Player Matchup

Sol
Sol
Canario80
Sol
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
71W - 47L
1,400 Elo+
Party 1
Thor
Thor
H0pe95
Thor
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 82L
1,692 Elo+
Party 1
Ymir
Ymir
SandroMN
Ymir
Level 99
God Stats
9W - 4L
1,500 SR
Queue Stats
186W - 138L
1,558 Elo+
Party 1
Team Averages
Level 48
1,500 SR
1,550 Elo+

VS

Team Averages
Level 24
1,502 SR
1,301 Elo+
Cupid
Cupid
Illuminatrix69
Cupid
Level 18
God Stats
13W - 5L
1,505 SR
Queue Stats
17W - 14L
1,214 Elo+
Solo
Fenrir
Fenrir
SoulsofHate
Fenrir
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
77W - 79L
1,354 Elo+
Party 2
Ymir
Ymir
Tomspana
Ymir
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 90L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 15
9,970
767
9,357
7,395
2,415
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
H0pe95
Thor
14
10 / 1 / 7
10,821
832
10,883
7,843
5,920
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
15
6 / 0 / 15
11,035
849
8,460
10,045
9,211
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 2
8,652
666
8,052
11,372
3,930
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
11
2 / 5 / 1
8,317
640
5,757
12,772
4,705
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
10
0 / 8 / 3
7,659
589
3,983
12,632
9,608
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
21
Kills
4
4
Deaths
21
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
3
15
4.17
W
Thor
H0pe95
Thor
10
1
7
13.5
L
2
8
2
0.38
W
Ymir
6
0
15
13.5
L
Fenrir
2
5
1
0.5
L
Ymir
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,700
Damage
17,792
25,283
Taken
36,776
17,546
Mitigated
18,243
6,533
Healing
6,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,357
1,185
0
2,866
7,395
2,415
1,106
894
6,501
34,176
0
W
Thor
H0pe95
Thor
10,883
4,143
0
488
7,843
5,920
576
502
7,341
0
45,651
L
8,052
3,729
326
1,783
11,372
3,930
0
4,578
6,794
0
27,674
W
Ymir
8,460
1,222
0
3,179
10,045
9,211
611
2,706
7,339
37,572
0
L
Fenrir
5,757
1,826
111
4,352
12,772
4,705
0
5,517
7,255
0
29,250
L
Ymir
3,983
768
0
402
12,632
9,608
0
7,766
4,866
18,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,826
Gold Earned
24,628
156
Minions Killed
115
0
Camps Cleared
0
691,992
Distance Traveled
652,488
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,970
767
54
4
0
237,225
0
W
Thor
10,821
832
43
3
0
231,675
0
L
Cupid
8,652
666
43
3
0
208,664
4
W
Ymir
11,035
849
59
5
0
223,092
1
L
Fenrir
8,317
640
44
3
0
235,769
3
L
Ymir
7,659
589
28
2
0
208,055
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role