Player Matchup

Baron Samedi
Baron Samedi
Cozenehemiah
Baron Samedi
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,030 Elo+
Party 1
Hou Yi
Hou Yi
OpTiC__Refresh
Hou Yi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
XxSirMidgetxX
Merlin
Level 8
God Stats
0W - 1L
1,092 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hera
Hera
dinokeats111-din
Hera
Level 27
God Stats
0W - 1L
1,360 SR
Queue Stats
10W - 11L
1,271 Elo+
Party 1
Osiris
Osiris
lovable-hero7
Osiris
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,170 Elo+
Party 1
Team Averages
Level 11
1,390 SR
1,294 Elo+

VS

Team Averages
Level 25
1,467 SR
1,352 Elo+
Artemis
Artemis
Enragedoak00
Artemis
Level 23
God Stats
17W - 10L
1,588 SR
Queue Stats
48W - 46L
1,356 Elo+
Solo
Olorun
Olorun
HellaBasicBitxh
Olorun
Level 18
God Stats
2W - 0L
1,283 SR
Queue Stats
26W - 34L
1,346 Elo+
Solo
Thanatos
Thanatos
I Sup3r Scrub I
Thanatos
Level 28
God Stats
10W - 13L
1,421 SR
Queue Stats
63W - 60L
1,520 Elo+
Solo
Merlin
Merlin
jagz_1986
Merlin
Level 28
God Stats
171W - 175L
1,453 SR
Queue Stats
715W - 762L
1,291 Elo+
Solo
Nu Wa
Nu Wa
xX_Drunksight_Xx
Nu Wa
Level 29
God Stats
10W - 8L
1,591 SR
Queue Stats
560W - 597L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cozenehemiah
Baron Samedi
14
1 / 9 / 1
8,759
876
6,414
19,213
6,819
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 13 / 2
8,172
817
4,399
17,227
11,224
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
1 / 9 / 2
8,882
888
9,877
13,401
5,299
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 7 / 1
9,202
920
7,638
12,526
4,158
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 12 / 2
8,585
859
2,210
16,723
6,270
Team 1 Tickets

0

VS

Team 2 Tickets

412

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Enragedoak00
Artemis
17
5 / 3 / 17
10,416
1,042
11,823
6,934
2,885
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 1 / 25
10,243
1,024
10,432
9,556
3,600
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
19
23 / 0 / 15
12,681
1,268
19,200
5,540
2,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
jagz_1986
Merlin
16
4 / 0 / 21
10,000
1,000
7,216
3,043
1,036
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
15 / 0 / 23
12,561
1,256
23,295
8,869
3,255
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
151
4
Kills
50
50
Deaths
4
8
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Cozenehemiah
Baron Samedi
1
9
1
0.17
W
Artemis
Enragedoak00
Artemis
5
3
17
4.5
W
3
1
25
15.5
W
Thanatos
23
0
15
30.5
L
0
13
2
0.08
L
1
9
2
0.22
L
1
7
1
0.21
W
Merlin
jagz_1986
Merlin
4
0
21
14.5
L
1
12
2
0.17
W
15
0
23
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,538
Damage
71,966
79,090
Taken
33,942
33,770
Mitigated
12,882
2,938
Healing
16,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Cozenehemiah
Baron Samedi
6,414
563
633
958
19,213
6,819
0
8,717
10,496
15,259
0
W
Artemis
Enragedoak00
Artemis
11,823
7,013
0
1,576
6,934
2,885
0
4,730
2,204
0
31,270
W
10,432
6,975
146
4,013
9,556
3,600
0
6,938
2,477
19,893
0
W
Thanatos
19,200
6,212
0
6,807
5,540
2,106
0
3,586
1,954
0
21,989
L
4,399
1,126
21
0
17,227
11,224
0
7,403
9,824
0
8,355
L
9,877
512
0
0
13,401
5,299
0
6,421
6,980
24,563
0
L
7,638
2,038
0
1,326
12,526
4,158
0
8,415
4,111
25,636
0
W
Merlin
jagz_1986
Merlin
7,216
1,154
0
741
3,043
1,036
0
2,020
1,023
15,835
0
L
2,210
1,229
0
0
16,723
6,270
0
9,987
6,736
0
8,158
W
23,295
6,568
0
2,770
8,869
3,255
0
6,514
2,355
43,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,600
Gold Earned
55,901
78
Minions Killed
143
7
Camps Cleared
3
646,707
Distance Traveled
796,012
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,759
876
11
1
5
128,893
0
W
Artemis
10,416
1,042
46
5
0
100,986
0
W
Olorun
10,243
1,024
25
3
0
150,765
0
W
Thanatos
12,681
1,268
8
1
0
229,773
0
L
Hou Yi
8,172
817
5
1
1
118,965
1
L
Merlin
8,882
888
25
3
0
137,274
0
L
Hera
9,202
920
32
3
0
127,188
0
W
Merlin
10,000
1,000
18
2
0
155,059
0
L
Osiris
8,585
859
5
1
1
134,387
2
W
Nu Wa
12,561
1,256
46
5
3
159,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role