Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 104
God Stats
7W - 1L
1,500 SR
Queue Stats
213W - 224L
1,220 Elo+
Party 2
Hercules
Hercules
Bdog8me
Hercules
Level 65
God Stats
12W - 6L
1,500 SR
Queue Stats
19W - 15L
1,500 Elo+
Party 2
Izanami
Izanami
hartmorris
Izanami
Level 88
God Stats
7W - 2L
1,500 SR
Queue Stats
54W - 43L
1,816 Elo+
Party 2
Team Averages
Level 86
1,500 SR
1,512 Elo+

VS

Team Averages
Level 106
1,500 SR
1,508 Elo+
Sylvanus
Sylvanus
MRELEPHENTTRUNK
Sylvanus
Level 129
God Stats
17W - 22L
1,482 SR
Queue Stats
220W - 200L
1,529 Elo+
Party 1
Mulan
Mulan
TFTPandaBear
Mulan
Level 59
God Stats
1W - 3L
1,214 SR
Queue Stats
71W - 59L
1,428 Elo+
Party 1
He Bo
He Bo
soldierX300
He Bo
Level 129
God Stats
0W - 1L
1,805 SR
Queue Stats
132W - 122L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
9 / 3 / 8
12,391
729
12,298
13,961
4,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Bdog8me
Hercules
14
4 / 2 / 12
10,918
642
10,730
15,167
14,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Izanami
hartmorris
Izanami
16
5 / 0 / 12
11,755
691
14,167
11,726
4,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
1 / 2 / 4
9,391
552
11,327
15,648
15,551
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 7 / 4
9,404
553
7,126
15,427
17,370
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
3 / 9 / 2
9,924
584
11,842
15,031
5,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
18
Kills
5
5
Deaths
18
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
9
3
8
4.33
W
Hercules
Bdog8me
Hercules
4
2
12
5
L
Sylvanus
1
2
4
1.5
L
1
7
4
0.43
W
Izanami
hartmorris
Izanami
5
0
12
11
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,195
Damage
30,295
40,854
Taken
46,106
22,918
Mitigated
38,272
19,948
Healing
16,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,298
765
5,410
6,665
13,961
4,417
290
8,930
5,031
56,512
0
W
Hercules
Bdog8me
Hercules
10,730
3,065
0
5,273
15,167
14,466
268
9,061
6,106
0
18,570
L
Sylvanus
11,327
2,120
3,998
7,556
15,648
15,551
0
3,797
11,851
29,992
0
L
7,126
1,094
0
2,434
15,427
17,370
398
4,555
10,872
0
20,948
W
Izanami
hartmorris
Izanami
14,167
9,622
0
2,600
11,726
4,035
2,399
6,164
5,562
0
78,655
L
11,842
828
79
2,125
15,031
5,351
533
3,981
11,050
50,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,064
Gold Earned
28,719
195
Minions Killed
128
0
Camps Cleared
0
958,888
Distance Traveled
802,914
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,391
729
77
5
0
308,969
1
W
Hercules
10,918
642
19
1
0
332,502
2
L
Sylvanus
9,391
552
21
1
0
275,069
2
L
Mulan
9,404
553
34
2
0
282,310
0
W
Izanami
11,755
691
99
6
0
317,417
0
L
He Bo
9,924
584
73
4
0
245,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role