Player Matchup

Da Ji
Da Ji
Gold II
 
Da Ji
Gold II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Gold III
AlchemistZap
Heimdallr
Gold III
Level 147
God Stats
8W - 2L
1,500 SR
Queue Stats
246W - 177L
1,564 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
Nizarg
Baron Samedi
Gold IV
Level 109
God Stats
17W - 5L
1,822 SR
Queue Stats
246W - 177L
1,497 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,607 SR
1,520 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,557 SR
1,292 MMR
Hachiman
Hachiman
Bronze III
 
Hachiman
Bronze III
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nox
Nox
Gold V
Dnub Cream
Nox
Gold V
Level 146
God Stats
1W - 2L
1,672 SR
Queue Stats
42W - 44L
1,313 MMR
Party 2
Ymir
Ymir
Silver IV
Zaidex
Ymir
Silver IV
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 82L
1,063 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
8 / 4 / 5
11,174
798
7,940
11,451
4,502
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
AlchemistZap
Heimdallr
15
5 / 3 / 11
10,812
772
11,211
10,153
3,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Baron Samedi
Nizarg
Baron Samedi
14
3 / 2 / 10
10,334
738
13,664
10,398
5,364
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BacchusAphroditeKumbhakarnaPersephoneHorus

VS

Bans
ZeusYemojaGaneshaTerraChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 5 / 5
8,814
630
9,097
10,162
3,641
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

13
4 / 5 / 4
9,803
700
4,342
11,342
4,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Zaidex
Ymir
12
3 / 6 / 6
10,128
723
5,347
16,545
15,651
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
16
Kills
9
9
Deaths
16
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
4
5
2.63
L
Hachiman
 
Hachiman
2
5
5
0.9
W
Heimdallr
AlchemistZap
Heimdallr
5
3
11
3.5
L
4
5
4
1.2
W
Baron Samedi
Nizarg
Baron Samedi
3
2
10
4
L
Ymir
Zaidex
Ymir
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,815
Damage
18,786
32,002
Taken
38,049
13,723
Mitigated
24,119
8,863
Healing
2,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,940
2,928
0
1,964
11,451
4,502
392
5,095
6,356
0
37,106
L
Hachiman
 
Hachiman
9,097
4,579
0
871
10,162
3,641
0
2,307
7,855
0
34,276
W
Heimdallr
AlchemistZap
Heimdallr
11,211
4,838
0
1,769
10,153
3,857
1,882
2,915
7,238
0
58,855
L
4,342
396
0
678
11,342
4,827
0
4,113
7,229
28,596
0
W
Baron Samedi
Nizarg
Baron Samedi
13,664
995
1,638
3,492
10,398
5,364
778
1,739
8,659
42,885
0
L
Ymir
Zaidex
Ymir
5,347
1,003
0
500
16,545
15,651
0
7,290
9,250
34,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,320
Gold Earned
28,745
172
Minions Killed
154
0
Camps Cleared
0
760,482
Distance Traveled
813,629
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,174
798
33
2
0
253,163
3
L
Hachiman
8,814
630
45
3
0
338,555
5
W
Heimdallr
10,812
772
73
5
0
254,045
2
L
Nox
9,803
700
60
4
0
215,951
3
W
Baron Samedi
10,334
738
66
5
0
253,274
1
L
Ymir
10,128
723
49
4
0
259,123
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role