
9,770
611
15,582
17,095
7,181
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
15
2 / 3 / 5
7,898
494
12,786
6,634
2,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
1 / 2 / 1
5,441
340
1,654
2,620
631
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
4,479
280
0
596
128

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
8
Kills
19
19
Deaths
9
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
5
2
0.6
W
Bellona
Lansae
Bellona
2
4
1
0.63
W
Cerberus
RegicidePrime
Cerberus
3
2
0
1.5
L
Nu Wa
0
0
0
0
L
Nemesis
16
4
2
4.25
L
Vulcan
2
3
5
1.5
L
1
2
1
0.75
L
0
0
0
0
W
0
5
0
0
W
Bacchus
xBrixioz-
Bacchus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,154
Damage
30,022
44,910
Taken
27,185
21,555
Mitigated
10,438
10,279
Healing
4,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,014
437
0
2,598
10,683
3,629
859
4,931
5,752
24,341
0
W
Bellona
Lansae
Bellona
4,578
2,045
0
1,990
10,639
7,452
2,165
2,143
8,496
0
48,369
W
Cerberus
RegicidePrime
Cerberus
3,127
432
121
1,575
8,457
2,596
1,613
1,541
6,631
26,126
0
L
Nu Wa
0
0
0
0
240
75
0
240
0
0
0
L
Nemesis
15,582
9,124
0
4,051
17,095
7,181
0
7,134
9,961
0
58,743
L
Vulcan
12,786
3,349
0
48
6,634
2,423
174
4,685
1,949
48,932
0
L
1,654
1,077
0
746
2,620
631
0
1,921
699
0
8,043
L
0
0
0
0
596
128
0
596
0
0
0
W
3,562
352
0
1,285
7,830
2,259
1,759
1,372
6,458
35,476
0
W
Bacchus
xBrixioz-
Bacchus
2,873
450
111
2,599
7,301
5,619
739
2,799
4,502
17,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,256
Gold Earned
32,067
269
Minions Killed
166
0
Camps Cleared
0
1,318,209
Distance Traveled
755,335
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,766
485
39
2
0
250,638
0
W
Bellona
8,775
548
87
5
0
284,552
4
W
Cerberus
8,729
546
45
3
0
253,352
0
L
Nu Wa
4,479
280
0
0
0
0
0
L
Nemesis
9,770
611
91
6
0
327,589
0
L
Vulcan
7,898
494
63
4
0
323,470
0
L
Neith
5,441
340
12
1
0
99,804
2
L
Ra
4,479
280
0
0
0
4,472
0
W
Merlin
7,231
452
67
4
0
252,041
0
W
Bacchus
7,755
485
31
2
0
277,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role