Player Matchup

Odin
Odin
PapenGames
Odin
Level 46
God Stats
4W - 2L
1,522 SR
Queue Stats
103W - 92L
1,365 Elo+
Party 2
Medusa
Medusa
kaguachi
Medusa
Level 67
God Stats
8W - 5L
1,647 SR
Queue Stats
226W - 217L
1,476 Elo+
Solo
Fenrir
Fenrir
zpiikachu
Fenrir
Level 63
God Stats
1W - 2L
1,361 SR
Queue Stats
25W - 53L
1,246 Elo+
Party 2
Team Averages
Level 59
1,510 SR
1,362 Elo+

VS

Team Averages
Level 84
1,507 SR
1,594 Elo+
Anhur
Anhur
 
Anhur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Kiritsugaya
Tyr
Level 56
God Stats
3W - 1L
1,656 SR
Queue Stats
54W - 29L
1,619 Elo+
Party 1
Zhong Kui
Zhong Kui
Neptuneadvr1
Zhong Kui
Level 106
God Stats
12W - 5L
1,366 SR
Queue Stats
72W - 37L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
8,344
642
5,144
10,099
5,986
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
kaguachi
Medusa
12
0 / 3 / 3
7,955
612
6,852
9,420
3,450
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
zpiikachu
Fenrir
11
3 / 3 / 1
8,444
650
3,989
11,225
3,861
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
3 / 3 / 2
8,693
669
5,598
8,870
2,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 1 / 5
9,229
710
9,703
9,966
10,812
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Zhong Kui
Neptuneadvr1
Zhong Kui
13
3 / 1 / 5
8,961
689
9,104
8,212
4,149
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
5
Kills
10
10
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
3
2
1.33
W
4
1
5
6.5
W
Zhong Kui
Neptuneadvr1
Zhong Kui
3
1
5
5.5
L
2
4
3
0.88
L
Medusa
kaguachi
Medusa
0
3
3
0.5
L
Fenrir
zpiikachu
Fenrir
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,985
Damage
24,405
30,744
Taken
27,048
13,297
Mitigated
17,727
5,670
Healing
9,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,598
2,601
0
116
8,870
2,766
766
0
8,870
0
38,892
W
9,703
2,038
0
4,517
9,966
10,812
208
0
9,966
6,957
26,122
W
Zhong Kui
Neptuneadvr1
Zhong Kui
9,104
665
0
5,211
8,212
4,149
560
9
8,203
36,456
0
L
5,144
876
0
1,861
10,099
5,986
464
3,439
6,660
0
18,034
L
Medusa
kaguachi
Medusa
6,852
3,162
0
2,220
9,420
3,450
248
3,631
5,789
0
44,399
L
Fenrir
zpiikachu
Fenrir
3,989
437
0
1,589
11,225
3,861
0
3,897
7,328
0
20,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,743
Gold Earned
26,883
131
Minions Killed
153
0
Camps Cleared
0
709,121
Distance Traveled
714,001
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,693
669
59
5
0
236,163
2
W
Tyr
9,229
710
44
3
0
259,403
3
W
Zhong Kui
8,961
689
50
4
0
218,435
2
L
Odin
8,344
642
37
3
0
249,210
0
L
Medusa
7,955
612
64
5
0
224,210
2
L
Fenrir
8,444
650
30
2
0
235,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role