Player Matchup

King Arthur
King Arthur
Compy09
King Arthur
Level 18
God Stats
2W - 0L
1,626 SR
Queue Stats
16W - 12L
1,361 Elo+
Party 1
Achilles
Achilles
bbeilhartz11
Achilles
Level 15
God Stats
12W - 13L
1,493 SR
Queue Stats
45W - 55L
1,303 Elo+
Party 1
Arachne
Arachne
mspag31
Arachne
Level 13
God Stats
6W - 2L
1,816 SR
Queue Stats
9W - 6L
1,286 Elo+
Party 1
Team Averages
Level 15
1,645 SR
1,317 Elo+

VS

Team Averages
Level 16
1,444 SR
1,019 Elo+
Bellona
Bellona
ICQI Pichu
Bellona
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 78L
1,148 Elo+
Solo
Nemesis
Nemesis
KILLEMCAL
Nemesis
Level 16
God Stats
5W - 8L
1,500 SR
Queue Stats
71W - 109L
906 Elo+
Solo
Thor
Thor
The-Don-Cheesy
Thor
Level 8
God Stats
0W - 3L
1,333 SR
Queue Stats
0W - 5L
1,003 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Compy09
King Arthur
10
2 / 3 / 11
7,388
739
4,805
9,420
6,910
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
bbeilhartz11
Achilles
12
5 / 2 / 10
8,128
813
6,149
6,055
7,445
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Arachne
mspag31
Arachne
11
10 / 3 / 7
8,662
866
9,365
6,977
2,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ICQI Pichu
Bellona
10
2 / 5 / 3
6,810
681
5,290
10,258
8,347
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
KILLEMCAL
Nemesis
9
3 / 7 / 2
6,845
685
4,630
9,744
3,086
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 5 / 4
7,284
728
5,632
6,986
4,910
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
17
Kills
8
8
Deaths
17
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Compy09
King Arthur
2
3
11
2.5
L
Bellona
ICQI Pichu
Bellona
2
5
3
0.7
L
Nemesis
KILLEMCAL
Nemesis
3
7
2
0.57
L
3
5
4
1
W
Achilles
bbeilhartz11
Achilles
5
2
10
5
W
Arachne
mspag31
Arachne
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,319
Damage
15,552
22,452
Taken
26,988
17,081
Mitigated
16,343
6,038
Healing
2,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Compy09
King Arthur
4,805
552
299
530
9,420
6,910
204
0
9,420
0
13,522
L
Bellona
ICQI Pichu
Bellona
5,290
1,075
0
1,467
10,258
8,347
0
0
10,258
0
19,039
L
Nemesis
KILLEMCAL
Nemesis
4,630
2,427
0
624
9,744
3,086
0
52
9,692
0
14,803
L
5,632
2,543
0
810
6,986
4,910
0
0
6,986
0
12,838
W
Achilles
bbeilhartz11
Achilles
6,149
1,695
465
1,869
6,055
7,445
330
0
6,055
0
17,003
W
Arachne
mspag31
Arachne
9,365
6,791
643
2,232
6,977
2,726
671
18
6,959
0
19,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,178
Gold Earned
20,939
64
Minions Killed
60
0
Camps Cleared
0
514,759
Distance Traveled
468,302
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,388
739
19
2
0
180,260
0
L
Bellona
6,810
681
24
2
0
184,981
3
L
Nemesis
6,845
685
20
2
0
154,306
0
L
Thor
7,284
728
16
2
0
129,015
0
W
Achilles
8,128
813
20
2
0
154,615
0
W
Arachne
8,662
866
25
3
0
179,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role