Player Matchup

Kali
Kali
AngelTakarai
Kali
Level 25
God Stats
3W - 2L
1,615 SR
Queue Stats
103W - 123L
1,254 Elo+
Party 1
Da Ji
Da Ji
REIVAX ZAID
Da Ji
Level 29
God Stats
11W - 7L
1,544 SR
Queue Stats
142W - 147L
1,315 Elo+
Party 1
Artio
Artio
Sea Sick Guy
Artio
Level 15
God Stats
0W - 2L
1,279 SR
Queue Stats
8W - 10L
1,277 Elo+
Party 3
Amaterasu
Amaterasu
TheSTDguy2874
Amaterasu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,235 Elo+
Party 3
Kukulkan
Kukulkan
jesus sandal155
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,235 Elo+
Party 3
Team Averages
Level 17
1,488 SR
1,263 Elo+

VS

Team Averages
Level 26
1,469 SR
1,461 Elo+
King Arthur
King Arthur
HeiHei_IsHere
King Arthur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Set
Set
XMostSlumpX2078
Set
Level 15
God Stats
11W - 11L
1,615 SR
Queue Stats
120W - 124L
1,461 Elo+
Party 2
Ra
Ra
Xx MostWoke xX
Ra
Level 26
God Stats
4W - 7L
1,341 SR
Queue Stats
141W - 165L
1,544 Elo+
Party 2
Ymir
Ymir
smaheu39
Ymir
Level 13
God Stats
2W - 2L
1,480 SR
Queue Stats
46W - 50L
1,458 Elo+
Party 2
Hera
Hera
xLotus Eater
Hera
Level 51
God Stats
18W - 14L
1,408 SR
Queue Stats
290W - 297L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
9,703
970
4,299
18,654
6,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
5 / 11 / 4
11,236
1,124
13,197
19,780
7,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 9 / 6
10,204
1,020
10,712
35,524
28,314
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Amaterasu
TheSTDguy2874
Amaterasu
15
1 / 11 / 5
9,527
953
6,873
25,108
21,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
14
0 / 10 / 2
8,859
886
7,647
11,855
4,149
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HeiHei_IsHere
King Arthur
18
11 / 1 / 15
12,010
1,201
16,350
9,304
6,415
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
13 / 2 / 14
12,073
1,207
18,086
9,990
4,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
7 / 3 / 26
12,003
1,200
21,747
10,190
3,800
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
19
4 / 2 / 25
11,040
1,104
16,687
14,096
5,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
10 / 1 / 20
12,386
1,239
26,973
6,724
2,521
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
145
9
Kills
45
46
Deaths
9
18
Assists
100
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
King Arthur
HeiHei_IsHere
King Arthur
11
1
15
18.5
L
5
11
4
0.64
L
1
9
6
0.44
L
Amaterasu
TheSTDguy2874
Amaterasu
1
11
5
0.32
W
13
2
14
10
W
7
3
26
6.67
L
Kukulkan
0
10
2
0.1
W
Ymir
4
2
25
8.25
W
10
1
20
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,728
Damage
99,843
110,921
Taken
50,304
68,212
Mitigated
23,007
9,108
Healing
17,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,299
2,216
0
487
18,654
6,774
0
11,069
7,585
0
16,915
W
King Arthur
HeiHei_IsHere
King Arthur
16,350
4,179
0
1,901
9,304
6,415
0
3,756
5,548
0
24,512
L
13,197
5,646
0
0
19,780
7,737
0
12,024
7,756
0
24,924
L
10,712
1,933
1,726
4,585
35,524
28,314
0
20,703
14,533
23,836
0
L
Amaterasu
TheSTDguy2874
Amaterasu
6,873
2,741
0
2,240
25,108
21,238
0
15,321
9,787
0
21,358
W
18,086
9,965
267
2,838
9,990
4,415
0
4,115
5,875
0
35,408
W
21,747
6,148
1,757
3,139
10,190
3,800
0
3,380
6,810
35,027
0
L
Kukulkan
7,647
2,770
0
70
11,855
4,149
0
6,290
5,565
23,964
0
W
Ymir
16,687
5,258
896
4,876
14,096
5,856
0
4,343
9,376
24,328
0
W
26,973
10,715
672
813
6,724
2,521
0
2,388
4,336
47,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,529
Gold Earned
59,512
131
Minions Killed
175
2
Camps Cleared
3
793,429
Distance Traveled
888,270
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,703
970
20
2
1
149,000
0
W
King Arthur
12,010
1,201
30
3
1
193,164
0
L
Da Ji
11,236
1,124
20
2
0
188,520
0
L
Artio
10,204
1,020
31
3
0
182,716
3
L
Amaterasu
9,527
953
20
2
0
171,073
1
W
Set
12,073
1,207
43
4
1
188,558
0
W
Ra
12,003
1,200
35
4
1
180,093
0
L
Kukulkan
8,859
886
40
4
1
102,120
1
W
Ymir
11,040
1,104
17
2
0
166,150
0
W
Hera
12,386
1,239
50
5
0
160,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role