Player Matchup

Kukulkan
Kukulkan
JVertz-
Kukulkan
Level 27
God Stats
29W - 28L
1,450 SR
Queue Stats
35W - 37L
1,218 Elo+
Solo
Guan Yu
Guan Yu
OnigiriSan2783
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 12L
787 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sbgsp500
Ah Muzen Cab
Level 15
God Stats
1W - 5L
1,268 SR
Queue Stats
2W - 6L
914 Elo+
Party 1
Team Averages
Level 20
1,406 SR
973 Elo+

VS

Team Averages
Level 25
1,473 SR
1,170 Elo+
Sol
Sol
BurninGhost_19X
Sol
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,114 Elo+
Solo
Ra
Ra
DAVIDRVAL
Ra
Level 24
God Stats
8W - 10L
1,426 SR
Queue Stats
127W - 145L
1,175 Elo+
Solo
Bakasura
Bakasura
cristianariel11
Bakasura
Level 28
God Stats
2W - 2L
1,493 SR
Queue Stats
3W - 4L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JVertz-
Kukulkan
18
18 / 0 / 2
13,909
818
24,260
9,936
3,464
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
3 / 9 / 11
12,191
717
10,372
20,059
19,223
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
sbgsp500
Ah Muzen Cab
14
2 / 4 / 10
11,005
647
8,013
12,054
7,814
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 4
10,037
590
7,730
14,497
3,928
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 8 / 9
10,865
639
6,089
14,252
4,241
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
14
9 / 8 / 1
11,689
688
16,510
21,247
7,270
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
23
Kills
13
13
Deaths
23
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
L
2
8
9
0.81
W
Kukulkan
JVertz-
Kukulkan
18
0
2
19
W
3
9
11
0.94
L
Bakasura
9
8
1
1.19
W
Ah Muzen Cab
sbgsp500
Ah Muzen Cab
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,645
Damage
30,329
42,049
Taken
49,996
30,501
Mitigated
15,439
11,217
Healing
11,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,730
1,332
441
2,811
14,497
3,928
0
9,125
5,372
34,782
0
L
6,089
1,526
546
3,165
14,252
4,241
0
8,416
5,836
36,571
0
W
Kukulkan
JVertz-
Kukulkan
24,260
1,957
0
740
9,936
3,464
1,501
4,663
5,273
92,843
0
W
10,372
2,998
2,436
4,316
20,059
19,223
0
5,350
13,162
0
27,736
L
Bakasura
16,510
12,431
756
4,265
21,247
7,270
0
6,815
14,432
0
30,477
W
Ah Muzen Cab
sbgsp500
Ah Muzen Cab
8,013
3,404
0
3,725
12,054
7,814
557
3,832
7,635
0
31,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,105
Gold Earned
32,591
170
Minions Killed
143
0
Camps Cleared
0
827,726
Distance Traveled
757,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,037
590
35
2
0
230,941
0
L
Ra
10,865
639
55
3
0
248,378
0
W
Kukulkan
13,909
818
118
7
0
278,037
0
W
Guan Yu
12,191
717
23
1
0
283,462
0
L
Bakasura
11,689
688
53
3
0
278,052
0
W
Ah Muzen Cab
11,005
647
29
2
0
266,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role